Zach Hilman
7a809f935c
applets: Correct usage of SignalStateChanged event
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This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
2018-12-09 19:46:15 -05:00
Zach Hilman
c011ba51b7
hle_ipc: Refactor SleepClientThread to avoid ReadableEvent
2018-11-29 09:14:20 -05:00
Zach Hilman
b0d0735e9b
kernel/event: Reference ReadableEvent from WritableEvent
2018-11-29 08:48:40 -05:00
Zach Hilman
fe0071f8fa
core: Port all current usages of Event to Readable/WritableEvent
2018-11-29 08:45:41 -05:00
David Marcec
67518a57b9
Reworked svcs slightly, improved error messages in AM and fsp_srv
2018-11-27 12:29:06 +11:00
David Marcec
7caebd7e0e
Improved error messages in AM, HwOpus and NvMap
2018-11-26 20:05:09 +11:00
David Marcec
5ae0d6cba2
Changed logging to be "Log before execution", Added more error logging, all services should now log on some level
2018-11-26 17:06:13 +11:00
bunnei
491a01f8aa
Merge pull request #1708 from ogniK5377/res-scale
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Report resolution scaling support for vi and am
2018-11-23 23:32:19 -05:00
Zach Hilman
1bf2d163e3
am: Return StubApplet instead of nullptr when AppletId not found
2018-11-22 15:58:11 -05:00
Zach Hilman
9217befd9f
applets: Add StubApplet
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This will log all data it receives, log all calls to its methods and push dummy data into both channels on execution.
2018-11-21 21:20:02 -05:00
bunnei
6fce9b11e7
Merge pull request #1742 from lioncash/hle-swkbd
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am/applets: Minor cleanup
2018-11-21 11:43:43 -08:00
Lioncash
4bf9e0d35d
am: Correct build failure
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The interface for shared memory was changed, but another commit was
merged that relied on the (previously public) internals of SharedMemory.
This amends that discrepancy.
2018-11-20 19:49:07 -05:00
Lioncash
323618c33b
am/applets: Make the applet data broker part of the applet itself.
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The accessor should be doing just that, accessing, rather than retaining
the lifetime of the data broker as well.
2018-11-20 12:36:33 -05:00
Lioncash
646c9eeca5
am/applets: Replace includes with forward declarations where applicable
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Also resolve places where includes should have been provided, but
weren't.
2018-11-20 11:53:55 -05:00
Lioncash
e784b733d9
am/applets: Relocate comments above the relevant data member in AppletDataBroker
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Avoids wonky wrapping and makes it nicer to read.
2018-11-20 11:49:49 -05:00
Zach Hilman
a52a226ded
software_keyboard: Fix erroneous extra PushNormalData
2018-11-19 16:30:17 -05:00
Zach Hilman
3b90729c00
software_keyboard: Return correct result code on user cancel operation
2018-11-19 15:10:01 -05:00
Zach Hilman
0660384309
applet: Add AppletDataBroker to manage HLE to AM service interaction
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This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-19 14:24:36 -05:00
Zach Hilman
0e6547f499
software_keyboard: Use correct offset for inital text string
2018-11-19 11:22:04 -05:00
Zach Hilman
74cf9c3aa3
software_keyboard: Check for UTF-8 config flag
2018-11-18 23:14:48 -05:00
Zach Hilman
b9c0661453
software_keyboard: Push all data over all channels on dialog completion
2018-11-18 10:53:47 -05:00
Zach Hilman
6874ed4531
applet: Use std::queue instead of std::vector for storage stack
2018-11-18 10:53:47 -05:00
Zach Hilman
948e1b2f42
applet: Add operation completed callback
2018-11-18 10:53:47 -05:00
Zach Hilman
b9caffe103
software_keyboard: Push buffer size to offset 0x4 in output data
2018-11-18 10:53:47 -05:00
Zach Hilman
f0d2246b6a
software_keyboard: Make GetText asynchronous
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a
2018-11-18 10:53:47 -05:00
Zach Hilman
04bc2fafbc
am: Allow applets to push multiple and different channels of data
2018-11-18 10:53:47 -05:00
Zach Hilman
57a051a767
am: Implement ILibraryAppletAccessor IsCompleted and GetResult
2018-11-18 10:53:47 -05:00
Zach Hilman
27ebe123e9
am: Implement text check software keyboard mode
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Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman
efced53d38
am: Deglobalize software keyboard applet
2018-11-18 10:53:47 -05:00
Zach Hilman
3a5f620041
am: Construct and use proper applets with ILibraryAppletAccessor
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Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
Zach Hilman
60514e230c
am/applets: Add connector between frontend and AM applet classes
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Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18 10:53:47 -05:00
Zach Hilman
a9fbd4ad68
am/applets: Add Applet superclass to describe a generic applet
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Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18 10:53:47 -05:00
Zach Hilman
b1fd8313f8
am: Unstub ILibraryAppletAccessor::Start
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Now starts the applet provided in constructor.
2018-11-18 10:53:47 -05:00
Zach Hilman
df4573e786
am: Implement PopInteractiveOutData and PushInteractiveInData
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Used by software keyboard applet for data transfer.
2018-11-18 10:53:47 -05:00
Zach Hilman
c5e0ab1a79
am: Convert storage stack to vector
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std::stack was no longer suitable for non-trivial operations
2018-11-18 10:53:47 -05:00
Zach Hilman
5fe3583762
am: Move AM::IStorage to header
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Needs to be accessible by applet files.
2018-11-18 10:53:47 -05:00
Zach Hilman
1ebdafe073
am: Move IStorageAccessor to header and update backing buffer
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Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18 10:53:47 -05:00
Zach Hilman
7ee51622c4
am: Implement CreateTransferMemoryStorage
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Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18 10:53:47 -05:00
MysticExile
da0f4cb242
Stubbed am:EnableApplicationCrashReport
2018-11-17 15:05:55 +01:00
David Marcec
2b69fabf51
Report resolution scaling support for vi and am
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Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-16 18:07:42 +11:00
David Marcec
22be70c387
Fixups
2018-11-07 20:12:27 +11:00
David Marcec
2848c8b088
Ability to switch between docked and undocked mode in-game
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Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
Frederic L
c76f4b6aec
global: Use std::optional instead of boost::optional ( #1578 )
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* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
Lioncash
94daae2847
profile_manager: Use std::optional instead of boost::optional
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Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Zach Hilman
da04134ce6
acc: Fix account UUID duplication error
2018-10-23 19:31:28 -04:00
Zach Hilman
8bdf2fe7b7
profile_manager: Load user icons, names, and UUIDs from system save
2018-10-23 19:31:28 -04:00
Zach Hilman
89d1743f1f
am: Pass current user UUID to launch parameters
2018-10-23 19:31:28 -04:00
Lioncash
aa09b18f97
am: Add the basic skeleton for the tcap service
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Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash
85df255cd1
am: Update service function tables
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Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
bunnei
cda20dc917
Merge pull request #1526 from lioncash/svc-id
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service: Update function tables
2018-10-19 22:53:26 -04:00