Ameer
a8deadbb2b
input_common: drop unused libusb.h include
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Remnant of an early implementation.
2020-07-14 01:50:34 +00:00
Lioncash
869f37566e
vk_graphics_pipeline: Make use of designated initializers where applicable
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Avoids redundant variable name repetitions.
2020-07-13 21:07:56 -04:00
Jan Beich
cfc73b4188
input_common: make libusb private to gc_adapter
2020-07-13 18:48:19 +00:00
Lioncash
ed658d92dc
memory_layout: Remove unused data member
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This isn't used, so it can be removed entirely, shrinking the structure
size by 8 bytes.
2020-07-13 10:51:23 -04:00
Lioncash
14332845af
address_space_info: Use type alias to simplify code
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We can define an alias for the index arrays and then just reuse it to
make the code nicer to read.
2020-07-13 10:42:52 -04:00
Lioncash
c8b9f7bd14
address_space_info: Make use of designated initializers
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We can alter the structure so that we can use designated initializers in
the array, eliminating the comments that indicate their field names.
2020-07-13 10:42:49 -04:00
ReinUsesLisp
a068ce4c32
video_core: Rearrange pixel format names
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Normalizes pixel format names to match Vulkan names. Previous to this
commit pixel formats had no convention, leading to confusion and
potential bugs.
2020-07-13 01:44:23 -03:00
ReinUsesLisp
44fb3cf920
video_core: Fix DXT4 and RGB565
2020-07-13 01:01:09 -03:00
ReinUsesLisp
716ab93365
video_core/format_lookup_table: Add formats with existing PixelFormat
2020-07-13 01:01:09 -03:00
ReinUsesLisp
46c327d2d9
video_core: Fix B5G6R5_UNORM render target format
2020-07-13 01:01:09 -03:00
ReinUsesLisp
12937875a5
video_core: Fix B5G6R5U
2020-07-13 01:01:09 -03:00
ReinUsesLisp
ac8eeffbbc
video_core: Implement RGBA32_SINT render target
2020-07-13 01:01:09 -03:00
ReinUsesLisp
59610b129f
video_core: Implement RGBA32_SINT render target
2020-07-13 01:01:09 -03:00
ReinUsesLisp
5ba68f5fab
video_core: Implement RGBA16_SINT render target
2020-07-13 01:01:09 -03:00
ReinUsesLisp
f8136072ff
video_core: Implement RGBA8_SINT render target
2020-07-13 01:01:09 -03:00
ReinUsesLisp
ad494d0a3c
video_core: Implement RG32_SINT render target
2020-07-13 01:01:09 -03:00
ReinUsesLisp
469c89d31a
video_core: Implement RG8_SINT render target and fix RG8_UINT
2020-07-13 01:01:09 -03:00
ReinUsesLisp
c6e852f5c5
video_core: Implement R8_SINT render target
2020-07-13 01:01:08 -03:00
ReinUsesLisp
29e5516bb8
video_core: Implement R8_SNORM render target
2020-07-13 01:01:08 -03:00
ReinUsesLisp
8cb663e1b4
video_core/surface: Remove explicit values on PixelFormat's definition
2020-07-13 01:01:08 -03:00
ReinUsesLisp
0902bb64f1
video_core/surface: Reorder render target to pixel format switch
2020-07-13 01:01:08 -03:00
ReinUsesLisp
43e15338e2
kernel/scheduler: Use std::mutex instead of spin lock
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Profiling shows that this is a highly contested mutex, causing dimishing
results compared to a OS lock. std::mutex implementations can spin for a
while before falling back to an OS lock.
This avoids wasting precious CPU cycles in a no-op.
2020-07-12 21:27:24 -03:00
Lioncash
6d507f7487
vk_blit_screen: Make use of designated initializers where applicable
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Now that we make use of C++20, we can use designated initializers to
make things a little nicer to read.
2020-07-12 19:45:30 -04:00
ReinUsesLisp
6e3bbca693
vk_state_tracker: Fix dirty flags for stencil_enable on VK_EXT_extended_dynamic_state
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Fixes a regression on any game using stencil on devices with
VK_EXT_extended_dynamic_state.
2020-07-12 20:43:42 -03:00
Lioncash
cb588c9ef1
udp: Silence a C++20 deprecation warning
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C++20 deprecates using the = lambda capture to implicitly capture the
this pointer. Instead, we must specify it explicitly.
2020-07-12 15:49:42 -04:00
Lioncash
7c05493952
gc_poller: Mark GCButtonFactory::GetNextInput() as const
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This doesn't modify class instance state.
2020-07-12 15:43:07 -04:00
Lioncash
340875a12f
gc_poller: Get rid of undefined behavior in Create()
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Ensures that the function always has returns in all control paths.
2020-07-12 15:41:35 -04:00
Lioncash
ff47456e8b
gc_poller: Silence sign conversion warnings
2020-07-12 15:40:22 -04:00
Lioncash
1fe8261049
gc_adapter: Remove deprecated usage of = in lambda captures
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It's deprecated in C++20 to use = to capture the this pointer.
Instead, we can simply pass this as an argument to the thread
constructor.
2020-07-12 15:38:19 -04:00
Lioncash
6b6d076f51
gc_adapter: Silence sign conversion warnings
2020-07-12 15:36:27 -04:00
MerryMage
188203ec23
configure_cpu: Split optimization settings off into Debug tab
2020-07-12 19:32:32 +01:00
Fernando Sahmkow
979eda4b70
Merge pull request #4265 from Morph1984/file-rename
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vfs_real: Fix MoveFile
2020-07-12 13:00:09 -04:00
LC
4b13d493ed
Merge pull request #4290 from lioncash/latest
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CMakeLists: Make use of /std:c++latest on MSVC
2020-07-12 12:25:10 -04:00
bunnei
4d096ef36d
Merge pull request #3385 from Morph1984/batch-install
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frontend: Add support to batch install files to NAND
2020-07-12 12:20:56 -04:00
Tobias
dec48c55cb
common/alignment: Fix compilation errors ( #4303 )
2020-07-12 16:45:49 +02:00
Morph
e01424699b
fs: Fix RomFS building when zero byte files are present
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When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key.
This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
2020-07-12 04:33:35 -04:00
bunnei
739562c334
Merge pull request #4275 from CrazyMax/desired_language
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AM: fix GetDesiredLanguage:
2020-07-12 01:45:08 -04:00
bunnei
734ab6f472
Merge pull request #4289 from ReinUsesLisp/dynfix
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vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
2020-07-11 23:44:03 -04:00
bunnei
bd88e9fa71
hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-11 21:34:59 -04:00
bunnei
1b617c2e35
Revert "Port citra-emu/citra#5441 : "Common: remove a mod from AlignUp""
2020-07-11 19:28:09 -04:00
Marshall Mohror
ebab55ab8f
Common: remove a mod from AlignUp ( #5441 )
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In cases where the size is not a known constant when inlining, AlignUp<std::size_t> currently generates two 64-bit div instructions.
This generates one div and a cmov which is significantly cheaper.
2020-07-11 18:39:00 +02:00
MerryMage
202c1fc6a4
configure_cpu: Add tooltips
2020-07-11 16:38:38 +01:00
MerryMage
f82bbf743c
configure_cpu: Show/Hide debugging options
2020-07-11 16:38:38 +01:00
FearlessTobi
32051d4b49
main/profile_select: Don't prompt for profile selection when only one is available
2020-07-11 16:08:34 +02:00
MerryMage
79dfd272a9
configuration: Add settings to enable/disable specific CPU optimizations
2020-07-11 14:34:09 +01:00
Lioncash
f13c3a81e7
CMakeLists: Make use of /std:c++latest on MSVC
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Provides the buildbot with one builder that is always tracking the
latest version of the C++ standard, allowing us to progressively rectify
our code and amend any differences between standards over time instead
of waiting for a complete standard change, potentially breaking a lot of
code all at once.
2020-07-11 04:45:40 -04:00
bunnei
12834a1c44
Merge pull request #4203 from VolcaEM/services
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service: Update function tables
2020-07-11 00:02:36 -04:00
bunnei
74f380638c
Merge pull request #4250 from Morph1984/key-writing
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KeyManager: Prevent writing of invalid keys
2020-07-10 22:45:18 -04:00
ReinUsesLisp
991dafcee3
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
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This has been fixed in Nvidia's public beta driver 451.74. The previous
beta driver will be broken, people using these will have to update.
2020-07-10 18:15:32 -03:00
bunnei
75a97dc002
Merge pull request #4221 from jbeich/unused-qt-opengl
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cmake: drop dependency on QtOpenGL
2020-07-10 15:18:04 -04:00