Lioncash
4ca059c59a
hid: Stub DisconnectNpad()
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This is required by ARMS.
2018-08-12 05:56:28 -04:00
bunnei
d21901f7f2
Merge pull request #1029 from bunnei/fix-out-attrib
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gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.
2018-08-12 04:09:41 -04:00
Lioncash
7803b153d8
vfs: Use sanitized paths within MoveFile() and MoveDirectory()
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Previously these were being unused (or partially unused). While we're at
it, use better naming to make it visibly obvious which variant of the
path is being used.
2018-08-12 04:05:01 -04:00
Lioncash
91c673cac7
card_image: Use type aliases to shorten definitions
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We have the aliases, so we may as well use 'em.
2018-08-12 03:57:16 -04:00
Lioncash
d323d72fd5
card_image: Simplify return statement of GetSubdirectories()
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We don't need to write out the construction long-form, we can just let
the language itself work it out off the return type.
2018-08-12 03:53:20 -04:00
bunnei
d381d4dc7e
externals: Update to SDL2-2.0.8.
2018-08-12 02:42:10 -04:00
bunnei
7f1a8483e9
gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.
2018-08-12 02:22:42 -04:00
bunnei
9a7e916910
Merge pull request #922 from lioncash/cmake
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CMakeLists: Change MSVC14 variable to MSVC_VERSION
2018-08-12 01:18:32 -04:00
David Marcec
7d49bcdb1b
Pushed the requested sample rate instead of our fixed sample rate
2018-08-12 14:58:36 +10:00
David Marcec
bba02ec641
made ResultStatus a u16
2018-08-12 14:56:22 +10:00
David Marcec
f3ef58207e
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
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GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
bunnei
e579be5fe2
Merge pull request #1026 from ogniK5377/retro-city-rampage
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Stub UpdateUserPresence
2018-08-12 00:25:57 -04:00
bunnei
eef0068035
Merge pull request #1027 from bunnei/fix-kil
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gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.
2018-08-12 00:25:44 -04:00
bunnei
7031b3b762
gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.
2018-08-12 00:06:48 -04:00
David Marcec
fd0319efd5
Stub UpdateUserPresence
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Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
David Marcec
c08adc0db0
Fixed invalid cast in loader
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GetMessageForResultStatus takes a u16, not a size_t.
2018-08-12 13:31:15 +10:00
Zach Hilman
8c33f20792
registration: Add support for force overwrite of installed
2018-08-11 23:01:42 -04:00
Zach Hilman
9bae8b24ae
game_list: Split game list scans to multiple functions
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Avoids unnecessary rebuilds of control data on every layer of recursion in AddFstEntriesToGameList
2018-08-11 22:50:48 -04:00
Zach Hilman
fdb155ca09
vfs_real: Add CreateFullPath to Create* operations
2018-08-11 22:50:48 -04:00
Zach Hilman
b16c3dc725
control_metadata: Remove unnecessary reference to base file
2018-08-11 22:50:48 -04:00
Zach Hilman
0c55578a65
romfs: Remove cyclic shared_ptr leak in romfs code
2018-08-11 22:50:48 -04:00
Zach Hilman
83db3b452a
registration: Update documentation and style
2018-08-11 22:50:48 -04:00
Zach Hilman
50ff8ec364
nca_metadata: Remove unnecessary reference to base file
2018-08-11 22:50:48 -04:00
Zach Hilman
2a0b80bb67
bis_factory: Create NAND dirs if they don't exist
2018-08-11 22:50:48 -04:00
Zach Hilman
54fd907b2b
qt: Use custom RawCopy with progress bar for installs
2018-08-11 22:50:48 -04:00
Zach Hilman
f92fbf012d
registration: Take RawCopy function as parameter
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Instead of defaulting to VfsRawCopy
2018-08-11 22:50:48 -04:00
Zach Hilman
8f96b88d0b
game_list: Populate control data from installed NAND
2018-08-11 22:50:48 -04:00
Zach Hilman
405d520d1d
registered_cache: Fix missing reading from yuzu_meta
2018-08-11 22:50:48 -04:00
Zach Hilman
b0531d6ea0
file_sys: Comply to style guidelines
2018-08-11 22:50:48 -04:00
Zach Hilman
e9c7294bb9
qt: Add 'Install to NAND' option to menu
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Prompts for title type on NCA files.
2018-08-11 22:50:48 -04:00
Zach Hilman
53ca6f8846
game_list: Modify game list to scan installed titles
2018-08-11 22:50:48 -04:00
Zach Hilman
2d3617c723
file_sys: Add RegisteredCache
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Manages NAND NCA get and install.
2018-08-11 22:50:48 -04:00
Zach Hilman
7fdfa63ce3
file_sys: Add support for parsing NCA metadata (CNMT)
2018-08-11 22:50:48 -04:00
Zach Hilman
f903b556d8
card_image: Add accessor for all NCAs in XCI
2018-08-11 22:50:48 -04:00
Zach Hilman
562e66e5d2
vfs_real: Add CreateFullPath to CreateFile
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Fixes bugs with calling CreateFile when the immediate directory does not exist.
2018-08-11 22:50:48 -04:00
Zach Hilman
e891974118
filesystem: Add Open and Register functions for BISFactory
2018-08-11 22:50:48 -04:00
Zach Hilman
f60bb85805
bis_factory: Add partial implementation of BISFactory
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Creates and stores RegisteredCaches for user and system NAND, as creation of a RegisteredCache is expensive.
2018-08-11 22:50:48 -04:00
Zach Hilman
2d881fd587
loader: Join 0* files in directory if filename is 00
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i.e. Load the concatenated 00+01 if 01 exists as well. Needed for split NAND NCAs.
2018-08-11 22:50:48 -04:00
Zach Hilman
5810088549
loader: Recognize filename '00' as NCA
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Needed to avoid mismatch filetype warnings on split NAND NCAs
2018-08-11 22:50:08 -04:00
Zach Hilman
b963629132
vfs: Add ConcatenatedVfsFile
2018-08-11 22:50:08 -04:00
Zach Hilman
f2c489b940
crypto: Remove hex utilities from key_manager
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Move to hex_util.h in common
2018-08-11 22:50:08 -04:00
Zach Hilman
54ef430e85
file_util: Add getter for NAND registration directory
2018-08-11 22:50:08 -04:00
Zach Hilman
7193c994b7
common: Move hex string processing to separate file
2018-08-11 22:50:08 -04:00
bunnei
6a396d2129
Merge pull request #1022 from bunnei/fix-splat
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Several Friend service fixes
2018-08-11 22:42:45 -04:00
bunnei
db6b59b1a6
Merge pull request #1020 from lioncash/namespace
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core: Namespace EmuWindow
2018-08-11 22:40:08 -04:00
bunnei
947d80c8ce
Merge pull request #1021 from lioncash/warn
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gl_rasterizer: Silence implicit truncation warning in SetupShaders()
2018-08-11 22:39:46 -04:00
bunnei
f807476d29
Merge pull request #1024 from Subv/blend_gl
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GPU/Maxwell3D: Implemented an alternative set of blend factors.
2018-08-11 22:39:02 -04:00
bunnei
7478448af7
Merge pull request #1023 from Subv/invalid_attribs
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RasterizerGL: Ignore invalid/unset vertex attributes.
2018-08-11 22:18:40 -04:00
Subv
45ee826309
GPU/Maxwell3D: Implemented an alternative set of blend factors.
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These are used by nouveau and some games like SMO.
2018-08-11 20:57:16 -05:00
greggameplayer
974a959892
Implement R8_UINT RenderTargetFormat & PixelFormat ( #1014 )
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- Used by Go Vacation
2018-08-11 21:44:42 -04:00