Fernando Sahmkow
6933f82023
Texture Cache: Correctly fix Blits Rescaling.
2021-11-16 22:11:29 +01:00
ameerj
877f6e4db7
texture_cache: Disable dst_image scaling in BlitImage
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Fixes scaling in Super Mario Party
2021-11-16 22:11:29 +01:00
ameerj
a8a021ddcf
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
ReinUsesLisp
d04e2dac6c
shader: Properly scale image reads and add GL SPIR-V support
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Thanks for everything!
2021-11-16 22:11:29 +01:00
ReinUsesLisp
928ff21aae
shader: Properly blacklist and scale image loads
2021-11-16 22:11:29 +01:00
ReinUsesLisp
0100b5e700
texture_cache: Add getter to query if image view is rescaled
2021-11-16 22:11:29 +01:00
ReinUsesLisp
dc0a20f7e0
vk_rasterizer: Minor style change
2021-11-16 22:11:29 +01:00
ReinUsesLisp
6e61089164
gl_texture_cache: Fix scaling blits
2021-11-16 22:11:29 +01:00
ReinUsesLisp
0d12e498ab
glsl/glasm: Pass and use scaling parameters in shaders
2021-11-16 22:11:29 +01:00
ReinUsesLisp
d7178ad04e
gl_rasterizer: Properly scale viewports and scissors
2021-11-16 22:11:29 +01:00
ameerj
e2a7f219e1
gl_texture_cache: Fix multi layered texture Scale
2021-11-16 22:11:29 +01:00
ameerj
650b57386a
gl_compute_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:29 +01:00
ameerj
d891de0664
gl_rasterizer: Fix rescale dirty state checking
2021-11-16 22:11:29 +01:00
ameerj
b83c3e7182
gl_graphics_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:28 +01:00
ReinUsesLisp
b1504f3118
texture_cache: Fix blacklists on compute
2021-11-16 22:11:28 +01:00
ReinUsesLisp
dacd5da998
texture_cache: Simplify image view queries and blacklisting
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
a637be0a6e
Vulkan: Fix downscaling Blit.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
02708d7e46
Texture Cache: Implement Rating System.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
13c8573186
OpenGL: set linear mag filter when blitting a downscaled image.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
257a19aaa6
Vulkan: Fix AA when rescaling.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
8cafa0686b
Texture Cache: Implement Blacklisting.
2021-11-16 22:11:28 +01:00
ReinUsesLisp
6dea5adc4d
vulkan: Implement rescaling shader patching
2021-11-16 22:11:28 +01:00
ReinUsesLisp
6c9df94aa6
vk_texture_cache: Properly scale blit source images
2021-11-16 22:11:28 +01:00
ReinUsesLisp
0c46b92625
vk_graphics_pipeline: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
7c4cd0eb06
opengl: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
47946c7017
texture_cache: Add image getters
2021-11-16 22:11:28 +01:00
ameerj
99659cf491
gl_texture_cache: Simplify rescaling
2021-11-16 22:11:28 +01:00
ameerj
bc5e9c45c2
texture_cache: Fix typo in aliased image rescaling
2021-11-16 22:11:28 +01:00
ReinUsesLisp
e3cba280fb
vk_texture_cache: Simplify and optimize scaling blits
2021-11-16 22:11:28 +01:00
ReinUsesLisp
b38b0d8dae
vk_texture_cache: Fix scaling blit validation errors
2021-11-16 22:11:28 +01:00
ameerj
e1f1b85d64
gl_texture_cache: Implement ScaleDown
2021-11-16 22:11:27 +01:00
ameerj
7d1f24e490
gl_texture_cache: Rescale fixes for multi-layered textures
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
d34b67ae49
Texture Cache: Implement Rescaling on Aliases and Blits.
2021-11-16 22:11:27 +01:00
ReinUsesLisp
189bacde6a
Fix blits with mips
2021-11-16 22:11:27 +01:00
ReinUsesLisp
549d60eb30
Fix blits
2021-11-16 22:11:27 +01:00
ameerj
e7867b26ff
renderer_gl: Resolution scaling fixes
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
21165271e2
TextureCache: Fix rescaling of ImageCopies
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
f6a665f295
TextureCache: Modify Viewports/Scissors according to Rescale.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
fcae5dab7b
Settings: eliminate rescaling_factor.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
835110d72c
Texture Cache: More rescaling fixes.
2021-11-16 22:11:27 +01:00
ameerj
b3cedc87b9
gl_texture_cache: WIP texture rescale
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
256c4b28c4
Texture Cache: Implement Vulkan UpScaling & DownScaling
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
7a957d501f
VideoCore: Initial Setup for the Resolution Scaler.
2021-11-16 22:11:27 +01:00
ameerj
bf504f15f6
codes: Rename ComposeFrameHeader to ComposeFrame
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These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
2021-11-12 23:52:19 -05:00
ameerj
048eb094ba
vp8: Implement header composition
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Enables frame decoding with FFmpeg
2021-11-12 23:52:18 -05:00
ameerj
538647f62b
codecs: Add VP8 codec class
2021-11-12 19:49:45 -05:00
Feng Chen
bc7104cd76
vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties
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- Used by Dragon Quest Builders
2021-11-05 10:31:40 -04:00
Morph
c5b0836c96
gl_rasterizer: Remove unused includes
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This removes unused includes, especially the core includes which were causing this file to be recompiled every time files included by those headers are modified.
2021-10-31 23:57:51 -04:00
lat9nq
5167b19cd6
gl_device: Force GLASM on NVIDIA drivers 495-496
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GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.
Developers can disable the check by enabling graphics debugging.
2021-10-28 19:38:49 -04:00
Fernando S
9a15b31b8b
Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issue
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Vulkan Rasterizer: Fix viewport issue
2021-10-24 01:53:04 +02:00