Commit graph

11878 commits

Author SHA1 Message Date
Lioncash
57744806c3 video_core/memory_manager: Remove superfluous const from function declarations
These are able to be omitted from the declaration of functions, since
they don't do anything at the type system level. The definitions of the
functions can retain the use of const though, since they make the
variables immutable in the implementation of the function where they're
used.
2019-05-09 18:59:49 -04:00
Lioncash
7afe083f67 video_core/renderer_opengl/gl_shader_cache: Correct member initialization order
Silences a -Wreorder warning.
2019-05-09 18:55:47 -04:00
Lioncash
18d2c00687 video_core/shader/decode/texture: Remove unused variable from GetTld4Code() 2019-05-09 18:49:56 -04:00
Lioncash
7033f5486e renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags() 2019-05-09 18:47:48 -04:00
Lioncash
0feddedab1 video_core/renderer_opengl/gl_shader_decompiler: Remove unused Composite() function
This isn't used at all, so it can be removed.
2019-05-09 18:45:26 -04:00
Lioncash
af21c30808 video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture()
This variable is unused entirely, so it can be removed.
2019-05-09 18:42:48 -04:00
Lioncash
56ccfcdb4b video_core/gpu_thread: Remove unused local variable
Instead of retrieving the data from the std::variant instance, we can
just check if the variant contains that type of data.

This is essentially the same behavior, only it returns a bool indicating
whether or not the type in the variant is currently active, instead of
actually retrieving the data.
2019-05-09 18:39:21 -04:00
Lioncash
d6db5ebae2 video_core/textures/astc: Remove unused variables
Silences a few compilation warnings.
2019-05-09 18:33:36 -04:00
Lioncash
68c4e76ee0 CMakeLists: Specify /volatile:iso for MSVC
By default, MSVC doesn't use standards-compliant volatile semantics.
This makes it behave in a standards-compliant manner, making
expectations more uniform across compilers.
2019-05-09 15:49:30 -04:00
bunnei
991e6a74fd Merge pull request #2437 from lioncash/audctl
service/audctl: Update documentation comments to be relative to 8.0.0
2019-05-09 13:24:13 -04:00
bunnei
92dd1a12a3 Merge pull request #2454 from lioncash/cflag
src/CMakeLists: Add /Zc:externConstexpr to the MSVC build flags
2019-05-09 13:23:49 -04:00
bunnei
50d2f8bd81 Merge pull request #2442 from FernandoS27/astc-fix
Fix Layered ASTC Textures
2019-05-09 13:23:14 -04:00
bunnei
dbf25d12b6 Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants
gl_shader_disk_cache: Skip stored shader variants instead of asserting
2019-05-09 13:22:42 -04:00
bunnei
64126891e0 Merge pull request #2445 from FearlessTobi/port-4749
Port citra-emu/citra#4749: "web_service: Misc fixes"
2019-05-09 13:22:00 -04:00
bunnei
14019aabdb Merge pull request #2458 from lioncash/hotkey
yuzu/hotkeys: Remove unnecessary constructor
2019-05-09 13:21:36 -04:00
bunnei
a6bbc68d05 Merge pull request #2456 from lioncash/qualifier
yuzu/compatdb: Remove unnecessary qualifiers
2019-05-09 13:21:04 -04:00
bunnei
bc580b1c86 Merge pull request #2459 from lioncash/what
configure_dialog: Remove the Whats This? button from the dialog
2019-05-09 13:20:12 -04:00
bunnei
f34e0d232b Merge pull request #2453 from lioncash/enum
core/memory: Remove unused FlushMode enum
2019-05-09 13:19:49 -04:00
bunnei
7295d31ed6 Merge pull request #2429 from FernandoS27/compute
Corrections and Implementation on GPU Engines
2019-05-09 13:19:22 -04:00
bunnei
5c042a7055 Merge pull request #2440 from lioncash/dynarmic
externals: Update dynarmic to master
2019-05-09 13:18:49 -04:00
Lioncash
63feb1abed configure_dialog: Remove the Whats This? button from the dialog 2019-05-09 03:20:13 -04:00
Lioncash
83794b9854 yuzu/hotkeys: Remove unnecessary constructor
The behavior of the Hotkey constructor is already accomplished via in-class member
initializers, so the constructor is superfluous here.
2019-05-09 02:17:22 -04:00
Lioncash
71b39d4b2e yuzu/main: Move window title updating logic to its own function
For similar reasons to the previous change, we move this to a single
function, so we don't need to duplicate the conversion logic in several
places within main.cpp.
2019-05-09 01:46:01 -04:00
Lioncash
79a52fce1d yuzu/about_dialog: Specify string conversions explicitly
Specifies the conversions explicitly to avoid implicit conversions from
const char* to QString. This makes it easier to disable implicit QString
conversions in the future.

In this case, the implicit conversion was technically wrong as well. The
implicit conversion treats the input strings as ASCII characters. This
would result in an incorrect conversion being performed in the rare case
a branch name was created with a non-ASCII Unicode character, likely
resulting in junk being displayed.
2019-05-09 01:18:37 -04:00
Lioncash
9231b30406 yuzu/compatdb: Remove unnecessary qualifiers
Keeps the code consistent in regards to how the buttons are referred to.
2019-05-09 01:08:06 -04:00
Lioncash
300c33116d configuration/config: Move config loading and saving to functions based off groups
Over time our config values have grown quite numerous in size.
Unfortunately it also makes the single functions we have for loading and
saving values more error prone.

For example, we were loading the core settings twice when they only
should have been loaded once. In another section, a variable was
shadowing another variable used to load settings from a completely
different section.

Finally, in one other case, there was an extraneous endGroup() call used
that didn't need to be done. This was essentially dead code and also a
bug waiting to happen.

This separates the section loading code into its own separate functions.
This keeps variables only visible to the code that actually needs it,
and makes it much easier to visually see the end of each individual
configuration group. It also makes it much easier to visually catch bugs
during code review.

While we're at it, this also uses QStringLiteral instead of raw string
literals, which both avoids constructing a lot of QString instances, but
also makes it much easier to disable implicit ASCII to QString and
vice-versa in the future via setting QT_NO_CAST_FROM_ASCII and
QT_NO_CAST_TO_ASCII as compilation flags.
2019-05-09 00:52:49 -04:00
Lioncash
ef2c91af80 src/CMakeLists: Add /Zc:externConstexpr to the MSVC build flags
The C++ standard allows constexpr variables declared with the extern
keyword to have external linkage. Previously MSVC wasn't abiding by
this. This just makes the compiler more standards compliant during
builds.

Given we currently don't make use of anything that would break by this,
this is safe to enable.
2019-05-07 14:06:22 -04:00
Lioncash
a13cb681bc src/CMakeLists: Vertically order compilation flags
Makes it much nicer to visually scan the options. This also starts the
flag descriptions from the same column for the same reason.
2019-05-07 14:05:48 -04:00
Lioncash
644ee565ff core/memory: Remove unused FlushMode enum
Recent changes to memory-related code resulted in this being unused, so
we can remove it.
2019-05-07 13:55:17 -04:00
Fernando Sahmkow
ce5862c505 Correct possible error on Rasterizer Caches
There was a weird bug that could happen if the object died directly and
the cache address wasn't stored.
2019-05-07 12:33:10 -04:00
Lioncash
6f759c1010 externals: Update dynarmic to master
Better instruction support has been added since the last update.
2019-05-07 10:39:25 -04:00
Merry
9359cc790c Merge pull request #2451 from lioncash/travis
travis: Update to using Xcode 10.2
2019-05-07 15:36:13 +01:00
Lioncash
097039f39a travis: Update to using Xcode 10.2
Keeps the CI toolchain updated. This is also necessary for updating
dynarmic.
2019-05-07 06:40:30 -04:00
Rodrigo Locatti
8c2eab4a00 Merge pull request #2447 from lioncash/dtor
core/frontend/emu_window: Make GraphicsContext's destructor virtual
2019-05-07 05:54:04 -03:00
Rodrigo Locatti
c3a54dbe3f Merge pull request #2448 from lioncash/pragma
common/zstd_compression: Remove #pragma once directive from source file
2019-05-07 05:51:37 -03:00
Rodrigo Locatti
6c862c7047 Merge pull request #2449 from lioncash/unused-var
gl_rasterizer: Silence unused variable warnings
2019-05-07 05:50:59 -03:00
zhupengfei
19dec95663 core/telemetry_session: Only create the backend when we really need it
The backend is not used until we decide to submit the testcase/telemetry, and creating it early prevents users from updating the credentials properly while the games are running.
2019-05-04 19:45:48 +02:00
Lioncash
7af5216680 shader/decode/texture: Remove unused variable
This isn't used anywhere, so we can get rid of it.
2019-05-04 02:10:38 -04:00
Lioncash
388da7095d CMakeLists: Explicitly specify -Wall for the non-MSVC case
Ensures that -Wall is always active as a compilation flag.
2019-05-04 02:06:56 -04:00
Lioncash
bf153808f6 gl_rasterizer: Silence unused variable warning
Makes use of src, so it's not considered unused.
2019-05-04 02:00:17 -04:00
Lioncash
0f099b0fd3 common/zstd_compression: Remove #pragma once directive from source file
Introduced in 2d755221e8. This is only
necessary within header files.
2019-05-04 01:54:29 -04:00
Lioncash
6f1d39e2e5 core/frontend/emu_window: Make GraphicsContext's destructor virtual
This class is used in a polymorphic context, so destruction of the
context will lead to undefined behavior if the destructor isn't virtual.
2019-05-04 01:47:38 -04:00
bunnei
16a8098f4a Merge pull request #2408 from FearlessTobi/port-4215
Port citra-emu/citra#4215: "travis: Use Ninja for Travis builds"
2019-05-02 20:59:09 -04:00
ReinUsesLisp
5bf7324068 shader_ir/other: Implement IPA.IDX 2019-05-02 21:46:37 -03:00
ReinUsesLisp
f1c26af844 gl_shader_decompiler: Skip physical unused attributes 2019-05-02 21:46:37 -03:00
ReinUsesLisp
6ed96fd359 shader_ir/memory: Assert on non-32 bits ALD.PHYS 2019-05-02 21:46:25 -03:00
ReinUsesLisp
d6193e2e36 shader: Add physical attributes commentaries 2019-05-02 21:46:25 -03:00
ReinUsesLisp
7680b96e1a gl_shader_decompiler: Implement GLSL physical attributes 2019-05-02 21:46:25 -03:00
ReinUsesLisp
f96020b2ae shader_ir/memory: Implement physical input attributes 2019-05-02 21:46:25 -03:00
ReinUsesLisp
0ace07d1cc gl_shader_decompiler: Abstract generic attribute operations 2019-05-02 21:46:25 -03:00