Commit graph

9 commits

Author SHA1 Message Date
Morph
2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Lioncash
f2c756b0f4 codec: Make lookup table static constexpr
Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 14:24:25 -04:00
fearlessTobi
1190ea6ddb Port #4182 from Citra: "Prefix all size_t with std::" 2018-09-15 15:21:06 +02:00
bunnei
7688b83a1c audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
James Rowe
5dbd091a80 Massive removal of unused modules 2018-01-12 19:11:03 -07:00
Subv
3532957099 Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.

Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.

Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00
Emmanuel Gil Peyrot
1138ec0d49 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
628ed4376a Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
MerryMage
f9d22fe9b5 DSP: Implement audio codecs (PCM8, PCM16, ADPCM) 2016-03-24 03:46:59 +00:00