Commit graph

151 commits

Author SHA1 Message Date
german77
0292fe0198 kraken: Fix errors from rebase and format files 2021-11-24 20:30:24 -06:00
german77
5d631fd6ef debugger/controller: Remove TAS 2021-11-24 20:30:23 -06:00
german77
00d3c058c5 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
ameerj
4919d2d00f bootmanager: Fix screenshot resolution factor usage
Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
Morph
6d0b721351 Merge pull request #6774 from lat9nq/remove-global-yuzu
yuzu qt: Remove global system instances
2021-10-14 14:12:22 -04:00
Romain Failliot
01827a8f62 Create local variables for mouse and wheel positions 2021-10-11 19:21:24 -04:00
Romain Failliot
deb8c58ce8 Fix a few warnings
- configure_input_player_widget.cpp: always better to use `const auto &`
  whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
  `ev->position()`, which returns floats, thus the addition of
  `.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
  namespace instead
2021-10-11 19:21:17 -04:00
lat9nq
3aec34df0a yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
german77
1b060a47b2 UI: Relocate tas menu and add brief description 2021-09-18 23:23:03 +02:00
german77
3333d96b46 input_common/tas: new update method 2021-09-18 23:22:57 +02:00
MonsterDruide1
1b67085cda input_common/tas: Fallback to simple update 2021-09-18 23:22:30 +02:00
german77
bba1ab83d6 config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
MonsterDruide1
31068a63a9 input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
yzct12345
aee8cc20ea logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
Ameer J
60e29dd3b0 Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
german77
99bf1aa49f profiler: Fix deprecated functions 2021-07-05 10:15:35 -05:00
lat9nq
843455fa98 yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
german77
a5f5e8edb1 settings: Disable controller preview if controller is not active 2021-05-30 10:57:20 -05:00
german77
a724cf5fa1 settings: Forbid docked mode on handheld 2021-05-23 20:34:46 -05:00
bunnei
47224d3864 hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:53 -07:00
bunnei
ad048de3d6 hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
bunnei
796dddf78f hle: kernel: Remove deprecated Object class. 2021-05-05 16:40:52 -07:00
bunnei
944eb14d69 hle: kernel: HandleTable: Remove deprecated APIs. 2021-05-05 16:40:52 -07:00
bunnei
7a6bfbde24 hle: kernel: Migrate KProcess to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei
a4a27a1ef2 hle: kernel: Migrate more of KThread to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei
83ba604e60 Merge pull request #6199 from lioncash/log-ns
common/log: Move Log namespace into the Common namespace
2021-04-14 21:29:44 -07:00
Lioncash
bb1bc3dd57 common/log: Move Log namespace into the Common namespace
Forgot to move this over when I moved the rest of the source files with
lacking namespaces over.
2021-04-14 23:10:58 -04:00
bunnei
7a76bc30fa common: Move settings to common from core.
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
lat9nq
fb1090fb78 debugger: controller: Add access key
Adds the access key to the Controller P1 selection at View -> Debugger
-> Controller P1. Avoids using the windowTitle as that would add a
literal & to the beginning of the window title.
2021-02-14 16:10:12 -05:00
german
beaa027b5c Refresh debug controller settings 2021-02-06 09:43:42 -06:00
german
e448ba4281 Add controller window and single joycon top view 2021-02-06 09:43:42 -06:00
bunnei
284a4d9283 hle: kernel: Rename ReadableEvent to KReadableEvent. 2021-02-05 14:00:36 -08:00
bunnei
a96667d30c yuzu: debugger: Ignore HLE threads. 2021-01-28 21:42:27 -08:00
bunnei
f34dd04d09 hle: kernel: Recode implementation of KThread to be more accurate. 2021-01-28 21:42:26 -08:00
bunnei
4ba9d6f969 hle: kernel: KThread: Clean up thread priorities. 2021-01-28 21:42:25 -08:00
bunnei
e74f682506 hle: kernel: KThread: Remove thread types that do not exist. 2021-01-28 21:42:25 -08:00
bunnei
3d70b4a4ea core: hle: kernel: Rename Thread to KThread. 2021-01-28 21:42:25 -08:00
bunnei
e89be18c79 hle: kernel: thread: Preserve thread wait reason for debugging only.
- This is decoupled from core functionality and used for debugging only.
2021-01-11 14:23:17 -08:00
bunnei
e19dca9193 yuzu: debugger: wait_tree: Handle unknown ThreadState. 2021-01-11 14:23:16 -08:00
bunnei
e5cfd63ba4 core: hle: Integrate new KConditionVariable and KAddressArbiter implementations. 2021-01-11 14:23:16 -08:00
bunnei
9744afa8b1 hle: kernel: thread: Replace ThreadStatus/ThreadSchedStatus with a single ThreadState.
- This is how the real kernel works, and is more accurate and simpler.
2021-01-11 14:23:16 -08:00
bunnei
2feb4d56e9 core: hle: kernel: Update KSynchronizationObject. 2021-01-11 14:23:16 -08:00
lat9nq
662c4a68f6 yuzu/main: Improve menubar access keys
Adds a unique access key to each action within each menu. A few actions
already had their own access key, so those were untouched.
2020-12-22 19:32:58 -05:00
bunnei
039844bbb9 hle: kernel: Rewrite scheduler implementation based on Mesopshere. 2020-12-06 00:03:24 -08:00
bunnei
ba09b4d69d hle: kernel: Port KAffinityMask from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei
b2de57e93e hle: kernel: thread: Remove unused "Running" state. 2020-11-29 01:31:52 -08:00
Lioncash
0d29e40857 yuzu: Make use of qOverload where applicable
Eliminates a verbose function cast.
2020-08-14 14:12:55 -04:00
Morph
19b3180ae3 wait_tree: Include Midnight Blue dark themes 2020-07-20 01:25:25 -04:00
David Marcec
157dfba918 Address issues 2020-07-19 01:02:41 +10:00
David Marcec
4e11d6d05a frontend: Improve wait tree readability for dark themes 2020-07-18 20:22:03 +10:00