Liam
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aea16faabf
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syncpoint_manager: ensure handle is removable before removing
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2022-10-10 19:22:26 -04:00 |
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Kelebek1
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bc29a3a188
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Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong.
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2022-10-10 20:59:57 +01:00 |
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Fernando S
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92494454e7
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Merge pull request #8766 from Kelebek1/regs
[video_core] Update 3D registers
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2022-10-09 07:04:03 +02:00 |
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Mai
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acdb716777
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Merge pull request #9016 from liamwhite/drunken-schedule
vk_scheduler: wait for command processing to complete
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2022-10-07 20:27:16 -04:00 |
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Liam
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21f9dcfd5a
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video_core: don't block rendering on screenshots
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2022-10-07 17:33:59 -04:00 |
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Kelebek1
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37845e1228
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
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liamwhite
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041976f94e
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Revert "vulkan: automatically use larger staging buffer sizes when possible"
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2022-10-07 04:49:08 -04:00 |
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Byte
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285aedee4f
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vulkan_blitter: Fix pool allocation double free.
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2022-10-06 21:00:54 +02:00 |
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Liam
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13946e7926
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maxwell_dma: remove warnings from implemented functionality
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2022-10-06 21:00:54 +02:00 |
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Fernando Sahmkow
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1595e77913
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General: address feedback
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2022-10-06 21:00:54 +02:00 |
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Liam
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78362ac6dd
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state_tracker: workaround channel setup for homebrew
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2022-10-06 21:00:54 +02:00 |
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Morph
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5ee9e5e84b
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general: Format licenses as per SPDX guidelines
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2022-10-06 21:00:54 +02:00 |
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Fernando Sahmkow
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5cbe6e1739
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Address Feedback from bylaws.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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2f61540d44
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General: Fix clang format.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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46a73fed37
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Vulkan Swapchain: Overall improvements.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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5fe5e1913e
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Vulkan Texture Cache: Limit render area to the max width/height of the targets.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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707926765b
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ImageBase: Basic fixes.
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2022-10-06 21:00:53 +02:00 |
|
Liam White
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6df0663a57
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General: Fix compilation for GCC
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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602cb1e42f
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VideoCore: Implement formats needed for N64 emulation.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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03a978b04b
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Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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5ef7ad3294
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VideoCore: Add option to dump the macros.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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4124fa18e3
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NVDRV: Further improvements.
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2022-10-06 21:00:53 +02:00 |
|
Fernando Sahmkow
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7472eb83fc
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Buffer Cache: Basic fixes.
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2022-10-06 21:00:53 +02:00 |
|
Fernando Sahmkow
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599af475c2
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Decoders: Improve overall speed.
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2022-10-06 21:00:53 +02:00 |
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bunnei
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616e83dd94
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DMA & InlineToMemory Engines Rework.
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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4c8b983c3a
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Maxwell3D: Add small_index_2
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2022-10-06 21:00:53 +02:00 |
|
Fernando Sahmkow
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a1b6ba1602
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Memory Manager: ensure safety of GPU to CPU address.
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2022-10-06 21:00:53 +02:00 |
|
Fernando Sahmkow
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6a3eca65ea
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MemoryManager: Fix errors popping out.
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2022-10-06 21:00:53 +02:00 |
|
Fernando Sahmkow
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dc74837ac9
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Shader Decompiler: Check for shift when deriving composite samplers.
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
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8f0981702a
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MemoryManager: Finish up the initial implementation.
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
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140926e2b5
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OpenGL: Fix TickWork
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
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42ef10060a
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VideoCore: Refactor fencing system.
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
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67bb131e37
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MemoryManager: initial multi paging system implementation.
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
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c344514f8c
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Vulkan: Fix Scissor on Clears
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
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43d8a8fb77
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NVDRV: Further refactors and eliminate old code.
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
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383f95a063
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NVDRV: Refactor Host1x
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
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a6425c97e4
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VideoCore: Refactor syncing.
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
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95059af14c
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Texture Cache: Fix GC and GPU Modified on Joins.
|
2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
|
bc66debfdc
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Texture cache: Fix the remaining issues with memory mnagement and unmapping.
|
2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
|
c98aff1660
|
Texture cache: Fix dangling references on multichannel.
|
2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
|
0925f2386a
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Refactor VideoCore to use AS sepparate from Channel.
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2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
|
618dac2d51
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General: Rebase fixes.
|
2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
|
a933bd94d6
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VideoCore: Extra Fixes.
|
2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
|
19d8ea6bd6
|
NVDRV: Remake ASGPU
|
2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
|
80a4737010
|
MemoryManager: Temporary Fix for NVDEC.
|
2022-10-06 21:00:52 +02:00 |
|
Fernando Sahmkow
|
a4346d16ed
|
VideoCore: Update MemoryManager
|
2022-10-06 21:00:51 +02:00 |
|
Fernando Sahmkow
|
9f62d4f41f
|
VideoCore: Fix channels with disk pipeline/shader cache.
|
2022-10-06 21:00:51 +02:00 |
|
Fernando Sahmkow
|
3b7b493a33
|
OpenGl: Implement Channels.
|
2022-10-06 21:00:51 +02:00 |
|
Fernando Sahmkow
|
199642590c
|
NVHOST_CTRl: Implement missing method and fix some stuffs.
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2022-10-06 21:00:51 +02:00 |
|
Fernando Sahmkow
|
8847b6645c
|
VideoCore: implement channels on gpu caches.
|
2022-10-06 21:00:51 +02:00 |
|