bunnei
616e83dd94
DMA & InlineToMemory Engines Rework.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
4c8b983c3a
Maxwell3D: Add small_index_2
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
a1b6ba1602
Memory Manager: ensure safety of GPU to CPU address.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
6a3eca65ea
MemoryManager: Fix errors popping out.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
dc74837ac9
Shader Decompiler: Check for shift when deriving composite samplers.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
8f0981702a
MemoryManager: Finish up the initial implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
140926e2b5
OpenGL: Fix TickWork
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
42ef10060a
VideoCore: Refactor fencing system.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
67bb131e37
MemoryManager: initial multi paging system implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c344514f8c
Vulkan: Fix Scissor on Clears
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
43d8a8fb77
NVDRV: Further refactors and eliminate old code.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
383f95a063
NVDRV: Refactor Host1x
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a6425c97e4
VideoCore: Refactor syncing.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
95059af14c
Texture Cache: Fix GC and GPU Modified on Joins.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc66debfdc
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c98aff1660
Texture cache: Fix dangling references on multichannel.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
0925f2386a
Refactor VideoCore to use AS sepparate from Channel.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
618dac2d51
General: Rebase fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a933bd94d6
VideoCore: Extra Fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
19d8ea6bd6
NVDRV: Remake ASGPU
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
80a4737010
MemoryManager: Temporary Fix for NVDEC.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a4346d16ed
VideoCore: Update MemoryManager
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
9f62d4f41f
VideoCore: Fix channels with disk pipeline/shader cache.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3b7b493a33
OpenGl: Implement Channels.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
199642590c
NVHOST_CTRl: Implement missing method and fix some stuffs.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
8847b6645c
VideoCore: implement channels on gpu caches.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
4165ead1f1
NvHost: Remake Ctrl Implementation.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
b7df4e83d1
Texture Cache: Add ASTC 10x5 Format.
2022-10-06 16:45:40 +02:00
bunnei
29d949a485
Merge pull request #9013 from liamwhite/spinning-a-yarn
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common: remove "yuzu:" prefix from thread names
2022-10-05 18:53:42 -07:00
Fernando S
f22d7d4e4f
Merge pull request #8987 from liamwhite/another-name-for-reinforcement-steel
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vulkan: automatically use larger staging buffer sizes when possible
2022-10-05 08:54:22 +02:00
bunnei
41651dda1a
Merge pull request #9005 from liamwhite/micro-fit
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macro_jit_x64: cancel exit for taken branch
2022-10-04 20:08:02 -07:00
bunnei
9dee93624d
Merge pull request #9010 from liamwhite/buttwise
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macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-04 15:52:39 -07:00
Liam
47fc168030
common: remove "yuzu:" prefix from thread names
2022-10-03 18:43:56 -04:00
liamwhite
4c82c53624
Merge pull request #6598 from FernandoS27/falklands-are-british
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MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:58:03 -04:00
Fernando Sahmkow
83f9ff6b1e
MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:57:00 -04:00
Liam
bedaf2f959
macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-01 20:31:21 -04:00
bunnei
f92bedb450
Merge pull request #8874 from vonchenplus/align_index_buffer_size
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Align index buffe size when vertex_buffer_unified_memory enable
2022-10-01 10:28:50 -07:00
Liam
52a802abdd
macro_jit_x64: cancel exit for taken branch
2022-10-01 01:32:24 -04:00
bunnei
48430f14cb
Merge pull request #8910 from vonchenplus/astc_decode_error
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video_core: Modify astc texture decode error fill value
2022-09-30 15:34:11 -07:00
Liam
08f063e6a4
vulkan: automatically use larger staging buffer sizes when possible
2022-09-25 02:28:03 -04:00
Morph
e48a46f331
astc: Enable parallel CPU astc decoding
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Given the issues with GPU accelerated ASTC decoding with NVIDIA's latest drivers, parallelize astc decoding on the CPU.
Uses half the available threads in the system for astc decoding.
2022-09-16 10:16:42 -04:00
FengChen
b8b37d6900
video_core: Modify astc texture decode error fill value
2022-09-15 17:04:44 +08:00
FengChen
ccc4202735
Align index buffe size when vertex_buffer_unified_memory enable
2022-09-10 20:01:33 +08:00
lat9nq
c48259ca81
Merge pull request #8819 from liamwhite/cash-money
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video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
Morph
649c49525d
style: General style changes to match with the rest of the codebase
2022-08-31 08:51:47 -04:00
Morph
9488b889a0
(shader/pipeline)_cache: Raise shader/pipeline cache version
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Since the following commit: af222dc924
, many games will refuse to boot unless the shader/pipeline cache has been invalidated.
2022-08-31 08:39:37 -04:00
Fernando S
af222dc924
Merge pull request #8752 from vonchenplus/rectangle_texture
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video_code: support rectangle texture
2022-08-31 10:40:45 +02:00
Liam
39c3184237
video_core: add option for pessimistic flushing
2022-08-25 12:32:14 -04:00
FengChen
98656c14a8
video_code: support rectangle texture
2022-08-25 12:45:58 +08:00
Narr the Reg
cdfffecbd0
video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD
2022-08-23 18:38:34 -05:00