Commit graph

6054 commits

Author SHA1 Message Date
bunnei
616e83dd94 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
4c8b983c3a Maxwell3D: Add small_index_2 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
a1b6ba1602 Memory Manager: ensure safety of GPU to CPU address. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
6a3eca65ea MemoryManager: Fix errors popping out. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
dc74837ac9 Shader Decompiler: Check for shift when deriving composite samplers. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
8f0981702a MemoryManager: Finish up the initial implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
140926e2b5 OpenGL: Fix TickWork 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
42ef10060a VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
67bb131e37 MemoryManager: initial multi paging system implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c344514f8c Vulkan: Fix Scissor on Clears 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
43d8a8fb77 NVDRV: Further refactors and eliminate old code. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
383f95a063 NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a6425c97e4 VideoCore: Refactor syncing. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
95059af14c Texture Cache: Fix GC and GPU Modified on Joins. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc66debfdc Texture cache: Fix the remaining issues with memory mnagement and unmapping. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c98aff1660 Texture cache: Fix dangling references on multichannel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
0925f2386a Refactor VideoCore to use AS sepparate from Channel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
618dac2d51 General: Rebase fixes. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a933bd94d6 VideoCore: Extra Fixes. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
19d8ea6bd6 NVDRV: Remake ASGPU 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
80a4737010 MemoryManager: Temporary Fix for NVDEC. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a4346d16ed VideoCore: Update MemoryManager 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
9f62d4f41f VideoCore: Fix channels with disk pipeline/shader cache. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3b7b493a33 OpenGl: Implement Channels. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
199642590c NVHOST_CTRl: Implement missing method and fix some stuffs. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
8847b6645c VideoCore: implement channels on gpu caches. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
4165ead1f1 NvHost: Remake Ctrl Implementation. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
b7df4e83d1 Texture Cache: Add ASTC 10x5 Format. 2022-10-06 16:45:40 +02:00
bunnei
29d949a485 Merge pull request #9013 from liamwhite/spinning-a-yarn
common: remove "yuzu:" prefix from thread names
2022-10-05 18:53:42 -07:00
Fernando S
f22d7d4e4f Merge pull request #8987 from liamwhite/another-name-for-reinforcement-steel
vulkan: automatically use larger staging buffer sizes when possible
2022-10-05 08:54:22 +02:00
bunnei
41651dda1a Merge pull request #9005 from liamwhite/micro-fit
macro_jit_x64: cancel exit for taken branch
2022-10-04 20:08:02 -07:00
bunnei
9dee93624d Merge pull request #9010 from liamwhite/buttwise
macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-04 15:52:39 -07:00
Liam
47fc168030 common: remove "yuzu:" prefix from thread names 2022-10-03 18:43:56 -04:00
liamwhite
4c82c53624 Merge pull request #6598 from FernandoS27/falklands-are-british
MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:58:03 -04:00
Fernando Sahmkow
83f9ff6b1e MacroHLE: Add MultidrawIndirect HLE Macro. 2022-10-01 20:57:00 -04:00
Liam
bedaf2f959 macro_jit_x64: fix miscompilation of bit extraction operations 2022-10-01 20:31:21 -04:00
bunnei
f92bedb450 Merge pull request #8874 from vonchenplus/align_index_buffer_size
Align index buffe size when vertex_buffer_unified_memory enable
2022-10-01 10:28:50 -07:00
Liam
52a802abdd macro_jit_x64: cancel exit for taken branch 2022-10-01 01:32:24 -04:00
bunnei
48430f14cb Merge pull request #8910 from vonchenplus/astc_decode_error
video_core: Modify astc texture decode error fill value
2022-09-30 15:34:11 -07:00
Liam
08f063e6a4 vulkan: automatically use larger staging buffer sizes when possible 2022-09-25 02:28:03 -04:00
Morph
e48a46f331 astc: Enable parallel CPU astc decoding
Given the issues with GPU accelerated ASTC decoding with NVIDIA's latest drivers, parallelize astc decoding on the CPU.
Uses half the available threads in the system for astc decoding.
2022-09-16 10:16:42 -04:00
FengChen
b8b37d6900 video_core: Modify astc texture decode error fill value 2022-09-15 17:04:44 +08:00
FengChen
ccc4202735 Align index buffe size when vertex_buffer_unified_memory enable 2022-09-10 20:01:33 +08:00
lat9nq
c48259ca81 Merge pull request #8819 from liamwhite/cash-money
video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
Morph
649c49525d style: General style changes to match with the rest of the codebase 2022-08-31 08:51:47 -04:00
Morph
9488b889a0 (shader/pipeline)_cache: Raise shader/pipeline cache version
Since the following commit: af222dc924 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
2022-08-31 08:39:37 -04:00
Fernando S
af222dc924 Merge pull request #8752 from vonchenplus/rectangle_texture
video_code: support rectangle texture
2022-08-31 10:40:45 +02:00
Liam
39c3184237 video_core: add option for pessimistic flushing 2022-08-25 12:32:14 -04:00
FengChen
98656c14a8 video_code: support rectangle texture 2022-08-25 12:45:58 +08:00
Narr the Reg
cdfffecbd0 video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD 2022-08-23 18:38:34 -05:00