Commit graph

7 commits

Author SHA1 Message Date
Chloe Marcec
dffe01cb67 audren: Implement I3dl2Reverb
Most notable fix is the voices in Fire Emblem Three Houses
2021-02-12 18:48:10 -08:00
Chloe Marcec
a894cf5169 audren: Make use of nodiscard, rework downmixing, release all buffers
Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented.

Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
2020-11-17 14:14:29 +11:00
Lioncash
c6fe328f73 audio_core: Remove unnecessary inclusions
Same behavior, but removes header dependencies where they don't need to
be.
2020-09-25 13:19:42 -04:00
David Marcec
f17f347e03 Preliminary effects 2020-08-17 01:23:55 +10:00
David Marcec
81b2b4fbe9 audio_core: Apollo Part 1, AudioRenderer refactor 2020-07-25 12:39:34 +10:00
David Marcec
de00a5eb8c audio_renderer: Better voice mixing and 6 channel downmixing
Supersedes #3738 and #3321
2020-05-11 12:56:15 -04:00
David
c95dd42b72 audio_renderer: Preliminary BehaviorInfo (#3736)
* audio_renderer: Preliminary BehaviorInfo

* clang format

* Fixed IsRevisionSupported

* fixed IsValidRevision

* Fixed logic error & spelling errors & crash

* Addressed issues
2020-04-20 22:57:30 -04:00