bunnei
5b9e69e7fe
core: memory: Move to Core::Memory namespace.
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- helpful to disambiguate Kernel::Memory namespace.
2020-04-17 00:59:28 -04:00
Zach Hilman
2b944e0d70
patch_manager: Update cheat parsing for new VM
2019-09-21 21:45:05 -04:00
Zach Hilman
12105d8909
glue: Correct missing bytes in ApplicationLaunchParameter
2019-06-25 22:25:10 -04:00
Zach Hilman
7891b418d4
patch_manager: Add getter for title version
2019-06-24 19:05:50 -04:00
Zach Hilman
d6744d9b06
patch_manager: Dump NSO name with build ID
2019-03-27 20:09:01 -04:00
Lioncash
b59b7084c7
file_sys/cheat_engine: Remove use of global system accessors
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Instead, pass in the core timing instance and make the dependency
explicit in the interface.
2019-03-22 14:43:37 -04:00
Zach Hilman
57c6d77be0
patch_manager: Add support for loading cheats lists
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Uses load/<title_id>/<mod_name>/cheats as root dir, file name is all upper or lower hex first 8 bytes build ID.
2019-03-04 18:39:57 -05:00
Zach Hilman
1c3bade698
patch_manager: Obey disabled add-ons list when patching game
2018-12-03 17:21:25 -05:00
Lioncash
4473ebd41d
patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptr
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Neither of these functions require the use of shared ownership of the
returned pointer. This makes it more difficult to create reference
cycles with, and makes the interface more generic, as std::shared_ptr
instances can be created from a std::unique_ptr, but the vice-versa
isn't possible. This also alters relevant functions to take NCA
arguments by const reference rather than a const reference to a
std::shared_ptr. These functions don't alter the ownership of the memory
used by the NCA instance, so we can make the interface more generic by
not assuming anything about the type of smart pointer the NCA is
contained within and make it the caller's responsibility to ensure the
supplied NCA is valid.
2018-10-09 14:38:03 -04:00
bunnei
8b0cf525c2
Merge pull request #1424 from DarkLordZach/ips-witch
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ips_layer: Add support for IPSwitch executable patches
2018-10-08 12:30:33 -04:00
Zach Hilman
598ca547b2
romfs_factory: Extract packed update setter to new function
2018-10-05 08:53:51 -04:00
Zach Hilman
19ed4d8558
patch_manager: Add support for packed updates
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Will prefer any installed update over the packed version.
2018-10-05 08:47:24 -04:00
Zach Hilman
8593274f69
ips_layer: Add support for escape sequences and midline comments
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More accurately follows IPSwitch specification.
2018-10-04 11:34:30 -04:00
Zach Hilman
fc1574a4de
nso: Optimize loading of IPS patches
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Avoid resource-heavy classes and remove quasi-duplicated code.
2018-10-02 17:03:38 -04:00
Zach Hilman
4f26c89688
patch_manager: Add PatchNSO function
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While PatchExeFS operated on the entire directory, this function operates on the uncompressed NSO. Avoids copying decompression code to PatchManager.
2018-10-01 16:02:50 -04:00
Zach Hilman
d913dba14a
patch_manager: Use strings for patch type instead of enum
2018-10-01 16:02:50 -04:00
Zach Hilman
cfc63b8736
patch_manager: Add DLC recognition to PatchManager
2018-09-30 21:01:35 -04:00
Zach Hilman
9d428044ad
patch_manager: Add LayeredFS mods support
2018-09-21 19:53:33 -04:00
Lioncash
315f6ef402
file-sys: Default heavy-weight class destructors in the cpp file
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Several classes have a lot of non-trivial members within them, or don't
but likely should have the destructor defaulted in the cpp file for
future-proofing/being more friendly to forward declarations.
Leaving the destructor unspecified allows the compiler to inline the
destruction code all over the place, which is generally undesirable from
a code bloat perspective.
2018-09-19 19:34:08 -04:00
Lioncash
1c61b93026
file_sys/patch_manager: Add missing includes
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These includes were previously being satisfied indirectly.
2018-09-06 13:53:23 -04:00
Zach Hilman
46eb9ec6ba
bktr: Fix bucket overlap error
2018-09-04 17:01:54 -04:00
Zach Hilman
14a18fd7ae
patch_manager: Centralize Control-type NCA parsing
2018-09-04 16:25:10 -04:00
Zach Hilman
ac7d3882b4
game_list: Fix version display on non-NAND titles
2018-09-04 16:24:02 -04:00
Zach Hilman
b555718bb9
bktr: Add logging on successful patch
2018-09-04 16:24:02 -04:00
Zach Hilman
e88835cd40
bktr: Fix missing includes and optimize style
2018-09-04 16:24:02 -04:00
Zach Hilman
1b8f19f417
file_sys: Add class to manage game patches
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Right now only includes Updates, but should eventually contain all of the other patches we need.
2018-09-04 16:22:25 -04:00