Commit graph

3777 commits

Author SHA1 Message Date
Michael Scire
4e57de9e0b Prevent merging of device mapped memory blocks.
This sets the DeviceMapped attribute for GPU-mapped memory blocks,
and prevents merging device mapped blocks. This prevents memory
mapped from the gpu from having its backing address changed by
block coalesce.
2019-07-08 22:52:05 -07:00
Zach Hilman
4a0439e97a Merge pull request #2657 from ogniK5377/npad-assignments
hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
2019-07-08 09:35:19 -04:00
David Marcec
cdd7c41b36 addressed issues 2019-07-08 14:51:40 +10:00
bunnei
c8db8fa033 Merge pull request #2651 from DarkLordZach/apm-boost-mode-1
apm: Initial implementation of performance config and boost mode
2019-07-07 21:40:30 -04:00
bunnei
28c3099b5e Merge pull request #2642 from DarkLordZach/fsp-log-2
fsp-srv: Implement Access Logging Functionality
2019-07-07 21:39:40 -04:00
Zach Hilman
fe150ae0a4 key_manager: Convert Ticket union to std::variant 2019-07-07 21:38:33 -04:00
Zach Hilman
51374d2489 es: Populate/synthesize tickets on construction 2019-07-07 21:38:33 -04:00
Zach Hilman
7b86f1b7f8 key_manager: Add structure for Ticket parsing 2019-07-07 21:38:33 -04:00
Zach Hilman
f48746b485 es: Implement ETicket GetPersonalizedTicketData (17)
Copies the raw personal ticket data into the buffer provided.
2019-07-07 21:38:33 -04:00
Zach Hilman
1558181ac8 es: Implement ETicket GetCommonTicketData (16)
Copies the raw common ticket data for the specified rights ID into the buffer provided.
2019-07-07 21:38:33 -04:00
Zach Hilman
b5863d70bb es: Implement ETicket GetPersonalizedTicketSize (15)
Returns the size of the buffer needed to hold the personal ticket associated with the rights ID.
2019-07-07 21:38:33 -04:00
Zach Hilman
40e9ecb944 es: Implement ETicket GetCommonTicketSize (14)
Returns the size of the buffer needed to hold the common ticket associated with the rights ID.
2019-07-07 21:38:33 -04:00
Zach Hilman
b7bc1ca0a4 es: Implement ETicket ListPersonalizedTicket (12)
Returns an application-specific number of entries of personal tickets, starting at offset 0.
2019-07-07 21:38:33 -04:00
Zach Hilman
d096722c60 es: Implement ETicket ListCommonTicket (11)
Returns an application specified count of entries of common tickets, starting at offset 0.
2019-07-07 21:38:33 -04:00
Zach Hilman
df8800b719 es: Implement ETicket CountPersonalizedTicket (10)
Returns the number of personalized (console/user-unique) tickets in the KeyManager.
2019-07-07 21:38:33 -04:00
Zach Hilman
59df34708d es: Implement ETicket CountCommonTicket (9)
Returns the number of common (non-console-unique) tickets in the KeyManager.
2019-07-07 21:38:33 -04:00
Zach Hilman
0ec000ec39 es: Implement ETicket GetTitleKey (8)
Takes a rights ID as input and returns the associated title key, if it exists.
2019-07-07 21:38:33 -04:00
Zach Hilman
73ceeea0e4 es: Implement ETicket ImportTicket (1)
Takes a ticket and certificate and installs it to the KeyManager.
2019-07-07 21:38:33 -04:00
Michael Scire
0e2ec7457a Remove unused member function declaration 2019-07-07 13:02:41 -07:00
Michael Scire
4ce2cda054 physmem: add helpers, cleanup logic. 2019-07-07 12:55:30 -07:00
Michael Scire
1a0bbd14e7 clang-format fixes 2019-07-07 12:08:29 -07:00
Michael Scire
e0659e3793 address review commentary 2019-07-07 11:48:11 -07:00
Michael Scire
6a33b060b7 Implement MapPhysicalMemory/UnmapPhysicalMemory
This implements svcMapPhysicalMemory/svcUnmapPhysicalMemory for Yuzu,
which can be used to map memory at a desired address by games since
3.0.0.

It also properly parses SystemResourceSize from NPDM, and makes
information available via svcGetInfo.

This is needed for games like Super Smash Bros. and Diablo 3 -- this
PR's implementation does not run into the "ASCII reads" issue mentioned
in the comments of #2626, which was caused by the following bugs in
Yuzu's memory management that this PR also addresses:
* Yuzu's memory coalescing does not properly merge blocks. This results
  in a polluted address space/svcQueryMemory results that would be
  impossible to replicate on hardware, which can lead to game code making
  the wrong assumptions about memory layout.
  * This implements better merging for AllocatedMemoryBlocks.
* Yuzu's implementation of svcMirrorMemory unprotected the entire
  virtual memory range containing the range being mirrored. This could
  lead to games attempting to map data at that unprotected
  range/attempting to access that range after yuzu improperly unmapped
  it.
  * This PR fixes it by simply calling ReprotectRange instead of
    Reprotect.
2019-07-07 11:45:53 -07:00
Lioncash
5e5e939ef2 kernel/process: Allocate the process' TLS region during initialization
Prior to execution within a process beginning, the process establishes
its own TLS region for uses (as far as I can tell) related to exception
handling.

Now that TLS creation was decoupled from threads themselves, we can add
this behavior to our Process class. This is also good, as it allows us
to remove a stub within svcGetInfo, namely querying the address of that
region.
2019-07-07 14:08:28 -04:00
Lioncash
edd1ab0311 kernel/process: Move main thread stack allocation to its own function
Keeps this particular set of behavior isolated to its own function.
2019-07-07 14:08:25 -04:00
Zach Hilman
67e5cb8b21 mii: Implement IDatabaseService SetInterfaceVersion
Appears to set a member variable used to affect the API that games access, and the method used to store data.
2019-07-06 21:39:12 -04:00
Zach Hilman
1d1a584a6b Merge pull request #2677 from lioncash/assert
kernel/vm_manager: Handle stack/TLS IO region placement a little better
2019-07-06 21:25:27 -04:00
Michael Scire
ce79a125cc clang-format fixes 2019-07-06 13:52:05 -07:00
Michael Scire
597e3aadf0 am: Implement GetAccumulatedSuspendedTickValue 2019-07-06 12:13:34 -07:00
Lioncash
fa5791150c kernel/vm_manager: Rename 'new map' to 'stack'
Provides a more accurate name for the memory region and also
disambiguates between the map and new map regions of memory, making it
easier to understand.
2019-07-06 02:24:30 -04:00
Lioncash
c208d57f96 kernel/vm_manager: Handle stack/TLS IO region placement better
Handles the placement of the stack a little nicer compared to the
previous code, which was off in a few ways. e.g.

The stack (new map) region, shouldn't be the width of the entire address
space if the size of the region calculation ends up being zero. It
should be placed at the same location as the TLS IO region and also have
the same size.

In the event the TLS IO region contains a size of zero, we should also
be doing the same thing. This fixes our memory layout a little bit and
also resolves some cases where assertions can trigger due to the memory
layout being incorrect.
2019-07-05 21:57:31 -04:00
Fernando Sahmkow
658934de85 NVServices: Correct delayed responses. 2019-07-05 15:49:35 -04:00
Fernando Sahmkow
cbb5d814bc Nv_Host_Ctrl: Correct difference calculation 2019-07-05 15:49:34 -04:00
Fernando Sahmkow
94a7beb8b9 NVServices: Address Feedback 2019-07-05 15:49:33 -04:00
Fernando Sahmkow
b8b874005f NVServices: Styling, define constructors as explicit and corrections 2019-07-05 15:49:32 -04:00
Fernando Sahmkow
a156731a9c NVFlinger: Correct GCC compile error 2019-07-05 15:49:31 -04:00
Fernando Sahmkow
9db53b51b6 NVServices: Make NVEvents Automatic according to documentation. 2019-07-05 15:49:29 -04:00
Fernando Sahmkow
1238b13642 NVServices: Correct CtrlEventWaitSync to block the ipc until timeout. 2019-07-05 15:49:28 -04:00
Fernando Sahmkow
604dc3f59b GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware 2019-07-05 15:49:26 -04:00
Fernando Sahmkow
bd05d92c26 nvflinger: Make the force 30 fps still force 30 fps 2019-07-05 15:49:25 -04:00
Fernando Sahmkow
575bf9d7fb nv_services: Fixes to event liberation. 2019-07-05 15:49:24 -04:00
Fernando Sahmkow
4aa0a8add2 nvflinger: Acquire buffers in the same order as they were queued. 2019-07-05 15:49:23 -04:00
Fernando Sahmkow
531e3431fb nv_services: Deglobalize NvServices 2019-07-05 15:49:22 -04:00
Fernando Sahmkow
772d205e8f nv_host_ctrl: Make Sync GPU variant always return synced result. 2019-07-05 15:49:20 -04:00
Fernando Sahmkow
58f62368b3 nvhost_ctrl: Corrections to event handling 2019-07-05 15:49:17 -04:00
Fernando Sahmkow
095e6b1cd9 Gpu: Mark areas as protected. 2019-07-05 15:49:16 -04:00
Fernando Sahmkow
8c8e96b87c nv_services: Stub CtrlEventSignal 2019-07-05 15:49:15 -04:00
Fernando Sahmkow
1fb8727a9a Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts 2019-07-05 15:49:14 -04:00
Fernando Sahmkow
9a3dea2bdc nv_services: Implement NvQueryEvent, NvCtrlEventWait, NvEventRegister, NvEventUnregister 2019-07-05 15:49:13 -04:00
Fernando Sahmkow
5ff576460e nv_services: Create GPU channels correctly 2019-07-05 15:49:12 -04:00