Commit graph

870 commits

Author SHA1 Message Date
Jannik Vogel
b360295880 Pica: Use a union for PicaShaderConfig 2016-05-03 15:06:49 +02:00
Jannik Vogel
9936dc107f Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround) 2016-05-03 15:06:46 +02:00
Jannik Vogel
386604cd07 Pica: Make PicaShaderConfig trivially_copyable and clear it before use 2016-05-03 14:10:11 +02:00
Jannik Vogel
8f354eb8a7 OpenGL: Don't copy const_color (Reverts #1745) 2016-05-03 12:34:52 +02:00
Jannik Vogel
22426f3e89 Pica: Replace logic in shader.cpp with loop 2016-05-03 01:40:47 +02:00
bunnei
7c323c6408 Merge pull request #1741 from linkmauve/iwyu-video_core
Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01 17:44:57 -04:00
Jannik Vogel
71ec65341b OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied 2016-05-01 16:35:54 +02:00
Jannik Vogel
03a243469b OpenGL: border_color was never set. Fixed. (#1740) 2016-04-30 12:20:23 -07:00
Emmanuel Gil Peyrot
c39a267974 VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
Jannik Vogel
9d522e8441 Remove TGA dumper 2016-04-30 09:43:59 +02:00
bunnei
df1d6ff8a1 Merge pull request #1730 from hrydgard/vertex-loader
* Remove late accesses to attribute_config

* Refactor: Extract VertexLoader from command_processor.cpp.

Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.

* Move "&" to their proper place, add missing includes and make some properly relative.

* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).

* Optimize the vertex loader, nearly doubling its speed.

* Debugger fix

* Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 09:42:47 -04:00
Yuri Kunde Schlesner
2396b01d5d Common: Remove section measurement from profiler (#1731)
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
Henrik Rydgard
9f1cffa3e9 Move and rename the MemoryAccesses class to MemoryAccessTracker. 2016-04-29 08:50:21 +02:00
Henrik Rydgard
0a3b4b8cb4 Debugger fix 2016-04-28 22:30:01 +02:00
Henrik Rydgard
b9da0f7902 Optimize the vertex loader, nearly doubling its speed. 2016-04-28 22:21:39 +02:00
Henrik Rydgard
b57bcfd528 Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached). 2016-04-28 20:17:35 +02:00
Henrik Rydgard
ec770c0bbf Move "&" to their proper place, add missing includes and make some properly relative. 2016-04-28 19:40:11 +02:00
Henrik Rydgard
c1ee661492 Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
2016-04-28 19:05:55 +02:00
Henrik Rydgard
03f90e7dfd Remove late accesses to attribute_config 2016-04-28 18:07:34 +02:00
bunnei
7ffba72141 Merge pull request #1710 from hrydgard/optimize-event-breakpoints
Replace std::map with std::array for graphics event breakpoints
2016-04-25 21:37:43 -04:00
Sam Spilsbury
48693e98fa shader: Shader size is long uint, not uint. 2016-04-25 00:40:03 +08:00
Sam Spilsbury
164d297c6f shader: Handle non-CALL opcodes with a break 2016-04-25 00:39:54 +08:00
Sam Spilsbury
3d9c27ec5f shader: Format string must be provided inline and not as a variable 2016-04-24 23:40:52 +08:00
Henrik Rydgard
76a55f83c7 Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations. 2016-04-24 14:19:49 +02:00
Sam Spilsbury
79efd312a9 pica: Handle default lighting case 2016-04-23 11:54:02 +08:00
tfarley
bd5a278e47 HWRasterizer: reorder declarations to match defs 2016-04-22 10:52:02 -04:00
tfarley
2680bd4062 HWRasterizer: sync specular uniform for new shaders 2016-04-22 10:48:00 -04:00
bunnei
96d9826ddf Merge pull request #1436 from tfarley/hw-tex-forwarding
Hardware Renderer Texture Forwarding
2016-04-22 08:15:51 -04:00
tfarley
459035a108 HWRasterizer: Texture forwarding 2016-04-21 17:27:56 -04:00
tfarley
621cf30b24 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00
bunnei
c66c6dbf2c Merge pull request #1655 from JayFoxRox/hw-dot3
OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-21 16:39:36 -04:00
bunnei
8cbe6e70c1 Merge pull request #1625 from JayFoxRox/sw-blend-func
Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 20:20:15 -04:00
Jannik Vogel
c52ea04cf5 Rasterizer: Allow all blend factors for alpha blend-func 2016-04-17 22:44:24 +02:00
Lioncash
c8c5cde430 debug_utils: use std::make_unique for initializing PicaTrace 2016-04-14 22:05:28 -04:00
bunnei
607667571d Merge pull request #1665 from lioncash/file
IOFile: Minor API changes
2016-04-14 16:28:15 -04:00
bunnei
42045d12c2 shader_jit_x64: Rename RuntimeAssert to Compile_Assert. 2016-04-13 23:04:53 -04:00
bunnei
73c082b647 shader_jit_x64.cpp: Rename JitCompiler to JitShader. 2016-04-13 23:04:53 -04:00
bunnei
76f9651a3a shader_jit_x64: Free memory that's no longer needed after compilation. 2016-04-13 23:04:52 -04:00
bunnei
b6e8a9e52c shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses. 2016-04-13 23:04:52 -04:00
bunnei
276e57fea6 shader_jit_x64: Use CALL/RET instead of JMP for subroutines. 2016-04-13 23:04:52 -04:00
bunnei
0f9796a63e shader_jit_x64: Separate initialization and code generation for readability. 2016-04-13 23:04:50 -04:00
bunnei
aec7a517ea shader_jit_x64: Get rid of unnecessary last_program_counter variable. 2016-04-13 23:04:49 -04:00
bunnei
5e6c1ccac7 shader_jit_x64: Execute certain asserts at runtime.
- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
2016-04-13 23:04:49 -04:00
bunnei
110725828a shader: Remove unused 'state' argument from 'Setup' function. 2016-04-13 23:04:48 -04:00
bunnei
885208150d shader_jit_x64: Specify shader main offset at runtime. 2016-04-13 23:04:47 -04:00
bunnei
13385606c3 shader_jit_x64: Allocate each program independently and persist for emu session. 2016-04-13 23:04:47 -04:00
bunnei
35f72f88ae shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions. 2016-04-13 23:04:44 -04:00
bunnei
88fb200dca shader_jit_x64: Fix strict memory aliasing issues. 2016-04-13 23:04:43 -04:00
Lioncash
dc210b6498 file_util: Don't expose IOFile internals through the API 2016-04-13 20:17:17 -04:00
Jannik Vogel
4e717ff177 Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY) 2016-04-10 22:07:06 +02:00