Commit graph

870 commits

Author SHA1 Message Date
Yuri Kunde Schlesner
2010024c2d OpenGL: Remove unused RendererOpenGL fields 2017-05-27 18:02:46 -07:00
Yuri Kunde Schlesner
24ca113f3c OpenGL: Improve accuracy of quaternion interpolation
Current order of operations (rotate then normalize) seems to produce a
lot more distortion than normalizing and then rotating. This makes Citra
results match pretty closesly with hardware, and indicates that hardware
may also be using lerp instead of slerp to interpolate the quaternions.
2017-05-27 00:13:41 -07:00
wwylele
5e5816c800 gl_shader: refactor texture sampler into its own function 2017-05-27 01:56:22 +03:00
Yuri Kunde Schlesner
85c524bc45 Merge pull request #2697 from wwylele/proctex
Implemented Procedural Texture (Texture Unit 3)
2017-05-24 21:37:42 -07:00
wwylele
e965922607 swrasterizer: add missing tc0_w and fragment lighting attribute processing 2017-05-21 09:09:15 +03:00
wwylele
19583dfd61 gl_rasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
wwylele
b010ff8174 pica/swrasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
wwylele
c033f16977 pica: use correct register value for shader bool_uniforms
variable value is not masked. the masked and combined register value should be used instead
2017-05-17 22:14:09 +03:00
Yuri Kunde Schlesner
27a2664711 Merge pull request #2703 from wwylele/pica-reg-revise
pica: correct bit field length for some registers
2017-05-16 10:00:37 -07:00
wwylele
2a89d391c9 pica: correct bit field length for some registers 2017-05-16 19:24:06 +03:00
Jannik Vogel
f3efa5e031 Pica: Write GS registers
This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
Jannik Vogel
52c66441ab Pica: Write shader registers in functions
The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
2017-05-12 16:22:37 +02:00
Jannik Vogel
b9cc8596a2 Pica: Set program code / swizzle data limit to 4096
One of the later commits will enable writing to GS regs.
It turns out that on startup, most games will write 4096 GS program words.

The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages:
```
HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024
```

New constants have been introduced to represent these limits.
The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX) (12 bit = [0; 4095]).
2017-05-11 15:01:27 +02:00
wwylele
cb51c1024f pica: shader_dirty if texture2 coord changed 2017-05-05 15:35:17 +03:00
wwylele
39d77e5d9d pica: use correct coordinates for texture 2 2017-05-03 22:12:46 +03:00
bunnei
d167bc3636 Merge pull request #2671 from wwylele/dot3-rgba
rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-21 17:03:22 -04:00
wwylele
fdbc63d7b2 gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware 2017-04-20 22:56:07 +03:00
wwylele
aaa320dd45 rasterizer: implement combiner operation 7 (Dot3_RGBA) 2017-04-19 23:48:10 +03:00
Yuri Kunde Schlesner
7938f9250c OpenGL: Pass Pica regs via parameter 2017-04-17 10:34:45 -07:00
Yuri Kunde Schlesner
9b5c90cbe3 OpenGL: Move PicaShaderConfig to gl_shader_gen.h
Also move the implementation of CurrentConfig to the cpp file.
2017-04-16 21:49:32 -07:00
Yuri Kunde Schlesner
f510fe1b2e OpenGL: Move Attributes enum to a more appropriate file 2017-04-16 20:47:04 -07:00
Jannik Vogel
ee331cf4f8 Pica/Regs: Correct bit width for blend-equations 2017-04-08 18:33:17 +02:00
wwylele
9bdb78f869 Input: remove unused stuff & clean up
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID
2. removed button handling in EmuWindow
3. removed key_map
4. cleanup #include
2017-03-01 23:30:57 +02:00
Mat M
dc1927a9d1 Doxygen: Amend minor issues (#2593)
Corrects a few issues with regards to Doxygen documentation, for example:

- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.

and a few minor other issues.
2017-02-26 17:58:51 -08:00
Yuri Kunde Schlesner
5990d020a8 Core: Re-write frame limiter
Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.

The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
ea78f30e67 Core: Make PerfStats internally locked
More ergonomic to use and will be required for upcoming changes.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
e7c2eba35d Remove built-in (non-Microprofile) profiler 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
3a9447bc16 Add performance statistics to status bar 2017-02-26 17:22:03 -08:00
Jannik Vogel
4dc66fd320 OpenGL: Check if uniform block exists before updating it (#2581) 2017-02-18 11:46:26 -08:00
Weiyi Wang
f729229811 video_core: remove #pragma once in cpp file (#2570) 2017-02-15 00:16:50 -08:00
Yuri Kunde Schlesner
5209e82858 SWRasterizer: Move more framebuffer functions to file 2017-02-12 18:13:04 -08:00
Yuri Kunde Schlesner
dfc2ec178f SWRasterizer: Move texturing functions to their own file 2017-02-12 18:12:37 -08:00
Yuri Kunde Schlesner
541f464d68 SWRasterizer: Convert large no-capture lambdas to standalone functions 2017-02-12 18:11:05 -08:00
Yuri Kunde Schlesner
fed2e59280 SWRasterizer: Move framebuffer operation functions to their own file 2017-02-12 18:11:03 -08:00
Yuri Kunde Schlesner
9c0a770c16 VideoCore: Move software rasterizer files to sub-directory 2017-02-12 18:08:11 -08:00
Yuri Kunde Schlesner
653723399c video_core/shader: Document sanitized MUL operation 2017-02-12 13:29:14 -08:00
Yuri Kunde Schlesner
84f423dea6 Merge pull request #2550 from yuriks/pica-refactor2
Small VideoCore cleanups
2017-02-12 12:33:26 -08:00
Yuri Kunde Schlesner
ef90a662f2 video_core: Fix benign out-of-bounds indexing of array (#2553)
The resulting pointer wasn't written to unless the index was verified as
valid, but that's still UB and triggered debug checks in MSVC.

Reported by garrettboast on IRC
2017-02-10 20:51:09 -08:00
Yuri Kunde Schlesner
176b247d68 VideoCore: Split u64 Pica reg unions into 2 separate u32 unions
This eliminates UB when aliasing it with the array of u32 regs, and
is compatible with non-LE architectures.
2017-02-09 00:04:25 -08:00
Yuri Kunde Schlesner
381733acfa VideoCore: Force enum sizes to u32 in LightingRegs
All enums that are used with BitField must have their type forced to u32
to ensure correctness.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
4f4f04078b OpenGL: Remove unused duplicate of IsPassThroughTevStage
This copy was left behind when the shader generation code was moved to a
separate file.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
ddf23d4a2e VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
1b3b6d9d9a Pica/Regs: Use binary search to look up reg names
This gets rid of the static unordered_map. Also changes the return type
const char*, avoiding unnecessary allocations (the result was only used
by calling .c_str() on it.)
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
55110e9361 VideoCore: Use union to index into Regs struct
Also remove some unused members.
2017-02-08 22:13:25 -08:00
Yuri Kunde Schlesner
9989daa420 Merge pull request #2482 from yuriks/pica-refactor
Split up monolithic Regs struct
2017-02-08 22:07:34 -08:00
Lectem
dcb1f220cd Use std::array<u8,2> instead of u8[2] to fix MSVC build 2017-02-05 14:55:51 +01:00
Yuri Kunde Schlesner
a0b1957425 VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
Yuri Kunde Schlesner
08df8f7d7a VideoCore: Split shader regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
90d220d1b3 VideoCore: Split geometry pipeline regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
b4306bed74 VideoCore: Split lighting regs from Regs struct 2017-02-04 13:59:11 -08:00