ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f96020b2ae 
								
							 
						 
						
							
							
								
								shader_ir/memory: Implement physical input attributes  
							
							
							
						 
						
							2019-05-02 21:46:25 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								0ace07d1cc 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: Abstract generic attribute operations  
							
							
							
						 
						
							2019-05-02 21:46:25 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								ac78410d39 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: Declare all possible varyings on physical attribute usage  
							
							
							
						 
						
							2019-05-02 21:46:25 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f6194ce3fe 
								
							 
						 
						
							
							
								
								shader: Remove unused AbufNode Ipa mode  
							
							
							
						 
						
							2019-05-02 21:46:25 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								d786245490 
								
							 
						 
						
							
							
								
								shader_ir/memory: Emit AL2P IR  
							
							
							
						 
						
							2019-05-02 21:46:25 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								9a9902214e 
								
							 
						 
						
							
							
								
								shader_bytecode: Add AL2P decoding  
							
							
							
						 
						
							2019-05-02 21:46:25 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								08f861a820 
								
							 
						 
						
							
							
								
								Refactors and name corrections.  
							
							
							
						 
						
							2019-05-01 15:31:39 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								f3a7682e43 
								
							 
						 
						
							
							
								
								service/audren_u: Handle variadic command buffers in GetWorkBufferSize()  
							
							... 
							
							
							
							Also introduced in REV5 was a variable-size audio command buffer. This
also affects how the size of the work buffer should be determined, so we
can add handling for this as well.
Thankfully, no other alterations were made to how the work buffer size
is calculated in 7.0.0-8.0.0. There were indeed changes made to to how
some of the actual audio commands are generated though (particularly in
REV7), however they don't apply here. 
							
						 
						
							2019-04-30 23:52:28 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								f3f9929f02 
								
							 
						 
						
							
							
								
								service/audren_u: Handle version 2 of performance frame info in GetWorkBufferSize()  
							
							... 
							
							
							
							Introduced in REV5. This is trivial to add support for, now that
everything isn't a mess of random magic constant values.
All this is, is a change in data type sizes as far as this function
cares. 
							
						 
						
							2019-04-30 23:52:28 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								6904141f18 
								
							 
						 
						
							
							
								
								service/audren_u: Clean up work buffer calculations  
							
							... 
							
							
							
							"Unmagics" quite a few magic constants within this code, making it much
easier to understand. Particularly given this factors out specific
sections into their own self-contained lambda functions. 
							
						 
						
							2019-04-30 23:51:59 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								5e5eff2081 
								
							 
						 
						
							
							
								
								gl_shader_disk_cache: Skip stored shader variants instead of asserting  
							
							... 
							
							
							
							Instead of asserting on already stored shader variants, silently skip them.
This shouldn't be happening but when a shader is invalidated and it is
not stored in the shader cache, this assert would hit and save that
shader anyways when the asserts are disabled. 
							
						 
						
							2019-05-01 00:36:11 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								aebe67fac7 
								
							 
						 
						
							
							
								
								Fix Layered ASTC Textures  
							
							... 
							
							
							
							By adding the missing layer offset in ASTC compression. 
							
						 
						
							2019-04-30 23:02:31 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								32b833632b 
								
							 
						 
						
							
							
								
								loader/nso: Remove left-in debug pragma  
							
							... 
							
							
							
							Unintentionally introduced in d6744d9b06 
							
						 
						
							2019-04-30 22:55:53 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								c10edadf68 
								
							 
						 
						
							
							
								
								Merge pull request  #2406  from FearlessTobi/port-3839  
							
							... 
							
							
							
							Port citra-emu/citra#3839 : "travis: use prebuilt image" 
							
						 
						
							2019-04-30 19:25:53 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8ed38813a3 
								
							 
						 
						
							
							
								
								Merge pull request  #2100  from FreddyFunk/disk-cache-precompiled-file  
							
							... 
							
							
							
							gl_shader_disk_cache: Improve precompiled shader cache generation speed and size 
							
						 
						
							2019-04-30 19:24:01 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								762b6e4006 
								
							 
						 
						
							
							
								
								kernel/svc: Make svcCreateThread/svcStartThread/svcSleepThread/svcExitThread calls show up in the debug log  
							
							... 
							
							
							
							These are actually quite important indicators of thread lifetimes, so
they should be going into the debug log, rather than being treated as
misc info and delegated to the trace log. 
							
						 
						
							2019-04-29 01:38:27 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								6112c4da0a 
								
							 
						 
						
							
							
								
								kernel/svc: Reorganize svcSetThreadCoreMask()  
							
							... 
							
							
							
							Makes the code much nicer to follow in terms of behavior and control
flow. It also fixes a few bugs in the implementation.
Notably, the thread's owner process shouldn't be accessed in order to
retrieve the core mask or ideal core. This should be done through the
current running process. The only reason this bug wasn't encountered yet
is because we currently only support running one process, and thus every
owner process will be the current process.
We also weren't checking against the process' CPU core mask to see if an
allowed core is specified or not.
With this out of the way, it'll be less noisy to implement proper
handling of the affinity flags internally within the kernel thread
instances. 
							
						 
						
							2019-04-29 01:38:27 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								9f8d31a803 
								
							 
						 
						
							
							
								
								kernel/thread: Update thread processor ID flags  
							
							... 
							
							
							
							Adds the missing flags to the enum and documents them. 
							
						 
						
							2019-04-29 01:37:51 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								c9a6cf792f 
								
							 
						 
						
							
							
								
								Merge pull request  #2435  from ReinUsesLisp/misc-vc  
							
							... 
							
							
							
							shader_ir: Miscellaneous fixes 
							
						 
						
							2019-04-28 22:29:43 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								ea7ba8c6fe 
								
							 
						 
						
							
							
								
								Merge pull request  #2412  from lioncash/system  
							
							... 
							
							
							
							kernel/vm_manager: Remove usages of global system accessors 
							
						 
						
							2019-04-28 22:27:14 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								673cfd89c1 
								
							 
						 
						
							
							
								
								Merge pull request  #2322  from ReinUsesLisp/wswitch  
							
							... 
							
							
							
							video_core: Silent -Wswitch warnings 
							
						 
						
							2019-04-28 22:24:58 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								89bada4ac4 
								
							 
						 
						
							
							
								
								Merge pull request  #2423  from FernandoS27/half-correct  
							
							... 
							
							
							
							Corrections on Half Float operations: HADD2 HMUL2 and HFMA2 
							
						 
						
							2019-04-28 22:24:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								73c7c9cb21 
								
							 
						 
						
							
							
								
								service/audctl: Update documentation comments to be relative to 8.0.0  
							
							... 
							
							
							
							The state of these service calls are still the same in version 8.0.0. 
							
						 
						
							2019-04-27 23:17:58 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								5ea871b373 
								
							 
						 
						
							
							
								
								shader_ir: Move Sampler index entry in operand< to sort declarations  
							
							
							
						 
						
							2019-04-26 01:13:05 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								cd9e8ee0eb 
								
							 
						 
						
							
							
								
								shader_ir: Add missing entry to Sampler operand< comparison  
							
							
							
						 
						
							2019-04-26 01:11:24 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								6198b04557 
								
							 
						 
						
							
							
								
								shader_ir/texture: Fix sampler const buffer key shift  
							
							
							
						 
						
							2019-04-26 01:09:29 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								5d81402331 
								
							 
						 
						
							
							
								
								Merge pull request  #2416  from lioncash/wait  
							
							... 
							
							
							
							kernel/svc: Clean up wait synchronization related functionality 
							
						 
						
							2019-04-24 22:56:08 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								7deb029743 
								
							 
						 
						
							
							
								
								Merge pull request  #2424  from FernandoS27/compat  
							
							... 
							
							
							
							Allow picking a Compatibility Profile for OpenGL. 
							
						 
						
							2019-04-24 22:54:27 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b3171fe6b8 
								
							 
						 
						
							
							
								
								Merge pull request  #2426  from FearlessTobi/port-4748  
							
							... 
							
							
							
							Port citra-emu/citra#4748 : "Launch directly in Mac without terminal" 
							
						 
						
							2019-04-24 22:53:48 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								39d7115730 
								
							 
						 
						
							
							
								
								Merge pull request  #2228  from DarkLordZach/applet-manager-p1  
							
							... 
							
							
							
							applets: Add AppletManager and implement PhotoViewer and Error applets 
							
						 
						
							2019-04-24 22:53:21 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								9f4c46cf2b 
								
							 
						 
						
							
							
								
								Merge pull request  #2404  from lioncash/unicode  
							
							... 
							
							
							
							CMakeLists: Ensure we specify Unicode as the codepage on Windows 
							
						 
						
							2019-04-24 22:51:17 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									FreddyFunk 
								
							 
						 
						
							
							
							
							
								
							
							
								04c474b840 
								
							 
						 
						
							
							
								
								Re added new lines at the end of files  
							
							
							
						 
						
							2019-04-23 23:19:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unknown 
								
							 
						 
						
							
							
							
							
								
							
							
								4dfccb1f21 
								
							 
						 
						
							
							
								
								gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard  
							
							
							
						 
						
							2019-04-23 22:24:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unknown 
								
							 
						 
						
							
							
							
							
								
							
							
								5417aaca6d 
								
							 
						 
						
							
							
								
								gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file  
							
							
							
						 
						
							2019-04-23 22:24:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unknown 
								
							 
						 
						
							
							
							
							
								
							
							
								f6568c07ac 
								
							 
						 
						
							
							
								
								gl_shader_disk_cache: Remove per shader compression  
							
							
							
						 
						
							2019-04-23 21:40:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								3d37c4161a 
								
							 
						 
						
							
							
								
								Fixes and Corrections to DMA Engine  
							
							
							
						 
						
							2019-04-23 15:28:18 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Hexagon12 
								
							 
						 
						
							
							
							
							
								
							
							
								ec60dec52b 
								
							 
						 
						
							
							
								
								Merge pull request  #2422  from ReinUsesLisp/fixup-samplers  
							
							... 
							
							
							
							gl_state: Fix samplers memory corruption 
							
						 
						
							2019-04-23 18:30:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Hexagon12 
								
							 
						 
						
							
							
							
							
								
							
							
								b22f59f43c 
								
							 
						 
						
							
							
								
								Merge pull request  #2425  from FernandoS27/y-direction  
							
							... 
							
							
							
							Fix flipping on some games by applying Y direction register 
							
						 
						
							2019-04-23 18:29:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								122b06d102 
								
							 
						 
						
							
							
								
								Add Swizzle Parameters to the DMA engine  
							
							
							
						 
						
							2019-04-23 11:21:00 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								bcf4b19fca 
								
							 
						 
						
							
							
								
								Add Documentation Headers to all the GPU Engines  
							
							
							
						 
						
							2019-04-23 08:44:52 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								5c4de1e3fb 
								
							 
						 
						
							
							
								
								Corrections and styling  
							
							
							
						 
						
							2019-04-23 08:02:24 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								5e2a095d48 
								
							 
						 
						
							
							
								
								Merge pull request  #2383  from ReinUsesLisp/aoffi-test  
							
							... 
							
							
							
							gl_shader_decompiler: Disable variable AOFFI on unsupported devices 
							
						 
						
							2019-04-22 22:14:02 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								00bfde8af6 
								
							 
						 
						
							
							
								
								Merge pull request  #2420  from lioncash/audctl  
							
							... 
							
							
							
							service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax() 
							
						 
						
							2019-04-22 22:12:48 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								4a2763a121 
								
							 
						 
						
							
							
								
								Implement Maxwell3D Data Upload  
							
							
							
						 
						
							2019-04-22 19:27:36 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								e42bf4f314 
								
							 
						 
						
							
							
								
								Introduce skeleton of the GPU Compute Engine.  
							
							
							
						 
						
							2019-04-22 19:05:43 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								86e8a9f978 
								
							 
						 
						
							
							
								
								Revamp Kepler Memory to use a subegine to manage uploads  
							
							
							
						 
						
							2019-04-22 18:50:56 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								580b0015b0 
								
							 
						 
						
							
							
								
								Merge pull request  #2403  from FernandoS27/compressed-linear  
							
							... 
							
							
							
							Support compressed formats on linear textures. 
							
						 
						
							2019-04-22 17:09:42 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								91a947f214 
								
							 
						 
						
							
							
								
								Merge pull request  #2411  from FernandoS27/unsafe-gpu  
							
							... 
							
							
							
							GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe 
							
						 
						
							2019-04-22 17:09:00 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								1bf201c307 
								
							 
						 
						
							
							
								
								Merge pull request  #2400  from FernandoS27/corret-kepler-mem  
							
							... 
							
							
							
							Implement Kepler Memory on both Linear and BlockLinear. 
							
						 
						
							2019-04-22 16:47:05 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								7c1907187f 
								
							 
						 
						
							
							
								
								Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.  
							
							... 
							
							
							
							This PR should heavily reduce memory usage since temporal buffers are no
longer stored per Surface but instead managed by the Rasterizer Cache. 
							
						 
						
							2019-04-21 11:42:07 -04:00