Lioncash
4c7235b008
lbl: Update service function table names
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Updated based off information provided by Switchbrew.
2018-10-21 16:15:32 -04:00
Zach Hilman
1180af1627
psm: Stub GetBatteryChargePercentage
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Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman
e37e15fd1e
service: Add skeleton for psm service
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Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
David Marcec
d4034559b1
Added auto controller switching to supported controllers and single joycon button rotation
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This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
bunnei
cda20dc917
Merge pull request #1526 from lioncash/svc-id
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service: Update function tables
2018-10-19 22:53:26 -04:00
bunnei
73ef015b24
Merge pull request #1530 from DarkLordZach/aoc-8
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aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19 22:53:00 -04:00
bunnei
6b55f1d9f9
Merge pull request #1516 from lioncash/hid
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hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Zach Hilman
50ee6b4082
aoc_u: Stub GetAddOnContentListChangedEvent
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This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19 21:21:37 -04:00
David Marcec
69140470d7
Stubbed home blocking
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Needed by arms due to new hid rework
2018-10-20 00:01:10 +11:00
Lioncash
72461fb8f4
es: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:12:28 -04:00
Lioncash
b35b5073aa
audio: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:09:12 -04:00
Lioncash
9fc0851d40
omm: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:04:59 -04:00
Lioncash
668ab6ec8b
nifm: Update service function tables
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Updated based off information provided by switchbrew.
2018-10-19 04:00:41 -04:00
Lioncash
9abf6af0f1
hid: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 03:59:15 -04:00
Lioncash
48c8e17b99
nim: Add the basic skeleton of the nim:eca service
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Added based off information provided by Switchbrew
2018-10-19 03:46:18 -04:00
Lioncash
f6aee09f02
ns: Update service function table
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Updated based off information provided by Switchbrew.
2018-10-19 03:41:38 -04:00
Lioncash
3294204b2a
set_cal: Update service function table
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Updated based on information from Switchbrew.
2018-10-19 03:26:56 -04:00
David Marcec
9aa32c18b6
Used better names for mm:u and fixed bad stub
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InitializeWithId needs to return an id which is a u32 which should be a non zero value
2018-10-19 01:09:34 +11:00
Lioncash
374ea27a8b
hid/controller: Remove unused header inclusions
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swap.h only needs to be present in the header for the type aliases and
definitions, it's not actually needed in the cpp files though. input.h
is just unused entirely in xpad.h
2018-10-17 20:52:45 -04:00
Lioncash
ca3d440f78
hid/controller/npad: Remove unused dump_idx member variable
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Given it's unused, we may as well toss it.
2018-10-17 20:52:45 -04:00
Lioncash
72aa1f10f6
hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor
2018-10-17 20:52:45 -04:00
Lioncash
5583e4f15d
hid/controller/npad: Remove #pragma once from the cpp file
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This is only useful in headers.
2018-10-17 20:52:45 -04:00
Lioncash
fd85f5b847
hid/controller/npad: Move npad_id_list into the cpp file
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This is just a lookup table, and since it's private, there's nothing
really stateful about it, so we can just move it into the cpp file.
2018-10-17 20:52:45 -04:00
Lioncash
9338428f43
hid/controller/npad: Remove unnecessary const from void return type
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This literally does nothing.
2018-10-17 20:52:45 -04:00
Lioncash
f864e487b9
hid/controller: Default the destructors of all controller types in the cpp file
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These classes are non-trivial and are definitely going to be changed in
the future, so we default these to prevent issues with forward
declarations, and to keep the compiler from inlining tear-down code.
2018-10-17 20:52:43 -04:00
Lioncash
6f8f5f1d0a
controller_base: Default the base class constructor and destructor in the cpp file
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The destructor doesn't need to be a pure-virtual function.
2018-10-17 20:51:54 -04:00
bunnei
cc962d05af
Merge pull request #1444 from ogniK5377/better-hid
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"Better Hid" Rework Part 1
2018-10-17 20:25:17 -04:00
David Marcec
128f14d60e
Using dual joycons as the default controller
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Reason for the change is to allow both docked and undocked mode to work
2018-10-18 00:11:47 +11:00
Zach Hilman
b36874c0b7
fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId
2018-10-17 09:04:20 -04:00
David
e160ae78c8
Implement VI ConvertScalingMode ( #1475 )
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* Implement VI ConvertScalingMode
* Fixed push enum
* Scale mode now uses Nintendo scale mode as an enum as well
2018-10-16 11:25:42 -04:00
Lioncash
92495f4f70
file_sys/registered_cache: Use unique_ptr and regular pointers instead of shared_ptrs where applicable
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The data retrieved in these cases are ultimately chiefly owned by either
the RegisteredCache instance itself, or the filesystem factories. Both
these should live throughout the use of their contained data. If they
don't, it should be considered an interface/design issue, and using
shared_ptr instances here would mask that, as the data would always be
prolonged after the main owner's lifetime ended.
This makes the lifetime of the data explicit and makes it harder to
accidentally create cyclic references. It also makes the interface
slightly more flexible than the previous API, as a shared_ptr can be
created from a unique_ptr, but not the other way around, so this allows
for that use-case if it ever becomes necessary in some form.
2018-10-16 09:38:52 -04:00
bunnei
a25c737572
Merge pull request #1494 from DarkLordZach/aoc-signature-fixes
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aoc: Fix various bugs in current AOC implementation
2018-10-15 18:34:02 -04:00
Zach Hilman
a9af7113be
aoc: Read DLC base title ID from RegisteredCache
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Falls back to title ID + 0x1000, which is what HOS does.
2018-10-14 18:58:14 -04:00
Zach Hilman
d5e666d21c
aoc: Return size in ListAddOnContent
2018-10-13 22:52:54 -04:00
Lioncash
c4f04533d9
filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by reference
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Neither of these functions alter the ownership of the provided pointer,
so we can simply make the parameters a reference rather than a direct
shared pointer alias. This way we also disallow passing incorrect memory values like
nullptr.
2018-10-13 11:36:35 -04:00
bunnei
5459263dcc
Merge pull request #1478 from ogniK5377/remap-invalidhandle-remap
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Passing an invalid nmap handle to Remap should throw an error
2018-10-12 12:07:14 -04:00
bunnei
d62c113ad3
Merge pull request #1479 from ogniK5377/nmap-revamped
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Added error codes for nvmap
2018-10-12 12:06:22 -04:00
David Marcec
4055e0555d
Returned an error before processing other remaps
2018-10-12 17:10:41 +11:00
David Marcec
2cbf306359
Made the minimum alignment more clear
2018-10-12 17:06:46 +11:00
David Marcec
578d5603bf
Wip
2018-10-12 16:28:00 +11:00
bunnei
69b2357395
Merge pull request #1474 from ogniK5377/hwopus-decodeinterleavedwithperformance
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HwOpus, Implemented DecodeInterleavedWithPerformance
2018-10-11 16:52:13 -04:00
David Marcec
efe038ca52
Dynamically decide handheld variant based on supported npad id priority
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Kirby input still doesn't work, should fix a lot of other games
2018-10-12 02:56:49 +11:00
David Marcec
8bb8d8fc63
Added error codes for nvmap
2018-10-11 23:06:34 +11:00
David Marcec
e3f90389c0
Passing an invalid nmap handle to Remap should throw an error
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Added error for invalid nmap handles
2018-10-11 20:32:21 +11:00
bunnei
fb8aec1c6f
nvhost_as_gpu: Flush CPU VAddr on UnmapBuffer.
2018-10-11 00:19:36 -04:00
David Marcec
da00bd005b
HwOpus, Implemented DecodeInterleavedWithPerformance
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Used by sonic ages
2018-10-11 13:06:56 +11:00
David Marcec
8a04b4850c
Added BeginPermitVibrationSession and EndPermitVibrationSession
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Used by Mario Party
2018-10-11 00:58:47 +11:00
David Marcec
1b5c6fb61c
Added GetLedPattern and HandheldVariant
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HandheldVariant is for specific games which expect handheld controllers to be at position 8(kirby), however this doesn't fix all games as some games require handhelds to be at position 0(snipperclips)
2018-10-10 21:38:43 +11:00
David Marcec
6da6a42246
Kirby expects handheld controllers to be at position 8
2018-10-10 14:21:56 +11:00
David Marcec
f3d245e919
Added the ability to "disconnect" individual npads
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Fixes arms
2018-10-10 13:15:39 +11:00