Commit graph

18087 commits

Author SHA1 Message Date
Lioncash
3dbb700714 input_poller: Add missing override specifiers 2021-12-13 20:41:17 -05:00
bunnei
7347d2e33f Merge pull request #7575 from lioncash/input
input_engine: Minor object churn cleanup
2021-12-13 16:50:54 -08:00
Lioncash
f63a50ce9d tas_input: Avoid minor copies in Read/WriteCommandButtons()
We don't need to copy the whole pair
2021-12-13 11:45:19 -05:00
Lioncash
bac72cecf9 tas_input: Remove unnecessary semicolon
Resolves a -Wextra-semi warning
2021-12-13 11:45:19 -05:00
Lioncash
6a9fe940d2 tas_input: Execute clear() even if empty
clear() when empty is simply a no-op, so we can get rid of the check
here and let the stdlib do it for us.
2021-12-13 11:45:18 -05:00
Lioncash
8b6137eb79 tas_input: Remove unnecessary includes
Gets rid of indirect includes and includes only what the interface
needs.
2021-12-13 11:45:18 -05:00
Lioncash
4284fe0d78 tas_input: std::move strings into vector
While we're in the same area, we can also avoid performing std::stoi in
a loop when it only needs to be performed once.
2021-12-13 11:45:15 -05:00
Lioncash
c12653670c tas_input: Use istringstream over stringstream
This is only using the input facilities, so we don't need to use the
fully-fleged stringstream.
2021-12-13 10:57:53 -05:00
Lioncash
4dce3a6cf4 tas_input: Use u8string_view instead of u8string
Same behavior, but without the potential for extra allocations.
2021-12-13 10:54:43 -05:00
Lioncash
b2c94d8cd4 tas_input: Remove unused std::smatch variable
This also means we can get rid of the dependency on <regex>
2021-12-13 10:50:24 -05:00
Lioncash
f1ff42541a tas_input: Amend -Wdocumentation warnings
Parameters shouldn't have the colon by their name.
2021-12-13 10:49:11 -05:00
Lioncash
a82bb17b08 tas_input: Make TasAxes enum an enum class
Prevents these values from potentially clashing with anything in other
headers.
2021-12-13 10:41:32 -05:00
Lioncash
71467b1383 input_engine: Fix typo in TriggerOnAxisChange() parameter name 2021-12-13 10:21:37 -05:00
Lioncash
e609218c0f input_engine: Simplify PreSet* family of functions
We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
Lioncash
14f7f35957 input_engine: Avoid redundant map lookups
We can use iterators to avoid looking up into maps twice in the getter
functions.

At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
Lioncash
e7c5737e2e input_engine: Remove left-over namespace qualifiers
These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
Lioncash
f8db0a76af input_engine: Iterate by reference rather than by value where applicable
Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
Lioncash
190cfc5997 input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash
e0e9f98fc6 input_engine: std::move InputIdentifier in SetCallback()
Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
Lioncash
cd45635f56 input_engine: Pass LedStatus by const reference
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash
f41c22d30f input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
54e164d9de input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Lioncash
d62545828a input_engine: Remove callback clearing in constructor
The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
Lioncash
7e34562d34 input_engine: Remove unnecessary semi-colons
Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
Lioncash
caae5d3868 input_engine: Remove unnecessary return
This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
Valeri
295b676fe6 Remove erroneous #pragma once 2021-12-13 16:49:01 +03:00
bunnei
5273e0665e Merge pull request #7462 from bunnei/kernel-improve-scheduling
Kernel: Improve threading & scheduling V3
2021-12-12 22:43:25 -08:00
Morph
16fa8e0b37 Merge pull request #7495 from FernandoS27/text-blit-fix-again
Texture Cache: Fix mismatching image/views on blits
2021-12-09 05:26:21 -05:00
bunnei
99f7732667 Merge pull request #7519 from itsmeft24/master
kernel: svc: Implement ProcessMemory and CodeMemory SVCs
2021-12-09 00:29:09 -08:00
Morph
006965d3c0 profiler: Use QWheelEvent position().toPoint()
QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
Morph
052c01db9a renderer_vulkan: Add R16G16_UINT
- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
bunnei
abecd3905d Merge pull request #7525 from german77/notifa
service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
bunnei
d3b0025bd1 Merge pull request #7521 from german77/dual_single_joycons
service/hid: Implement SetNpadJoyAssignmentMode
2021-12-07 21:03:42 -08:00
bunnei
962a2a65a0 Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
Support multiple videos playing
2021-12-07 18:38:14 -08:00
Mai M
2f01374013 Merge pull request #7506 from heinermann/focus_crash
Fixed #7502
2021-12-07 18:28:16 -05:00
Mai M
5a19374ea8 Merge pull request #7522 from ameerj/shader-recompiler-filenames
shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-07 18:27:50 -05:00
itsmeft24
9a28199c5a Update k_code_memory.h 2021-12-07 16:58:23 -05:00
itsmeft24
4b0b2d7d1d make KCodeMemory::GetSourceAddress const
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-07 07:58:33 -05:00
bunnei
5788e077cd hle: kernel k_scheduler: EnableScheduling: Remove redundant GetCurrentThreadPointer calls. 2021-12-06 16:39:18 -08:00
bunnei
1b1ed86ec7 hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods. 2021-12-06 16:39:18 -08:00
bunnei
38a6477770 hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable. 2021-12-06 16:39:18 -08:00
bunnei
829c4b6144 hle: kernel: Remove unnecessary virtual specifier on EndWait. 2021-12-06 16:39:18 -08:00
bunnei
1457a75a40 hle: kernel: k_light_condition_variable: Revert unnecessary license comment changes. 2021-12-06 16:39:18 -08:00
bunnei
cd4582dc8b hle: kernel: k_condition_variable: Revert unnecessary style changes. 2021-12-06 16:39:18 -08:00
bunnei
4b2aa52da9 hle: kernel: Remove unnecessary virtual specifier on CancelWait. 2021-12-06 16:39:18 -08:00
bunnei
273223d5f1 hle: kernel: service_thread: Force stop threads on destruction. 2021-12-06 16:39:18 -08:00
bunnei
0231cbd79f hle: kernel: k_light_lock: Implement CancelWait.
- Fixes a crash in Megadimension Neptunia VII.
2021-12-06 16:39:18 -08:00
bunnei
d17b7268f6 hle: kernel: service_thread: Use std::jthread.
- Fixes a potential deadlock on service thread shutdown.
2021-12-06 16:39:18 -08:00
bunnei
b5970145a5 hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC. 2021-12-06 16:39:18 -08:00
bunnei
6d2bf18df9 hle: kernel: k_thread: Rename sleeping_queue -> wait_queue. 2021-12-06 16:39:18 -08:00