Kelebek1
de326e42bb
Rework ADSP into a wrapper for apps
2023-09-04 17:12:16 +01:00
Liam
1b33ebdde2
nvnflinger: allow locking framerate during video playback
2023-06-08 01:15:51 -04:00
bunnei
ba667d9af0
Merge pull request #8878 from Kelebek1/remove_pause
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Remove pause callbacks from coretiming
2022-09-15 13:50:13 -07:00
Lioncash
af8ce57e18
audio_core: Amend documentation tags
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Resolves a wackload of -Wdocumentation warnings due to mismatching tags
and whatnot.
2022-09-15 09:47:23 -04:00
Kelebek1
c6d4071162
Remove pause callbacks from coretiming
2022-09-13 13:20:35 +01:00
Kelebek1
77a30f7286
Don't stall with nvdec
2022-09-04 05:41:06 +01:00
Kelebek1
c3e3874d8d
Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
2022-09-02 04:43:04 +01:00
Kelebek1
be1f5f1d9f
Project Andio
2022-07-22 01:11:32 +01:00
James Rowe
5dbd091a80
Massive removal of unused modules
2018-01-12 19:11:03 -07:00
Yuri Kunde Schlesner
03ad0ec0e5
DSP: Create backing memory for entire DSP RAM
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Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
MerryMage
96febf8f85
audio_core: Add EnableStretching to interface so that one can toggle stretching on and off
2016-08-31 16:56:30 +01:00
MerryMage
aa47fc2406
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
MerryMage
89e1019dc8
AudioCore: Move samples_per_frame and num_sources into hle/common.h
2016-04-28 11:22:40 +01:00
MerryMage
d2710b784a
AudioCore: Skeleton Implementation
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This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00