Zach Hilman
288dfe1ba5
yuzu/config: Add (de-)serialization for multiplayer
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Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled).
2018-11-18 23:22:36 -05:00
Zach Hilman
d0c4137dc1
yuzu_cmd/config: Add config deserialization for multiplayer
2018-11-18 23:22:36 -05:00
Zach Hilman
bcbd6015f3
settings: Add settings for multiple players and controllers
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Uses the PlayerInput struct to represent all of the data that constitutes a player.
2018-11-18 23:21:33 -05:00
Zach Hilman
8cfe1e015d
settings: Add Native type for keyboard
2018-11-18 23:21:33 -05:00
Zach Hilman
b75d8cbc89
settings: Add Native type for mouse buttons
2018-11-18 23:21:33 -05:00
David Marcec
d59c9bc684
Added missing start/end touch attributes to touchscreen
2018-11-18 23:21:33 -05:00
David Marcec
a15c3d6b27
Added debugpad skeleton
2018-11-18 23:21:33 -05:00
David Marcec
8ed0216784
Added controller helper funcs
2018-11-18 23:21:33 -05:00
David Marcec
2c23ad1189
Changed polling rate of hid and Right joycon rotation
2018-11-18 23:21:33 -05:00
David Marcec
7a38294b38
Left joycon rotation button remapping
2018-11-18 23:21:33 -05:00
David Marcec
086c24e4ed
Added automatic npad switch based on supported stylesets
2018-11-18 23:21:33 -05:00
David Marcec
e9cf16c9ac
Added multi-input support and controller assignment at any port
2018-11-18 23:21:33 -05:00
David Marcec
1f4564eef3
Removed hard coded values for width and height
2018-11-19 15:20:47 +11:00
Zach Hilman
74cf9c3aa3
software_keyboard: Check for UTF-8 config flag
2018-11-18 23:14:48 -05:00
bunnei
e84cceb645
Merge pull request #1717 from FreddyFunk/swizzle-gob
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textures/decoders: Replace magic numbers
2018-11-18 20:13:00 -08:00
bunnei
3418342724
Merge pull request #1693 from Tinob/master
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Missing ogl states
2018-11-18 19:59:10 -08:00
bunnei
a1338f934d
Merge pull request #1555 from ccawley2011/clang-format-docker
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travis: Use pre-built image for clang-format target
2018-11-18 19:54:38 -08:00
bunnei
a68435484e
Merge pull request #1619 from janisozaur/patch-12
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Handle missing git info when building
2018-11-18 19:53:34 -08:00
Frederic L
d2dd9cfc1d
Eliminated unnessessary memory allocation and copy ( #1702 )
2018-11-18 19:53:03 -08:00
bunnei
ae160715f9
Merge pull request #1640 from DarkLordZach/game-list-reload
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game_list: Only reload game list after relevant settings changed
2018-11-18 19:24:53 -08:00
bunnei
31dec5b54d
Merge pull request #1620 from DarkLordZach/ldr-ro
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ldr_ro: Complete LDR:RO implementation
2018-11-18 19:23:38 -08:00
bunnei
f369df426e
Merge pull request #1718 from ogniK5377/lets-go-softlock
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Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18 19:22:47 -08:00
Schplee
99d028e51f
Correctly sets default system language for yuzu-CLI ( #1727 )
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* Correctly sets default system language for yuzu-CLI
A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that.
* fix clang issue
deleted whitespace
2018-11-18 19:21:17 -08:00
bunnei
14ad08528a
Merge pull request #1730 from ReinUsesLisp/fix-intel
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gl_rasterizer: Remove default clip distance
2018-11-18 19:19:43 -08:00
bunnei
51d919b7c4
Merge pull request #1671 from DarkLordZach/vi-disconnect
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vi: Implement TransactParcel for Disconnect and DetachBuffer
2018-11-18 19:18:46 -08:00
ReinUsesLisp
b39ae68211
gl_rasterizer: Remove default clip distance
2018-11-18 23:57:52 -03:00
Mat M
a057065a4f
Merge pull request #1728 from FearlessTobi/reset-signal
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svc: ResetSignal is not stubbed
2018-11-18 15:51:32 -05:00
Tobias
66be135276
svc: ResetSignal is not stubbed
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https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
2018-11-18 21:49:17 +01:00
Zach Hilman
945fdd9361
software_keyboard: Add max and current length display to dialog
2018-11-18 10:53:47 -05:00
Zach Hilman
b9c0661453
software_keyboard: Push all data over all channels on dialog completion
2018-11-18 10:53:47 -05:00
Zach Hilman
6874ed4531
applet: Use std::queue instead of std::vector for storage stack
2018-11-18 10:53:47 -05:00
Zach Hilman
948e1b2f42
applet: Add operation completed callback
2018-11-18 10:53:47 -05:00
Zach Hilman
b9caffe103
software_keyboard: Push buffer size to offset 0x4 in output data
2018-11-18 10:53:47 -05:00
Zach Hilman
f0d2246b6a
software_keyboard: Make GetText asynchronous
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a
2018-11-18 10:53:47 -05:00
Zach Hilman
04bc2fafbc
am: Allow applets to push multiple and different channels of data
2018-11-18 10:53:47 -05:00
Zach Hilman
57a051a767
am: Implement ILibraryAppletAccessor IsCompleted and GetResult
2018-11-18 10:53:47 -05:00
Zach Hilman
27ebe123e9
am: Implement text check software keyboard mode
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Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman
efced53d38
am: Deglobalize software keyboard applet
2018-11-18 10:53:47 -05:00
Zach Hilman
b9c5a8bcf6
qt/main: Register Qt Software Keyboard frontend with AM
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Allows using Qt provider over default.
2018-11-18 10:53:47 -05:00
Zach Hilman
3a5f620041
am: Construct and use proper applets with ILibraryAppletAccessor
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Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
Zach Hilman
56c85c996a
qt/applets: Provide Qt frontend implementation of software keyboard
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Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
2018-11-18 10:53:47 -05:00
Zach Hilman
60514e230c
am/applets: Add connector between frontend and AM applet classes
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Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18 10:53:47 -05:00
Zach Hilman
25b03a89ce
frontend/applets: Add frontend software keyboard provider and default
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Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-11-18 10:53:47 -05:00
Zach Hilman
a9fbd4ad68
am/applets: Add Applet superclass to describe a generic applet
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Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18 10:53:47 -05:00
Zach Hilman
b1fd8313f8
am: Unstub ILibraryAppletAccessor::Start
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Now starts the applet provided in constructor.
2018-11-18 10:53:47 -05:00
Zach Hilman
df4573e786
am: Implement PopInteractiveOutData and PushInteractiveInData
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Used by software keyboard applet for data transfer.
2018-11-18 10:53:47 -05:00
Zach Hilman
c5e0ab1a79
am: Convert storage stack to vector
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std::stack was no longer suitable for non-trivial operations
2018-11-18 10:53:47 -05:00
Zach Hilman
5fe3583762
am: Move AM::IStorage to header
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Needs to be accessible by applet files.
2018-11-18 10:53:47 -05:00
Zach Hilman
1ebdafe073
am: Move IStorageAccessor to header and update backing buffer
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Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18 10:53:47 -05:00
Zach Hilman
7ee51622c4
am: Implement CreateTransferMemoryStorage
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Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18 10:53:47 -05:00