David
4a4641a134
Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests ( #851 )
2018-08-03 11:02:55 -04:00
Lioncash
88f34a5b96
core: Make converting constructors explicit where applicable
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Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
Subv
34d18dac20
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
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And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
bunnei
9cdfa3a942
Merge pull request #728 from Subv/acc_profile
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HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
ae40418f2e
Merge pull request #727 from Subv/acc_users
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HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
Subv
5bad464f7b
HLE/ACC: Return an IProfile that is consistent with what was requested.
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The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
791d6b8b3a
HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
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In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
3c8e295c50
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
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We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
Lioncash
e664bf00ed
hle/service: Make constructors explicit where applicable
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Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
James Rowe
e159c550d8
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
Lioncash
d1ef0f83d7
acc: Move logging macros over to new fmt-compatible ones
2018-04-24 10:04:22 -04:00
Lioncash
6d94dd21a5
service: Use nested namespace specifiers where applicable
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Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
Hexagon12
4c462c91bd
Various service name fixes - part 2 (rebased) ( #322 )
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* Updated ACC with more service names
* Updated SVC with more service names
* Updated set with more service names
* Updated sockets with more service names
* Updated SPL with more service names
* Updated time with more service names
* Updated vi with more service names
2018-04-17 11:37:43 -04:00
mailwl
a6a6ffed7a
Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services
2018-04-10 10:18:52 +03:00
bunnei
d305e5bed8
acc_u0: Stub ListOpenUsers service function.
2018-02-19 17:39:41 -05:00
bunnei
6fe712735f
service: Remove remaining uses of BufferDescriptor*.
2018-02-13 23:54:13 -05:00
bunnei
22194783e4
acc_u0: Implement ListAllUsers.
2018-02-08 18:59:23 -05:00
bunnei
02a31a0771
logger: Add "account" service logging category.
2018-02-04 16:40:12 -05:00
bunnei
fafea3b5fd
acc_u0: Stub out GetLastOpenedUser.
2018-02-04 16:32:01 -05:00
mailwl
451d4c4336
acc:u0 : stub GetAccountId
2018-02-04 09:55:25 +03:00
bunnei
f328cb2c7c
hle: Rename RequestBuilder to ResponseBuilder.
2018-01-24 22:24:10 -05:00
bunnei
427b97e60c
service: Fix all incorrect IPC response headers.
2018-01-24 22:21:33 -05:00
goaaats
559de2816f
acc, set, applet_oe: stub various functions, add set service ( #105 )
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* Stubs for various acc:u0 funcs needed
* Stub for GetDesiredLanguage in IApplicationFunctions
* Add set service + stubs needed for games
* Fix formatting
* Implement IProfile, IManagerForApplication, return bool in CheckAvailability, style fixes
* Remove IProfile::Get(needs more research), fix IPC response sizes
2018-01-19 15:44:58 -05:00
bunnei
d4e594651f
acc_u0: Add IPC interface and stub InitializeApplicationInfo.
2018-01-16 21:34:27 -05:00