Commit graph

110 commits

Author SHA1 Message Date
Fernando Sahmkow
53e9e3966a texture_cache: General Fixes
Fixed ASTC mipmaps loading
Fixed alignment on openGL upload/download
Fixed Block Height Calculation
Removed unalign_height
2019-06-20 21:36:12 -03:00
ReinUsesLisp
1d10810d2b video_core: Use un-shifted block sizes to avoid integer divisions
Instead of storing all block width, height and depths in their shifted
form:

block_width = 1U << block_shift;

Store them like they are provided by the emulated hardware (their
block_shift form). This way we can avoid doing the costly
Common::AlignUp operation to align texture sizes and drop CPU integer
divisions with bitwise logic (defined in Common::AlignBits).
2019-06-20 21:36:12 -03:00
ReinUsesLisp
f46a979f19 gl_texture_cache: Add fast copy path 2019-06-20 21:36:11 -03:00
ReinUsesLisp
3b430b5605 gl_texture_cache: Initial implementation 2019-06-20 21:36:11 -03:00
ReinUsesLisp
3466bf45e8 maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode 2019-05-30 13:21:01 -03:00
Lioncash
d6db5ebae2 video_core/textures/astc: Remove unused variables
Silences a few compilation warnings.
2019-05-09 18:33:36 -04:00
Fernando Sahmkow
aebe67fac7 Fix Layered ASTC Textures
By adding the missing layer offset in ASTC compression.
2019-04-30 23:02:31 -04:00
Fernando Sahmkow
56c2b0ea86 Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators. 2019-04-16 12:00:46 -04:00
Fernando Sahmkow
15368c6070 Implement Block Linear copies in Kepler Memory. 2019-04-15 21:22:16 -04:00
Lioncash
053aae66c1 video_core/textures/convert: Replace include with a forward declaration
Avoids dragging in a direct dependency in a header.
2019-04-06 00:14:36 -04:00
Lioncash
44d91d561a video_core/texures/texture: Remove unnecessary includes
Nothing in this header relies on common_funcs or the memory manager.

This gets rid of reliance on indirect inclusions in the OpenGL caches.
2019-04-06 00:03:35 -04:00
bunnei
d3f26c1546 video_core: Refactor to use MemoryManager interface for all memory access.
# Conflicts:
#	src/video_core/engines/kepler_memory.cpp
#	src/video_core/engines/maxwell_3d.cpp
#	src/video_core/morton.cpp
#	src/video_core/morton.h
#	src/video_core/renderer_opengl/gl_global_cache.cpp
#	src/video_core/renderer_opengl/gl_global_cache.h
#	src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
2019-03-16 00:38:48 -04:00
bunnei
5e4baabe78 Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache
vk_sampler_cache: Implement a sampler cache
2019-03-14 21:22:34 -04:00
ReinUsesLisp
3288b12a28 video_core/texture: Fix up sampler lod bias 2019-03-13 00:45:54 -03:00
ReinUsesLisp
a9c05dfcd7 vk_sampler_cache: Implement a sampler cache 2019-03-12 20:20:57 -03:00
ReinUsesLisp
1fc1607e10 video_core/texture: Add a raw representation of TSCEntry 2019-03-12 16:56:29 -03:00
ReinUsesLisp
d949475417 gl_rasterizer: Encapsulate sampler queries into methods 2019-03-09 04:35:57 -03:00
ReinUsesLisp
3989075e5f gl_rasterizer_cache: Move format conversion to its own file 2019-02-26 20:08:27 -03:00
ReinUsesLisp
64612bf940 decoders: Minor style changes 2019-02-26 20:08:27 -03:00
bunnei
af54c6770a Merge pull request #2042 from ReinUsesLisp/nouveau-tex
maxwell_3d: Allow texture handles with TIC id zero
2019-02-06 20:19:20 -05:00
ReinUsesLisp
c1e8fe0067 video_core/texture: Fix BitField size for depth_minus_one 2019-02-05 04:32:06 -03:00
ReinUsesLisp
04fe4a72b9 maxwell_3d: Allow texture handles with TIC id zero
Also remove "enabled" field from Tegra::Texture::FullTextureInfo because
it would become unused.
2019-02-03 04:58:24 -03:00
David Marcec
1dfb0a513a Fixed uninitialized memory due to missing returns in canary
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
2018-12-19 12:52:32 +11:00
FernandoS27
b509890e4c Implemented Tile Width Spacing 2018-11-26 09:05:12 -04:00
bunnei
e84cceb645 Merge pull request #1717 from FreddyFunk/swizzle-gob
textures/decoders: Replace magic numbers
2018-11-18 20:13:00 -08:00
bunnei
3418342724 Merge pull request #1693 from Tinob/master
Missing ogl states
2018-11-18 19:59:10 -08:00
Frederic L
d2dd9cfc1d Eliminated unnessessary memory allocation and copy (#1702) 2018-11-18 19:53:03 -08:00
Rodolfo Bogado
23a2acdf61 fix sampler configuration, thanks to Marcos for his investigation 2018-11-17 19:59:34 -03:00
Frederic Laing
9d588877ef textures/decoders: Replace magic numbers 2018-11-17 01:55:28 +01:00
Frederic Laing
8dcfc75e4e textures/decoders: Minor cleanup 2018-11-15 21:04:17 +01:00
greggameplayer
ec188ec832 Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )

* Small placement correction
2018-11-12 18:34:54 -08:00
Rodolfo Bogado
6233b6b235 set sampler max lod, min lod, lod bias and max anisotropy 2018-11-11 16:31:00 -03:00
FernandoS27
82d04c5e99 Fix ASTC Decompressor to support depth parameter 2018-11-01 19:22:12 -04:00
FernandoS27
fe596b4c6e Fix ASTC formats 2018-11-01 13:08:19 -04:00
FernandoS27
be78be20dc Fixed mipmap block autosizing algorithm 2018-10-28 19:00:05 -04:00
Rodolfo Bogado
1670155ee2 Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 2018-10-28 01:13:55 -03:00
bunnei
6bf7e0d83d Merge pull request #1524 from FernandoS27/layers-fix
rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
Lioncash
a3c2defab1 decoders: Remove unused variable within SwizzledData() 2018-10-23 23:51:13 -04:00
FernandoS27
88ff802e1a Fixed Layered Textures Loading and Cubemaps 2018-10-23 14:27:36 -04:00
bunnei
fa24c17b95 decoders: Introduce functions for un/swizzling subrects. 2018-10-18 22:41:43 -04:00
bunnei
7ce1c004c4 Merge pull request #1488 from Hexagon12/astc-types
video_core: Added ASTC 5x4; 8x5 types
2018-10-14 14:44:24 -04:00
FernandoS27
39ba6950b8 Shorten the implementation of 3D swizzle to only 3 functions 2018-10-13 20:58:00 -04:00
FernandoS27
92e9faba25 Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer 2018-10-13 16:11:11 -04:00
FernandoS27
1a70753709 Propagate depth and depth_block on modules using decoders 2018-10-13 15:25:18 -04:00
FernandoS27
8b1e913058 Remove old Swizzle algorithms and use 3d Swizzle 2018-10-13 15:25:17 -04:00
FernandoS27
2650e33c48 Implement Precise 3D Swizzle 2018-10-13 15:25:16 -04:00
FernandoS27
8b32bd526b Implement Fast 3D Swizzle 2018-10-13 15:25:15 -04:00
Hexagon12
f50514b25b Added ASTC 5x4; 8x5 2018-10-13 17:10:26 +03:00
FernandoS27
eec2311ec1 Implemented helper function to correctly calculate a texture's size 2018-10-12 14:21:53 -04:00
FernandoS27
020cee90ef Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth 2018-10-09 21:14:32 -04:00