Yuri Kunde Schlesner
24ca113f3c
OpenGL: Improve accuracy of quaternion interpolation
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Current order of operations (rotate then normalize) seems to produce a
lot more distortion than normalizing and then rotating. This makes Citra
results match pretty closesly with hardware, and indicates that hardware
may also be using lerp instead of slerp to interpolate the quaternions.
2017-05-27 00:13:41 -07:00
wwylele
19583dfd61
gl_rasterizer: implement procedural texture
2017-05-20 13:50:50 +03:00
wwylele
cb51c1024f
pica: shader_dirty if texture2 coord changed
2017-05-05 15:35:17 +03:00
wwylele
39d77e5d9d
pica: use correct coordinates for texture 2
2017-05-03 22:12:46 +03:00
bunnei
d167bc3636
Merge pull request #2671 from wwylele/dot3-rgba
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rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-21 17:03:22 -04:00
wwylele
fdbc63d7b2
gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware
2017-04-20 22:56:07 +03:00
wwylele
aaa320dd45
rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-19 23:48:10 +03:00
Yuri Kunde Schlesner
7938f9250c
OpenGL: Pass Pica regs via parameter
2017-04-17 10:34:45 -07:00
Yuri Kunde Schlesner
9b5c90cbe3
OpenGL: Move PicaShaderConfig to gl_shader_gen.h
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Also move the implementation of CurrentConfig to the cpp file.
2017-04-16 21:49:32 -07:00
Yuri Kunde Schlesner
f510fe1b2e
OpenGL: Move Attributes enum to a more appropriate file
2017-04-16 20:47:04 -07:00
wwylele
9bdb78f869
Input: remove unused stuff & clean up
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1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID
2. removed button handling in EmuWindow
3. removed key_map
4. cleanup #include
2017-03-01 23:30:57 +02:00
Yuri Kunde Schlesner
5990d020a8
Core: Re-write frame limiter
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Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.
The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
ea78f30e67
Core: Make PerfStats internally locked
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More ergonomic to use and will be required for upcoming changes.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
e7c2eba35d
Remove built-in (non-Microprofile) profiler
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
3a9447bc16
Add performance statistics to status bar
2017-02-26 17:22:03 -08:00
Jannik Vogel
4dc66fd320
OpenGL: Check if uniform block exists before updating it ( #2581 )
2017-02-18 11:46:26 -08:00
Yuri Kunde Schlesner
4f4f04078b
OpenGL: Remove unused duplicate of IsPassThroughTevStage
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This copy was left behind when the shader generation code was moved to a
separate file.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
ddf23d4a2e
VideoCore: Split regs.h inclusions
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
a0b1957425
VideoCore: Move Regs to its own file
2017-02-04 13:59:12 -08:00
Yuri Kunde Schlesner
b4306bed74
VideoCore: Split lighting regs from Regs struct
2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
6f9218c8ec
VideoCore: Split framebuffer regs from Regs struct
2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
1242f42a09
VideoCore: Split texturing regs from Regs struct
2017-02-04 13:59:09 -08:00
Yuri Kunde Schlesner
d3928b7f9a
VideoCore: Split rasterizer regs from Regs struct
2017-02-04 13:08:47 -08:00
Yuri Kunde Schlesner
cb89a67a80
Merge pull request #2476 from yuriks/shader-refactor3
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Oh No! More shader changes!
2017-02-04 13:02:48 -08:00
Yuri Kunde Schlesner
114222b11e
Pica/Texture: Simplify/cleanup texture tile addressing
2017-02-04 12:33:25 -08:00
Yuri Kunde Schlesner
d1270b647c
VideoCore: Move LookupTexture out of debug_utils.h
2017-02-04 12:31:40 -08:00
Yuri Kunde Schlesner
07b51a7da0
VideoCore: Change misleading register names
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A few registers had names such as "count" or "number" when they actually
contained the maximum (that is, count - 1). This can easily lead to hard
to notice off by one errors.
2017-01-29 21:31:36 -08:00
Kloen
d80edf9ebf
video_core: gl_rasterizer_cache.cpp removed unused type alias
2017-01-30 05:18:28 +01:00
Kloen
be15be9020
video_core: gl_rasterizer.cpp removed unused type alias
2017-01-30 05:16:48 +01:00
Kloen
3115300f11
video_core: silence unused-local-typedef boost related warning on GCC
2017-01-29 21:24:24 +01:00
Kloen
efb168a1ce
video_core: gl_rasterizer float to int warning
2017-01-23 16:53:30 +01:00
Kloen
b969f82292
video_core: fix gl_rasterizer warning on MSVC
2017-01-23 16:53:30 +01:00
bunnei
d2a2789dda
config: Add option for specifying screen resolution scale factor.
2017-01-07 03:23:22 -05:00
bunnei
73f1ddef92
Merge pull request #2367 from JayFoxRox/lighting-lut-quickfix
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Lighting LUT Quickfix
2016-12-29 13:41:51 -05:00
Jannik Vogel
1404a3c19a
Minor cleanup in GLSL code
2016-12-25 21:38:10 +01:00
Jannik Vogel
98bb00a643
Offset lighting LUT samples correctly
2016-12-25 21:37:26 +01:00
MerryMage
4aaaea9758
core: Move emu_window and key_map into core
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* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
bunnei
79b3a1a1e7
Merge pull request #2319 from yuriks/profile-scopes
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VideoCore: Make profiling scope more representative
2016-12-21 13:33:49 -05:00
Albin Bernhardsson
0a2259ad11
Use GL_TRUE when setting color_mask
2016-12-19 19:06:35 +01:00
Yuri Kunde Schlesner
66efdff1a7
VideoCore: Make profiling scope more representative
2016-12-14 22:52:09 -08:00
Markus Wick
aa8236a9b6
OpenGL: Drop framebuffer completeness check.
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This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
Jannik Vogel
869743d34c
ASSERT that shader was linked successfully
2016-12-05 21:11:24 +01:00
Jannik Vogel
d676c9a06f
Report shader uniform block size in case of mismatch
2016-12-05 21:11:24 +01:00
Jannik Vogel
d8142ae075
Print broken shader code to log
2016-12-05 21:11:24 +01:00
Yuri Kunde Schlesner
515096c197
OpenGL: Non-zero stride only makes sense for linear buffers
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2271fa76fb
OpenGL: Ensure framebuffer binding is restored if completion check fails
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
f207da3a5a
OpenGL: Fix DisplayTransfer accel when input width != output width
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Fixes #2246 , #2261
2016-12-04 05:21:57 -08:00
Subv
a485a04208
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
Subv
d16be9bdbd
Build: Fixed a few warnings.
2016-11-29 16:51:53 -05:00
Subv
47603a64f1
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
2016-11-27 13:09:11 -05:00