Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/113
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
- removes provoking vertex, vertex input, dynamic state if not supported
- moves dynamic state to be a 0-3 slider and vertex input its own checkbox
- the rich presence was disabled on linux.
- there were duplicate settings in "edens veil"?
- weird behavior of the vertex input checkbox on per game setting
- adds xenoblade 2 to the d24 conversion control function
- adds the flush logs by line setting to android.
- adds the memory layout setting to android
- Adds the option to show building shaders on the android overlay.
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/105
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
- GLASM/SPIR-V mixup on Android
- potential greenscreen fix (thx suyu)
- save memory layout and add 10gb/12gb options
- potential samsung gaming hub fix
- fix layout of controller UI
- fix default settings to sensible defaults.
- note to TotK that you should increase memory layout
- Error checking for Windows linking
- fix an IDE error
- improved migration system w/threading and busy indicator
- disabled citron migration for now
- replaced some user-facing legacy strings with eden
- Added 10GB and 12GB DRAM layouts
- Fix Android black screen issues
- add discord link & update FAQ/Quickstart
- update links in about page
- add back rich presence
- add Don't show again for desktop pre alpha banner
- add citron warning to android and polaris to desktop
Signed-off-by: swurl <swurl@swurl.xyz>
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/101
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
Includes citron, sudachi, yuzu
currently broken, because the eden dir is always made early?
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/91
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
- Forcefully disabled dynamic state extensions if Vulkan reports that
the device doesn't support it (need to update UI for this)
- Adds some more supported state 3 extensions
- Adds back stencil reinterpretation
- default to 0 on Android and 1 on desktop
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/57
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
- Now the fps follows theme color set in settings
- Added the ability to toggle stats on and off depending on user preference
- Now you are able to change the fps position and add a background behind it for easier reding
New added stats for the overlay are
FPS
FRAMETIME,
SPEED,
APP_RAM_USAGE,
SYSTEM_RAM_USAGE,
BATTERY_TEMPERATURE,
This commit adds new settings and optimizations for shader compilation:
- Add new settings:
- use_enhanced_shader_building: Enable enhanced shader compilation
- shader_compilation_priority: Control shader compilation priority
- Improve shader compilation performance:
- Optimize worker thread allocation based on CPU cores
- Add smarter async shader compilation heuristics
- Prioritize vertex and fragment shader compilation
- Add performance tracking and logging
- Add performance monitoring:
- Track shader compilation times
- Log slow shader compilations
- Monitor async shader compilation statistics
This is a work in progress commit. Further optimizations and refinements
will be needed based on testing and feedback.
Signed-off-by: Zephyron <zephyron@citron-emu.org>
* Port SearchFragment functionality to GameFragment @kleidis
Co-authored-by: Briar <205427297+icybriarr@users.noreply.github.com>
* Remove the bottom navigation bar and SearchFragment remaining code @ishan09811
* Add 2 new game view types `Grid & `List` to GameAdapter @kleidis
* Fix padding on header
* Change app name to uppercase
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Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
Co-authored-by: Briar <205427297+icybriarr@users.noreply.github.com>
Co-authored-by: Ishan09811 <156402647+Ishan09811@users.noreply.github.com>
* android: Add static color theme option ported from Azahar
* android: Remove leftover xml from early access fragment
* android: Properly theme material dialogs to theme color
* android: Fixup colors through the app
and make game image corners more round
* android: Set default theme to violet to match eden branding
* Update license headers
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Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>