bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8ae3b5f4de 
								
							 
						 
						
							
							
								
								Merge pull request  #2704  from FernandoS27/conditional  
							
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							maxwell3d: Implement Conditional Rendering 
							
						 
						
							2019-07-24 17:07:57 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zach Hilman 
								
							 
						 
						
							
							
							
							
								
							
							
								19b1d82fe4 
								
							 
						 
						
							
							
								
								Fix README change mistake ( #2754 )  
							
							... 
							
							
							
							Fix README change mistake 
							
						 
						
							2019-07-24 16:42:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								11138d67ad 
								
							 
						 
						
							
							
								
								shader/decode: Implement S2R Tic  
							
							
							
						 
						
							2019-07-22 16:16:10 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								92195406c7 
								
							 
						 
						
							
							
								
								Merge pull request  #2734  from ReinUsesLisp/compute-shaders  
							
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							gl_rasterizer: Implement compute shaders 
							
						 
						
							2019-07-22 11:12:55 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								03445ce112 
								
							 
						 
						
							
							
								
								Merge pull request  #2735  from FernandoS27/pipeline-rework  
							
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							Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism 
							
						 
						
							2019-07-21 00:59:52 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zach Hilman 
								
							 
						 
						
							
							
							
							
								
							
							
								0b7e8a60d5 
								
							 
						 
						
							
							
								
								Update README.md  
							
							
							
						 
						
							2019-07-20 21:03:30 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								9a0fa90be2 
								
							 
						 
						
							
							
								
								Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.  
							
							... 
							
							
							
							This commit takes care of implementing the F16 Variants of the 
conversion instructions and makes sure conversions are done. 
							
						 
						
							2019-07-20 17:38:25 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								f96208f686 
								
							 
						 
						
							
							
								
								Merge pull request  #2693  from ReinUsesLisp/hsetp2  
							
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							shader/half_set_predicate: Implement missing HSETP2 variants 
							
						 
						
							2019-07-20 17:25:08 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Flame Sage 
								
							 
						 
						
							
							
							
							
								
							
							
								521d5a88fc 
								
							 
						 
						
							
							
								
								Update README.md  
							
							
							
						 
						
							2019-07-20 19:24:24 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Flame Sage 
								
							 
						 
						
							
							
							
							
								
							
							
								6eeed7c44b 
								
							 
						 
						
							
							
								
								Update README.md  
							
							
							
						 
						
							2019-07-20 19:22:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Flame Sage 
								
							 
						 
						
							
							
							
							
								
							
							
								c2d28e1d54 
								
							 
						 
						
							
							
								
								Merge pull request  #2752  from DarkLordZach/master  
							
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							azure: Fix clang-format and releases 
							
						 
						
							2019-07-20 15:20:53 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zach Hilman 
								
							 
						 
						
							
							
							
							
								
							
							
								ca7db6fde8 
								
							 
						 
						
							
							
								
								azure: Fix clang-format and releases  
							
							
							
						 
						
							2019-07-20 15:19:25 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								57e6c1fac3 
								
							 
						 
						
							
							
								
								Maxwell3D: Reorganize and address feedback  
							
							
							
						 
						
							2019-07-20 10:18:35 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								9a4a346b3f 
								
							 
						 
						
							
							
								
								Shader_Ir: Change Debug Asserts for Log Warnings  
							
							
							
						 
						
							2019-07-19 22:15:34 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								5f6d1644c4 
								
							 
						 
						
							
							
								
								Common/Alignment: Add noexcept where required.  
							
							
							
						 
						
							2019-07-19 21:49:54 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								2f76aafca9 
								
							 
						 
						
							
							
								
								shader/half_set_predicate: Fix HSETP2 implementation  
							
							
							
						 
						
							2019-07-19 22:21:22 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								edc43b2509 
								
							 
						 
						
							
							
								
								shader/half_set_predicate: Implement missing HSETP2 variants  
							
							
							
						 
						
							2019-07-19 22:20:47 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								5581a0d296 
								
							 
						 
						
							
							
								
								Kernel: Address Feedback  
							
							
							
						 
						
							2019-07-19 11:28:57 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								f478fa3a7f 
								
							 
						 
						
							
							
								
								Common: Correct alignment allocator to work on C++14 or higher.  
							
							
							
						 
						
							2019-07-19 11:11:42 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								5bce8f62ac 
								
							 
						 
						
							
							
								
								VM_Manager: Align allocated memory to 256bytes  
							
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							This commit ensures that all backing memory allocated for the Guest CPU
is aligned to 256 bytes. This due to how gpu memory works and the heavy
constraints it has in the alignment of physical memory. 
							
						 
						
							2019-07-19 10:06:08 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								873a3e1144 
								
							 
						 
						
							
							
								
								service/audren_u: Handle audio USB output revision queries in ListAudioDeviceName()  
							
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							Audio devices use the supplied revision information in order to
determine if USB audio output is able to be supported. In this case, we
can only really handle using this revision information in
ListAudioDeviceName(), where it checks if USB audio output is supported
before supplying it as a device name.
A few other scenarios exist where the revision info is checked, such as:
- Early exiting from SetAudioDeviceOutputVolume if USB audio is
  attempted to be set when that device is unsupported.
- Early exiting and returning 0.0f in GetAudioDeviceOutputVolume when
  USB output volume is queried and it's an unsupported device.
- Falling back to AHUB headphones in GetActiveAudioDeviceName when the
  device type is USB output, but is unsupported based off the revision
  info.
In order for these changes to also be implemented, a few other changes
to the interface need to be made.
Given we now properly handle everything about ListAudioDeviceName(), we
no longer need to describe it as a stubbed function. 
							
						 
						
							2019-07-19 07:55:27 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								cb8212d8b5 
								
							 
						 
						
							
							
								
								service/audren_u: Move revision testing code out of AudRenU  
							
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							The revision querying facilities are used by more than just audren. e.g.
audio devices can use this to test whether or not USB audio output is
supported.
This will be used within the following change. 
							
						 
						
							2019-07-19 07:55:23 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								b8c8916ab8 
								
							 
						 
						
							
							
								
								service/audio: Remove global system accessors  
							
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							Trims out the lingering reliance on global state out of the audio code. 
							
						 
						
							2019-07-19 07:29:36 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								b5db7b0100 
								
							 
						 
						
							
							
								
								service/audren_u: Remove unnecessary return value from GetActiveAudioDeviceName()  
							
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							This service function only ever returns a result and nothing more. 
							
						 
						
							2019-07-19 06:57:31 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								9532e5e262 
								
							 
						 
						
							
							
								
								service/audren_u: Report proper device names  
							
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							AudioDevice and AudioInterface aren't valid device names on the Switch.
We should also be returning consistent names in
GetActiveAudioDeviceName().
While we're at it, we can also handle proper name output in
ListAudioDeviceName, by returning all the available devices on the
Switch. 
							
						 
						
							2019-07-19 06:57:30 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								2f1921b8f4 
								
							 
						 
						
							
							
								
								video_core/control_flow: Provide operator!= for types with operator==  
							
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							Provides operational symmetry for the respective structures. 
							
						 
						
							2019-07-18 21:03:31 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								e792178598 
								
							 
						 
						
							
							
								
								video_core/control_flow: Prevent sign conversion in TryGetBlock()  
							
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							The return value is a u32, not an s32, so this would result in an
implicit signedness conversion. 
							
						 
						
							2019-07-18 21:03:31 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								c3dd5c7667 
								
							 
						 
						
							
							
								
								video_core/control_flow: Remove unnecessary BlockStack copy constructor  
							
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							This is the default behavior of the copy constructor, so it doesn't need
to be specified.
While we're at it we can make the other non-default constructor
explicit. 
							
						 
						
							2019-07-18 21:03:30 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								095259a135 
								
							 
						 
						
							
							
								
								video_core/control_flow: Use std::move where applicable  
							
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							Results in less work being done where avoidable. 
							
						 
						
							2019-07-18 21:03:30 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								0d287d3551 
								
							 
						 
						
							
							
								
								video_core/control_flow: Use the prefix variant of operator++ for iterators  
							
							... 
							
							
							
							Same thing, but potentially allows a standard library implementation to
pick a more efficient codepath. 
							
						 
						
							2019-07-18 21:03:30 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								da307b1c61 
								
							 
						 
						
							
							
								
								video_core/control_flow: Use empty() member function for checking emptiness  
							
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							It's what it's there for. 
							
						 
						
							2019-07-18 21:03:30 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								f6250ef163 
								
							 
						 
						
							
							
								
								video_core: Resolve -Wreorder warnings  
							
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							Ensures that the constructor members are always initialized in the order
that they're declared in. 
							
						 
						
							2019-07-18 21:03:30 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								fcc59b55f7 
								
							 
						 
						
							
							
								
								video_core/control_flow: Make program_size for ScanFlow() a std::size_t  
							
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							Prevents a truncation warning from occurring with MSVC. Also the
internal data structures already treat it as a size_t, so this is just a
discrepancy in the interface. 
							
						 
						
							2019-07-18 21:03:29 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								1bad7650ec 
								
							 
						 
						
							
							
								
								video_core/control_flow: Place all internally linked types/functions within an anonymous namespace  
							
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							Previously, quite a few functions were being linked with external
linkage. 
							
						 
						
							2019-07-18 21:03:29 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								78f54de493 
								
							 
						 
						
							
							
								
								video_core/shader/decode: Prevent sign-conversion warnings  
							
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							Makes it explicit that the conversions here are intentional. 
							
						 
						
							2019-07-18 21:03:29 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a0571bcccd 
								
							 
						 
						
							
							
								
								Merge pull request  #2687  from lioncash/tls-process  
							
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							kernel/process: Allocate the process' TLS region during initialization 
							
						 
						
							2019-07-18 13:53:04 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								e49fae981f 
								
							 
						 
						
							
							
								
								Merge pull request  #2738  from lioncash/shader-ir  
							
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							shader-ir: Minor cleanup-related changes 
							
						 
						
							2019-07-18 13:52:01 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								3e0f5631c3 
								
							 
						 
						
							
							
								
								Shader_Ir: correct clang format  
							
							
							
						 
						
							2019-07-18 10:09:26 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								d6e1af6f23 
								
							 
						 
						
							
							
								
								GPU: Add missing puller methods.  
							
							... 
							
							
							
							This adds some missing puller methods. We don't assert them as these are 
nop operations for us. 
							
						 
						
							2019-07-18 08:54:42 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								62486dfb4f 
								
							 
						 
						
							
							
								
								MaxwellDMA/KeplerCopy: Downgrade DMA log message to Trace.  
							
							... 
							
							
							
							This log was just to know which games used DMA. It's no longer 
important. 
							
						 
						
							2019-07-18 08:31:38 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								57a372439d 
								
							 
						 
						
							
							
								
								Gl_Texture_Cache: Remove assert on component type in GetFormatTuple  
							
							... 
							
							
							
							Textures can have different components types in different orders. This 
assert was completely inprecise and the effectiveness of such is better 
handled by case and within the texture cache. 
							
						 
						
							2019-07-18 08:20:31 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								a13b47f080 
								
							 
						 
						
							
							
								
								Shader_Ir: Downgrade precision and rounding asserts to debug asserts.  
							
							... 
							
							
							
							This commit reduces the sevirity of asserts for FP precision and 
rounding as this are well known and have little to no consequences in 
gpu's accuracy. 
							
						 
						
							2019-07-18 08:17:19 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f63034708f 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: Rename bufferImage to imageBuffer  
							
							... 
							
							
							
							The online OpenGL documentation is wrong. The type definition is
imageBuffer. 
							
						 
						
							2019-07-18 01:16:44 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								bf4cca9510 
								
							 
						 
						
							
							
								
								gl_shader_cache: Fix newline on buffer preprocessor definitions  
							
							
							
						 
						
							2019-07-18 01:16:15 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								93a5cdecbb 
								
							 
						 
						
							
							
								
								textures: Fix texture buffer size calculation  
							
							
							
						 
						
							2019-07-18 01:07:08 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								67843df9f6 
								
							 
						 
						
							
							
								
								gl_texture_cache: Do not set texture parameters to buffers  
							
							
							
						 
						
							2019-07-18 01:06:26 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								4f332abb1a 
								
							 
						 
						
							
							
								
								gl_texture_cache: Add missing break in CreateTexture  
							
							
							
						 
						
							2019-07-18 01:04:18 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									David 
								
							 
						 
						
							
							
							
							
								
							
							
								7d38c526fe 
								
							 
						 
						
							
							
								
								Merge pull request  #2741  from FernandoS27/trace-log  
							
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							Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace. 
							
						 
						
							2019-07-18 13:58:29 +10:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								27caf7f25f 
								
							 
						 
						
							
							
								
								Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace.  
							
							... 
							
							
							
							This messages were originally set as warnning since few games used these
svcs and it was needed for debugging. This is no longer the case. 
							
						 
						
							2019-07-17 22:05:47 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fernando Sahmkow 
								
							 
						 
						
							
							
							
							
								
							
							
								c9690e912e 
								
							 
						 
						
							
							
								
								GL_State: Feedback and fixes  
							
							
							
						 
						
							2019-07-17 17:29:56 -04:00