Commit graph

403 commits

Author SHA1 Message Date
Fernando Sahmkow
134c14f089 Address feedback, add CR notice, etc 2023-05-07 23:46:12 +02:00
Fernando Sahmkow
62295b5069 Settings: add option to enable / disable reactive flushing 2023-05-07 23:46:12 +02:00
Fernando Sahmkow
f1aa574448 Texture cache: sync the first flush. 2023-05-07 23:46:12 +02:00
Fernando Sahmkow
6bc60f78d9 GPU: Add Reactive flushing 2023-05-07 23:46:12 +02:00
liamwhite
28ed548196 Merge pull request #10081 from Kelebek1/copy_overlap_tick
Sort overlap_ids by modification tick before copy
2023-05-07 14:09:10 -04:00
Kelebek1
d43a18a6ef Log object names with debug renderer, add a GPU address to ImageViews 2023-05-06 04:48:32 +01:00
Fernando Sahmkow
94ecd260e3 GPU: implement missing ASTC 2023-05-03 11:33:28 -04:00
Liam
2438a0b087 video_core: fix build on Apple Clang 2023-05-02 18:05:30 -04:00
Fernando Sahmkow
f5d2ae4c5e Texture Cache: Release stagging buffers on tick frame 2023-04-29 15:31:38 +02:00
Fernando Sahmkow
cf34f7c745 Address Feedback & Clang Format 2023-04-29 00:18:21 +02:00
Fernando Sahmkow
b22e1a2bce Accelerate DMA: Use texture cache async downloads to perform the copies
to host.

WIP
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
e2bfd9e8c4 TextureCache: refactor DMA downloads to allow multiple buffers. 2023-04-29 00:18:21 +02:00
Kelebek1
477cbd067e Sort overlap_ids by modification tick before copy 2023-04-22 14:02:10 +01:00
liamwhite
84efa203a7 Merge pull request #10008 from vonchenplus/texture_cache
video_core: update imageinfo implement
2023-04-11 11:59:18 -04:00
liamwhite
fa846222da Merge pull request #10004 from Kelebek1/cubemap
[texture_cache] Only upload GPU-modified overlaps
2023-04-03 13:05:52 -04:00
Feng Chen
c7675caf71 video_core: Keep the definition of DimensionControl consistent with nvidia open doc 2023-03-31 12:33:07 +08:00
Max Dunbar
8b5becf71b Fixes 'Continous' typo 2023-03-29 19:26:12 -07:00
Kelebek1
de4fc71536 Only upload GPU-modified overlaps 2023-03-28 11:07:39 +01:00
Ross Schlaikjer
ee8f63ac65 Pass GPU page table by reference 2023-03-25 00:25:02 -04:00
liamwhite
fc39bb0ef9 Merge pull request #9933 from vonchenplus/texture_format
video_core: Update texture format
2023-03-14 11:35:37 -04:00
FengChen
0f336df1ea video_core: Better defined ImageInfo parameters 2023-03-14 22:36:34 +08:00
Liam
5be8a74b0c general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
Feng Chen
63a0d2661c video_core: Update texture format 2023-03-10 21:48:50 +08:00
ameerj
e901a7f029 Refactor AccelerateDMA code 2023-03-06 22:57:45 -05:00
Fernando Sahmkow
82f37192ec Engines: Implement Accelerate DMA Texture. 2023-03-05 12:18:00 +01:00
ameerj
c5386e2179 configuration: Add async ASTC decode setting 2023-02-22 18:21:09 -05:00
ameerj
08c1dc9587 texture_cache: Add async texture decoding 2023-02-22 00:26:07 -05:00
ameerj
b60e0b5360 texture_cache: OpenGL: Implement MSAA uploads and copies 2023-02-11 15:43:07 -05:00
Levi Behunin
2ff6c44168 Move to Clang Format 15
Depends on https://github.com/yuzu-emu/build-environments/pull/69

clang-15 primary run
2023-01-29 17:49:42 -07:00
ameerj
ee53f833e7 texture_cache: Adjust image view sizes by MSAA samples 2023-01-28 00:15:29 -05:00
Feng Chen
3b5e1a24bc video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
Fernando Sahmkow
62fc8bfe16 Texture Cache: Implement async texture downloads. 2023-01-03 22:52:15 -05:00
Fernando Sahmkow
3ea10762d2 RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
ameerj
d45c01bd13 texture_cache: Use Common::ScratchBuffer for swizzle buffers 2022-12-25 15:47:41 -05:00
ameerj
51eb1f4aab texture_cache: Use pre-allocated buffer for texture downloads 2022-12-25 15:38:36 -05:00
ameerj
204e35087f texture_cache: Use pre-allocated buffer for texture uploads 2022-12-25 15:38:36 -05:00
liamwhite
e20c5a0b7f Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Fernando Sahmkow
a87ff9181b GPU: Implement additional render target formats. 2022-11-24 20:35:44 +01:00
Fernando Sahmkow
f4291e4576 Fermi2D: Rework blit engine and add a software blitter. 2022-11-24 20:35:44 +01:00
Liam
5a712bb51a general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
Feng Chen
bcf6a7c0dd video_core: Fix SNORM texture buffer emulating error (#9001) 2022-11-04 02:39:42 -04:00
Morph
c6c56d3e9c general: Resolve -Wunused-lambda-capture and C5233 2022-10-22 15:02:04 -04:00
Morph
d481ac5a0c format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINT
This format is similar to Z32_FLOAT_X24S8_UINT, which is implemented with D32_FLOAT_S8_UINT.

Used in Persona 5 Royal
2022-10-21 01:54:57 -04:00
Morph
14a89390d2 video_core: Fix spelling of "synchronize" 2022-10-16 00:50:53 -04:00
Kelebek1
37845e1228 Update 3D regs 2022-10-07 14:13:45 +01:00
Morph
5ee9e5e84b general: Format licenses as per SPDX guidelines 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
5fe5e1913e Vulkan Texture Cache: Limit render area to the max width/height of the targets. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
707926765b ImageBase: Basic fixes. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
602cb1e42f VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
bunnei
616e83dd94 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00