Commit graph

1732 commits

Author SHA1 Message Date
Fernando Sahmkow
10e30eb735 texture_cache: Query MemoryManager from the system 2019-06-25 17:26:00 -04:00
ReinUsesLisp
bfd43e2ce9 gl_texture_cache: Explicitly add indirect include 2019-06-24 02:13:55 -03:00
ReinUsesLisp
b57ce711bb renderer_opengl/utils: Remove unused includes and unused forward declaration 2019-06-24 02:03:37 -03:00
ReinUsesLisp
1f6a1240e0 gl_texture_cache: Address some feedback 2019-06-24 02:01:44 -03:00
ReinUsesLisp
5c56ded8a5 gl_shader_disk_cache: Address feedback 2019-06-24 01:59:32 -03:00
ReinUsesLisp
01142f4176 gl_shader_decompiler: Address feedback 2019-06-24 01:56:38 -03:00
Fernando Sahmkow
b62d22a77d texture_cache: Style and Corrections 2019-06-20 21:24:47 -04:00
Fernando Sahmkow
cd09242f40 shader_cache: Correct versioning and size calculation. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
12fdf117a5 texture_cache: Implement texception detection and texture barriers. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
4231d3ef8a gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
3b011be41f gl_texture_cache: Correct Image Blit 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
9abe6fcdfa texture_cache: Use siblings textures on Rebuild and fix possible error on blitting 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
caeaf6bb04 texture_cache: Remove old rasterizer cache 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
72f80de0fe texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability. 2019-06-20 21:38:34 -03:00
Fernando Sahmkow
e128d056dc texture_cache: Optimize GetSurface and use references on functions that don't change a surface. 2019-06-20 21:38:33 -03:00
Fernando Sahmkow
de6e9eb29a texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies 2019-06-20 21:38:33 -03:00
Fernando Sahmkow
12649d1daf texture_cache uncompress-compress is untopological.
This makes conflicts between non compress and compress textures to be 
auto recycled. It also limits the amount of mipmaps a texture can have 
if it goes above it's limit.
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
76b68c74a7 Fix rebase errors 2019-06-20 21:38:33 -03:00
Fernando Sahmkow
bc8f3d4964 texture_cache: Fermi2D reform and implement View Mirage
This also does some fixes on compressed textures reinterpret and on the
Fermi2D engine in general.
2019-06-20 21:38:33 -03:00
ReinUsesLisp
fba886bd2b gl_shader_decompiler: Implement image binding settings 2019-06-20 21:38:33 -03:00
ReinUsesLisp
224e4e174d shader: Decode SUST and implement backing image functionality 2019-06-20 21:38:33 -03:00
ReinUsesLisp
f6828170f3 gl_rasterizer: Track texture buffer usage 2019-06-20 21:38:33 -03:00
ReinUsesLisp
5c7c87cc03 video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
ReinUsesLisp
8a592f8cd8 gl_rasterizer_cache: Use texture buffers to emulate texture buffers 2019-06-20 21:36:12 -03:00
ReinUsesLisp
91b16d383a maxwell_3d: Partially implement texture buffers as 1D textures 2019-06-20 21:36:12 -03:00
ReinUsesLisp
8f28295b4d gl_shader_decompiler: Allow 1D textures to be texture buffers 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
cce4f7cd76 texture_cache: Implement Guard mechanism 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
53e9e3966a texture_cache: General Fixes
Fixed ASTC mipmaps loading
Fixed alignment on openGL upload/download
Fixed Block Height Calculation
Removed unalign_height
2019-06-20 21:36:12 -03:00
ReinUsesLisp
32e588df63 gl_framebuffer_cache: Use a hashed struct to cache framebuffers 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
4298dc8290 texture_cache return invalid buffer on deactivated color_mask 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
b4aed46661 gl_texture_cache: Make main views be proxy textures instead of a full view. 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
eaa5069c7f Remove Framebuffer reconfiguration and restrict rendertarget protection 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
20e97604f1 Reduce amount of size calculations. 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
73538e80a6 texture_cache: Correct premature texceptions
Due to our current infrastructure, it is possible for a mipmap to be set 
on as a render target before a texception of that mipmap's superset be 
set afterwards. This is problematic as we rely on texture views to set 
up texceptions and protecting render targets targets for 3D texture 
rendering.

One simple solution is to configure framebuffers after texture setup but 
this brings other problems. This solution, forces a reconfiguration of 
the framebuffers after such event happens.
2019-06-20 21:36:12 -03:00
Fernando Sahmkow
ab7fd4a084 texture_cache: Implement guest flushing 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
6b7e019bc6 Texture Cache: Implement Blitting and Fermi Copies 2019-06-20 21:36:12 -03:00
ReinUsesLisp
90066da53f surface_view: Add constructor for ViewParams 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
40325b2fd5 Correct Mipmaps View method in Texture Cache 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
27e8636b3e Change texture_cache chaching from GPUAddr to CacheAddr
This also reverses the changes to make invalidation and flushing through
the GPU address.
2019-06-20 21:36:12 -03:00
Fernando Sahmkow
7b8ddfb612 Implement Texture Cache V2 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
e341b78038 Add OGLTextureView 2019-06-20 21:36:12 -03:00
Fernando Sahmkow
e8ac8ab2f5 Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr 2019-06-20 21:36:11 -03:00
ReinUsesLisp
05f039e9fb texture_cache: Remove execution context copies from the texture cache
This is done to simplify the OpenGL implementation, it is needed for
Vulkan.
2019-06-20 21:36:11 -03:00
ReinUsesLisp
dfe6cbac91 gl_texture_cache: Implement fermi copies 2019-06-20 21:36:11 -03:00
ReinUsesLisp
57cfa6b47a texture_cache: Split texture cache into different files 2019-06-20 21:36:11 -03:00
ReinUsesLisp
4b3338b9d9 texture_cache: Move staging buffer into a generic implementation 2019-06-20 21:36:11 -03:00
ReinUsesLisp
b7df49efba texture_cache: Flush 3D textures in the order they are drawn 2019-06-20 21:36:11 -03:00
ReinUsesLisp
1b91e86f65 gl_texture_cache: Minor changes 2019-06-20 21:36:11 -03:00
ReinUsesLisp
b91d2263d4 gl_texture_cache: Add copy from multiple overlaps into a single surface 2019-06-20 21:36:11 -03:00
ReinUsesLisp
4543864bae gl_texture_cache: Attach surface textures instead of views 2019-06-20 21:36:11 -03:00