bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								0e48729a3a 
								
							 
						 
						
							
							
								
								pica_types: Fix typo in docstring.  
							
							
							
						 
						
							2016-02-05 17:20:22 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								cc283bfedd 
								
							 
						 
						
							
							
								
								pica_types: Replace float24/20/16 with a template class.  
							
							
							
						 
						
							2016-02-05 17:20:22 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								27523be7a4 
								
							 
						 
						
							
							
								
								command_processor: Add an assertion to ensure LUTs are not written past their boundaries.  
							
							
							
						 
						
							2016-02-05 17:20:20 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								fb6e05281c 
								
							 
						 
						
							
							
								
								gl_rasterizer: Remove unnecessary casts.  
							
							
							
						 
						
							2016-02-05 17:20:19 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a30c609b75 
								
							 
						 
						
							
							
								
								gl_rasterizer: Fix PicaShaderConfig on GCC.  
							
							
							
						 
						
							2016-02-05 17:20:19 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4e22e5544a 
								
							 
						 
						
							
							
								
								gl_rasterizer: Initial implementation of bump mapping.  
							
							
							
						 
						
							2016-02-05 17:20:19 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								da4f531a59 
								
							 
						 
						
							
							
								
								gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).  
							
							
							
						 
						
							2016-02-05 17:20:17 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								ff25eb8cc9 
								
							 
						 
						
							
							
								
								gl_shader_gen: Implement lighting red, green, and blue reflection.  
							
							
							
						 
						
							2016-02-05 17:20:16 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4f0fc85f84 
								
							 
						 
						
							
							
								
								gl_shader_gen: View should be normalized.  
							
							
							
						 
						
							2016-02-05 17:20:15 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d376a783ea 
								
							 
						 
						
							
							
								
								gl_shader_gen: Implement fragment lighting fresnel effect.  
							
							
							
						 
						
							2016-02-05 17:20:13 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b07c7c26c6 
								
							 
						 
						
							
							
								
								gl_shader_gen: Implement fragment lighting specular 1 component.  
							
							
							
						 
						
							2016-02-05 17:19:16 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f878148e30 
								
							 
						 
						
							
							
								
								gl_shader_gen: Add support for D0 LUT scaling.  
							
							
							
						 
						
							2016-02-05 17:18:36 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								481017a334 
								
							 
						 
						
							
							
								
								gl_shader_gen: Refactor lighting config to match Pica register naming.  
							
							... 
							
							
							
							- Also implement D0 LUT enable. 
							
						 
						
							2016-02-05 17:17:35 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								1bb0aa6c01 
								
							 
						 
						
							
							
								
								pica: Cleanup and add some comments to lighting registers.  
							
							
							
						 
						
							2016-02-05 17:17:34 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								2658c7f266 
								
							 
						 
						
							
							
								
								gl_rasterizer: Minor naming refactor on Pica register naming.  
							
							
							
						 
						
							2016-02-05 17:17:33 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f7510ba8f0 
								
							 
						 
						
							
							
								
								gl_shader_gen: Reorganize and cleanup lighting code.  
							
							... 
							
							
							
							- No functional difference. 
							
						 
						
							2016-02-05 17:17:33 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								9cd5c49ee5 
								
							 
						 
						
							
							
								
								gl_shader_gen: Fix directional lights.  
							
							
							
						 
						
							2016-02-05 17:17:32 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								aabc988463 
								
							 
						 
						
							
							
								
								gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light.  
							
							
							
						 
						
							2016-02-05 17:17:32 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								14877aa76f 
								
							 
						 
						
							
							
								
								gl_shader_gen: View vector needs to be normalized when computing half angle vector.  
							
							
							
						 
						
							2016-02-05 17:17:31 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								bb3014fb28 
								
							 
						 
						
							
							
								
								renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.  
							
							... 
							
							
							
							- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs. 
							
						 
						
							2016-02-05 17:17:31 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								81511f08fa 
								
							 
						 
						
							
							
								
								renderer_opengl: Initial implementation of basic specular lighting.  
							
							
							
						 
						
							2016-02-05 17:17:30 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								49cd958486 
								
							 
						 
						
							
							
								
								renderer_opengl: Implement HW fragment lighting distance attenuation.  
							
							
							
						 
						
							2016-02-05 17:17:30 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								11fba4e8d0 
								
							 
						 
						
							
							
								
								renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.  
							
							
							
						 
						
							2016-02-05 17:17:29 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								07b07a2f24 
								
							 
						 
						
							
							
								
								renderer_opengl: Implement diffuse component of HW fragment lighting.  
							
							
							
						 
						
							2016-02-05 17:17:29 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3c3e328340 
								
							 
						 
						
							
							
								
								pica: Implement decoding of basic fragment lighting components.  
							
							... 
							
							
							
							- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output 
							
						 
						
							2016-02-05 17:17:28 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8a9194f06e 
								
							 
						 
						
							
							
								
								pica: Implement fragment lighting LUTs.  
							
							
							
						 
						
							2016-02-05 17:17:27 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								fe094ec9a0 
								
							 
						 
						
							
							
								
								pica: Add decodings for distance attenuation and LUT registers.  
							
							
							
						 
						
							2016-02-05 17:17:26 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d5edd881d3 
								
							 
						 
						
							
							
								
								pica: Add pica_types module and move float24 definition.  
							
							
							
						 
						
							2016-02-05 17:17:26 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								20336f286a 
								
							 
						 
						
							
							
								
								Merge pull request  #1391  from tfarley/hw-fb-sync-fix  
							
							... 
							
							
							
							hwrasterizer: Use proper cached framebuffer addr/size 
							
						 
						
							2016-02-05 17:03:58 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								03673665db 
								
							 
						 
						
							
							
								
								Merge pull request  #1392  from lioncash/move  
							
							... 
							
							
							
							backend: defaulted move constructor/assignment 
							
						 
						
							2016-02-04 20:39:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								e9114a6976 
								
							 
						 
						
							
							
								
								backend: defaulted move constructor/assignment  
							
							
							
						 
						
							2016-02-04 22:39:33 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								958e67ab53 
								
							 
						 
						
							
							
								
								hwrasterizer: Use proper cached fb addr/size  
							
							
							
						 
						
							2016-02-03 15:52:34 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								11f8d32e41 
								
							 
						 
						
							
							
								
								Merge pull request  #1387  from lioncash/func  
							
							... 
							
							
							
							services: minor changes 
							
						 
						
							2016-02-03 12:14:48 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mathew Maidment 
								
							 
						 
						
							
							
							
							
								
							
							
								ce5ae35dd5 
								
							 
						 
						
							
							
								
								Merge pull request  #1388  from yuriks/spammy-opengl-debug  
							
							... 
							
							
							
							OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level 
							
						 
						
							2016-02-03 01:57:22 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								e82e3f64fd 
								
							 
						 
						
							
							
								
								OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level  
							
							... 
							
							
							
							The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless. 
							
						 
						
							2016-02-02 22:44:13 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								c731d31b7c 
								
							 
						 
						
							
							
								
								services: Get rid of unnecessary includes  
							
							
							
						 
						
							2016-02-02 01:40:23 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								9bcfc35ba0 
								
							 
						 
						
							
							
								
								services: Update function tables  
							
							
							
						 
						
							2016-02-01 21:49:44 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								7a6eac7fa4 
								
							 
						 
						
							
							
								
								Merge pull request  #1377  from MerryMage/mmio  
							
							... 
							
							
							
							Memory: Implemented MMIO 
							
						 
						
							2016-01-30 19:03:33 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								e614492dca 
								
							 
						 
						
							
							
								
								Memory: Implement MMIO  
							
							
							
						 
						
							2016-01-30 18:41:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								fa220e2d4b 
								
							 
						 
						
							
							
								
								Merge pull request  #1379  from lioncash/color  
							
							... 
							
							
							
							color: Make trivial helpers constexpr 
							
						 
						
							2016-01-28 15:22:57 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								15d0530902 
								
							 
						 
						
							
							
								
								color: Make trivial helpers constexpr  
							
							
							
						 
						
							2016-01-27 22:14:17 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								9259a8baa5 
								
							 
						 
						
							
							
								
								Merge pull request  #1367  from yuriks/jit-jmp  
							
							... 
							
							
							
							Shader JIT: Fix off-by-one error when compiling JMPs 
							
						 
						
							2016-01-27 09:19:28 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								70832a600e 
								
							 
						 
						
							
							
								
								Merge pull request  #1369  from yuriks/jmpu-inverted  
							
							... 
							
							
							
							Shader: Implement "invert condition" feature of IFU instruction 
							
						 
						
							2016-01-26 09:58:16 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								63bd25553b 
								
							 
						 
						
							
							
								
								Merge pull request  #1370  from yuriks/gpureg-names  
							
							... 
							
							
							
							Debugger: Use 3dbrew names for GPU registers 
							
						 
						
							2016-01-25 13:37:12 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								bd34d04c6b 
								
							 
						 
						
							
							
								
								Merge pull request  #1373  from lioncash/cast  
							
							... 
							
							
							
							elf: Don't cast away const 
							
						 
						
							2016-01-25 00:41:32 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								f290c57dee 
								
							 
						 
						
							
							
								
								elf: Don't cast away const  
							
							
							
						 
						
							2016-01-25 02:36:57 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								c45fd2c986 
								
							 
						 
						
							
							
								
								Merge pull request  #1372  from lioncash/tie  
							
							... 
							
							
							
							key_map: Use std::tie for comparisons 
							
						 
						
							2016-01-24 22:38:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								fa95cad2f9 
								
							 
						 
						
							
							
								
								key_map: Use std::tie for comparisons  
							
							
							
						 
						
							2016-01-25 01:19:21 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								811a0c5d25 
								
							 
						 
						
							
							
								
								Merge pull request  #1371  from lioncash/return  
							
							... 
							
							
							
							archive_backend: Remove unnecessary const from return types 
							
						 
						
							2016-01-24 21:55:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								4a87f38e9c 
								
							 
						 
						
							
							
								
								archive_backend: Remove unnecessary const from return types  
							
							... 
							
							
							
							This doesn't return by reference so const isn't really necessary 
							
						 
						
							2016-01-25 00:14:53 -05:00