Commit graph

128 commits

Author SHA1 Message Date
Alexandre Bouvier
8cb4e6b641 tests: add missing header
<cstring> is needed for std::memcpy
2022-12-26 04:26:31 +00:00
ameerj
4d5adfb3c9 scratch_buffer: Explicitly defing resize and resize_destructive functions
resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00
ameerj
37ac7d7841 tests: Add ScratchBuffer tests 2022-12-19 18:08:04 -05:00
ameerj
fb155dbffc CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
ameerj
bbf3e7f313 CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00
Alexandre Bouvier
8dbd9adb4a tests: fix for -Wall
Fix #9123
2022-10-25 15:20:23 +00:00
bunnei
a35c884097 core: Partially persist emulation state across game boots. 2022-10-18 19:13:35 -07:00
Kyle Kienapfel
ea00332a67 code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable

Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`

PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix

Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive

Core::Memory   12 bits (4096)
QueryCacheBase 12 bits
ShaderCache    14 bits (16384)
TextureCache   20 bits (1048576, or 1MB)

Fixes #8779
2022-08-19 16:08:40 -07:00
Maide
68dcd946b7 Revert Coretiming PRs 8531 and 7454 (#8591) 2022-07-27 19:47:06 -04:00
Andrea Pappacoda
6a2efdda2f chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb103829
2022-07-27 12:53:49 +02:00
FearlessTobi
60008b680e yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
Kelebek1
03de5e053d Rework CoreTiming 2022-07-10 06:59:40 +01:00
Liam
e551960935 common/fiber: make fibers easier to use 2022-07-02 12:33:49 -04:00
Fernando Sahmkow
d3becee4c0 Core: Fix tests. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow
ca686b6d07 Core: Reimplement Core Timing. 2022-06-28 01:10:50 +02:00
Andrea Pappacoda
b2eb103829 chore: add missing SPDX tags
Follow-up to 2b87305d31
2022-04-28 18:24:11 +02:00
Morph
2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Alexandre Bouvier
4b791bcad7 cmake: make tests optional 2022-01-12 00:36:20 +01:00
vperus
bd95c199bc [input_common] Add completion test for CalibrationConfigurationJob 2021-11-29 16:33:12 +02:00
yzct12345
aee8cc20ea logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
lat9nq
a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.

Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler

shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth

thread_worker: Include condition_variable

Don't use list initializers in control flow

Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22 21:51:26 -04:00
Fernando Sahmkow
1be1828db1 Buffer Cache: Address Feedback. 2021-07-10 21:34:55 +02:00
Fernando Sahmkow
776da59abc Buffer Cache: Fix High Downloads and don't predownload on Extreme. 2021-07-09 22:20:36 +02:00
ReinUsesLisp
3a0e4487ba common: Add unique function 2021-07-08 19:03:19 -03:00
Wunkolo
722f9c3cb5 common: Replace common_sizes into user-literals
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.

To keep the global namespace clean, users will have to use:

```
using namespace Common::Literals;
```

to access these literals.
2021-06-24 09:27:40 -07:00
ReinUsesLisp
ba034a5724 tests: Add tests for host memory 2021-06-11 17:27:06 +02:00
Morph
e8f1d7145e common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
* common: fs: fs_types: Create filesystem types

Contains various filesystem types used by the Common::FS library

* common: fs: fs_util: Add std::string to std::u8string conversion utility

* common: fs: path_util: Add utlity functions for paths

Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library

* common: fs: file: Rewrite the IOFile implementation

* common: fs: Reimplement Common::FS library using std::filesystem

* common: fs: fs_paths: Add fs_paths to replace common_paths

* common: fs: path_util: Add the rest of the path functions

* common: Remove the previous Common::FS implementation

* general: Remove unused fs includes

* string_util: Remove unused function and include

* nvidia_flags: Migrate to the new Common::FS library

* settings: Migrate to the new Common::FS library

* logging: backend: Migrate to the new Common::FS library

* core: Migrate to the new Common::FS library

* perf_stats: Migrate to the new Common::FS library

* reporter: Migrate to the new Common::FS library

* telemetry_session: Migrate to the new Common::FS library

* key_manager: Migrate to the new Common::FS library

* bis_factory: Migrate to the new Common::FS library

* registered_cache: Migrate to the new Common::FS library

* xts_archive: Migrate to the new Common::FS library

* service: acc: Migrate to the new Common::FS library

* applets/profile: Migrate to the new Common::FS library

* applets/web: Migrate to the new Common::FS library

* service: filesystem: Migrate to the new Common::FS library

* loader: Migrate to the new Common::FS library

* gl_shader_disk_cache: Migrate to the new Common::FS library

* nsight_aftermath_tracker: Migrate to the new Common::FS library

* vulkan_library: Migrate to the new Common::FS library

* configure_debug: Migrate to the new Common::FS library

* game_list_worker: Migrate to the new Common::FS library

* config: Migrate to the new Common::FS library

* configure_filesystem: Migrate to the new Common::FS library

* configure_per_game_addons: Migrate to the new Common::FS library

* configure_profile_manager: Migrate to the new Common::FS library

* configure_ui: Migrate to the new Common::FS library

* input_profiles: Migrate to the new Common::FS library

* yuzu_cmd: config: Migrate to the new Common::FS library

* yuzu_cmd: Migrate to the new Common::FS library

* vfs_real: Migrate to the new Common::FS library

* vfs: Migrate to the new Common::FS library

* vfs_libzip: Migrate to the new Common::FS library

* service: bcat: Migrate to the new Common::FS library

* yuzu: main: Migrate to the new Common::FS library

* vfs_real: Delete the contents of an existing file in CreateFile

Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.

* input_profiles: Don't iterate the input profile dir if it does not exist

Silences an error produced in the log if the directory does not exist.

* game_list_worker: Skip parsing file if the returned VfsFile is nullptr

Prevents crashes in GetLoader when the virtual file is nullptr

* common: fs: Validate paths for path length

* service: filesystem: Open the mod load directory as read only
2021-05-25 19:32:56 -04:00
bunnei
e4b692bd16 common: Fiber: use a reference for YieldTo.
- Fixes another small leak.
2021-03-07 13:46:53 -08:00
bunnei
845a217d5e Revert "core: Switch to unique_ptr for usage of Common::Fiber." 2021-03-05 17:08:17 -08:00
bunnei
bd30da2afc Merge pull request #6006 from bunnei/fiber-unique-ptr
core: Switch to unique_ptr for usage of Common::Fiber.
2021-03-04 23:59:06 -08:00
comex
4258b4985a [network] Error handling reform
`network.cpp` has several error paths which either:
- report "Unhandled host socket error=n" and return `SUCCESS`, or
- switch on a few possible errors, log them, and translate them to
  Errno; the same switch statement is copied and pasted in multiple
  places in the code

Convert these paths to use a helper function `GetAndLogLastError`, which
is roughly the equivalent of one of the switch statements, but:
- handling more cases (both ones that were already in `Errno`, and a few
  more I added), and
- using OS functions to convert the error to a string when logging, so
  it'll describe the error even if it's not one of the ones in the
  switch statement.
  - To handle this, refactor the logic in `GetLastErrorMsg` to expose a
    new function `NativeErrorToString` which takes the error number
    explicitly as an argument.  And improve the Windows version a bit.

Also, add a test which exercises two random error paths.
2021-02-28 17:25:31 -05:00
bunnei
3322f10f84 core: Switch to unique_ptr for usage of Common::Fiber.
- With using unique_ptr instead of shared_ptr, we have more explicit ownership of the context.
- Fixes a memory leak due to circular reference of the shared pointer.
2021-02-27 11:56:04 -08:00
ReinUsesLisp
a02cc7e039 common/cityhash: Use common types
Allow sharing return types with the rest of the code base. For example,
we use 'u128 = std::array<u64, 2>', meanwhile Google's code uses
'uint128 = std::pair<u64, u64>'.

While we are at it, use size_t instead of std::size_t.
2021-02-18 00:45:17 -03:00
ReinUsesLisp
58ed3fa9f5 tests: Add tests for CityHash 2021-02-18 00:44:57 -03:00
ReinUsesLisp
3dac956230 tests/buffer_base: Add cached CPU writes tests
Ensure the behavior of the previous commit in tests.
2021-02-13 02:15:29 -03:00
MerryMage
46ea7034cc ring_buffer: Remove granularity template argument
Non-obvious bug in RingBuffer::Push(std::vector<T>&) when granularity != 1

Just remove it altogether because we do not have a use for granularity != 1
2021-02-06 19:16:00 +00:00
Rodrigo Locatti
2fccc35fa8 Merge pull request #5262 from ReinUsesLisp/buffer-base
buffer_cache/buffer_base: Add a range tracking buffer container and tests
2021-01-16 19:48:26 -03:00
Lioncash
d5bff783bd common/bit_util: Replace CLZ/CTZ operations with standardized ones
Makes for less code that we need to maintain.
2021-01-15 02:15:32 -05:00
ReinUsesLisp
e482ac4786 tests: Add unit tests for the GPU range tracking buffer container
Due to how error prone the container design is, this commit adds unit
tests for it.

Some tests taken from here are based on bugs from using this buffer
container in games, so if we ever break it in the future in a way that
might harm games, the tests should fail.
2021-01-13 04:31:40 -03:00
ReinUsesLisp
148a3c173a tests/ring_buffer: Silence signed/unsigned mismatch warnings 2021-01-08 23:14:38 -03:00
Morph
23413c0d44 general: Fix various spelling errors 2021-01-02 10:23:41 -05:00
MerryMage
e3490b55c1 memory: Remove MemoryHook 2021-01-01 11:34:38 +00:00
bunnei
4f16c961c9 hle: kernel: Separate KScheduler from GlobalSchedulerContext class. 2020-12-06 00:03:24 -08:00
comex
f2a06c61d6 tests: Fix warning about comparison between signed and unsigned 2020-11-27 17:41:20 -05:00
ReinUsesLisp
08ad5c4e42 tests: Fix data race in fibers test
Previous to this commit, the tests were using operator[] from
unordered_map to query elements but this silently inserts empty elements
when they don't exist. If all threads were executed without concurrency,
this wouldn't be an issue, but the same unordered_map could be written
from two threads at the same time. This is a data race and makes some
previously inserted elements invisible for a short period of time,
causing them to insert and return an empty element. This default
constructed element (a zero) was used to index an array of fibers that
asserted when one of them was nullptr, shutting the test session off.

To address this issue, lock on thread id reads and writes. This could be
a shared mutex to allow concurrent reads, but the definition of
std::this_thread::get_id is fuzzy when using non-standard techniques
like fibers. I opted to use a standard mutex.

While we are at it, fix the included headers.
2020-10-28 01:41:24 -03:00
Lioncash
2745697bcc tests/core_timing: Remove pragma optimize(off)
I made a review comment about this in the PR that this was introduced
in (#3955, commit 4df46e0525), but it
seems to have been missed.

We shouldn't be using this pragma here because it's MSVC specific. This
causes warnings on other compilers.

The test it's surrounding is *extremely* dubious, but for the sake of
silencing warnings on other compilers, we can mark "placebo" as volatile
and be on with it.
2020-08-03 11:12:55 -04:00
Lioncash
7decda6bc2 core_timing: Make use of uintptr_t to represent user_data
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-27 21:21:01 -04:00
Lioncash
56054fe86d core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash
9e113a2b67 core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
Fernando Sahmkow
94a51e6b21 Core/Common: Address Feedback. 2020-06-27 18:20:06 -04:00