ReinUsesLisp
a2fe90fa60
spirv: Add lower fp16 to fp32 pass
2021-07-22 21:51:22 -04:00
ReinUsesLisp
a5f87011d3
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
ReinUsesLisp
65069df8aa
shader: Remove old shader management
2021-07-22 21:51:22 -04:00
ReinUsesLisp
2bb0069e4e
shader: Add XMAD multiplication folding optimization
2021-07-22 21:51:22 -04:00
ReinUsesLisp
973936894d
shader: Simplify ISCADD
2021-07-22 21:51:22 -04:00
ReinUsesLisp
073f346f8c
shader: Add utility to resolve identities on a value
2021-07-22 21:51:22 -04:00
ReinUsesLisp
a93521dc7e
spirv: Implement EmitIdentity
2021-07-22 21:51:22 -04:00
ReinUsesLisp
605783f828
spirv: Initial bindings support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
dc384d68ac
shader: Improve object pool
2021-07-22 21:51:22 -04:00
ReinUsesLisp
1c69500977
shader: Fix tracking
2021-07-22 21:51:22 -04:00
ReinUsesLisp
60342eb0c0
shader: Add support for forward declarations
2021-07-22 21:51:22 -04:00
ReinUsesLisp
756c643f08
shader: Support SSA loops on IR
2021-07-22 21:51:22 -04:00
ReinUsesLisp
76a3a2510f
shader: Misc fixes
2021-07-22 21:51:22 -04:00
ReinUsesLisp
c4d75e4b78
shader: Initial implementation of an AST
2021-07-22 21:51:22 -04:00
ReinUsesLisp
5ee600cf64
spirv: Initial SPIR-V support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
8e9207253c
shader: Better constant folding
2021-07-22 21:51:22 -04:00
ReinUsesLisp
0dcc0d5f8a
shader: Properly store phi on Inst
2021-07-22 21:51:21 -04:00
ReinUsesLisp
b229ffc0bc
shader: Add pools and rename files
2021-07-22 21:51:21 -04:00
ReinUsesLisp
f5b3324bca
shader: Make typed IR
2021-07-22 21:51:21 -04:00
ReinUsesLisp
855d01d02b
shader: Remove illegal character in SSA pass
2021-07-22 21:51:21 -04:00
ReinUsesLisp
37fc39de17
shader: Constant propagation and global memory to storage buffer
2021-07-22 21:51:21 -04:00
ReinUsesLisp
f5605b424f
shader: Initial instruction support
2021-07-22 21:51:21 -04:00
ReinUsesLisp
1b576ed4cb
shader: SSA and dominance
2021-07-22 21:51:21 -04:00
ReinUsesLisp
e6892e9da6
shader: Initial recompiler work
2021-07-22 21:51:21 -04:00
ameerj
0dfa52612f
thread_worker: Fix compile time error
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state is unused in the branch where with_state is false
2021-07-22 21:51:21 -04:00
bunnei
f7454fabb3
Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
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vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22 12:51:13 -04:00
Morph
4b29df2ff2
Merge pull request #6693 from lat9nq/cmd-fullscreen-mode-2
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yuzu_cmd: Make use of fullscreen_mode setting
2021-07-22 00:55:01 -04:00
bunnei
18a787b357
Merge pull request #6654 from german77/custom_threshold
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input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
lat9nq
1cba6817e0
yuzu_cmd: Make use of fullscreen_mode setting
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Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately.
2021-07-21 19:48:03 -04:00
bunnei
0683896985
ci: Increase mainline build timeout.
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- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
2021-07-21 13:03:20 -07:00
san
48bd60e5c3
yuzu-cmd: Fullscreen Improvements ( #6656 )
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* emu_window_sdl2_vk: Use the generated SDL config
On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.
This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.
* emu_window_sdl2_vk: Specify the window manager if it should be supported
The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.
* sdl_impl, emu_window: Remove clang ignore
Fixed upstream by
libsdl-org/SDL@25fc40b0bd
* Enable fullscreen support for Vulkan on yuzu-cmd
Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd.
* Change fullscreen logic to attempt desktop resolution first on yuzu-cmd
Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution.
Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com>
Co-authored-by: san <san+gitkraken@smederijmerlijn.nl>
2021-07-21 11:56:42 -07:00
bunnei
b8a0a8bbac
Merge pull request #6660 from Morph1984/controller_applet_rev8
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applet_controller: Add preliminary support for version 8
2021-07-21 00:01:46 -04:00
bunnei
1bdd05134c
hle: service: kernel_helpers: Remove unnecessary pragma once.
2021-07-20 18:54:56 -07:00
bunnei
b9bb5338c0
hle: kernel: svc: Remove part of ExitProcess.
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- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20 18:54:56 -07:00
bunnei
44ad911d6f
hle: service: nvdrv: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
bunnei
1eb56afe47
hle: service: hid: npad: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
bunnei
beeed68944
hle: kernel: Track and release server sessions, and protect methods with locks.
2021-07-20 18:54:56 -07:00
bunnei
179243473b
hle: kernel: KProcess: Change process termination assert to a warning.
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- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20 18:54:56 -07:00
bunnei
81d111fd1b
hle: kernel: Ensure current running process is closed.
2021-07-20 18:54:56 -07:00
bunnei
88350871df
hle: kernel: Ensure global handle table is finalized before closing.
2021-07-20 18:54:56 -07:00
bunnei
43f2f83c30
kernel: svc: ConnectToNamedPort: Close extra reference to port.
2021-07-20 18:54:56 -07:00
bunnei
4e7c75d592
hle: service: sm: Refactor to better manage ports.
2021-07-20 18:54:55 -07:00
bunnei
66da530a81
hle: kernel: k_process: Close the handle table on shutdown.
2021-07-20 18:54:55 -07:00
bunnei
d144950f11
hle: kernel: k_process: Close main thread reference after it is inserted into handle table.
2021-07-20 18:54:55 -07:00
bunnei
2c96cc5343
hle: kernel: Ensure global handle table is initialized.
2021-07-20 18:54:55 -07:00
bunnei
b7140d7f00
hle: service: Add a helper module for managing kernel objects.
2021-07-20 18:54:55 -07:00
bunnei
a4b3202b65
hle: kernel: Provide methods for tracking dangling kernel objects.
2021-07-20 18:54:55 -07:00
bunnei
def3f59ed9
Merge pull request #6649 from german77/toggle_sdl
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input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
ReinUsesLisp
fa3ebd5752
gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA
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Avoids reading out of bounds from the stack.
2021-07-20 18:51:45 -03:00
ReinUsesLisp
9d433f0bd9
buffer_cache: Simplify clear logic
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Use existing helper functions and avoid looping when
only one buffer has to be active.
2021-07-20 18:50:51 -03:00