archshift
976a199623
Expose loader helper functions for identifying files.
2015-09-30 21:04:47 -07:00
bunnei
5fb9ab82fd
Merge pull request #1177 from linkmauve/fix-msvc-todo
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Use a constexpr function for country initialization in service/cfg
2015-09-30 11:06:47 -04:00
Lioncash
42e88c9a16
ivfc_archive: Fix a printf specifier
2015-09-30 08:19:42 -04:00
Emmanuel Gil Peyrot
918f616a46
Service/CFG: Use a constexpr function for country initialization
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This fixes a TODO left over from when we supported MSVC 2013.
2015-09-30 04:02:48 +01:00
Martin Lindhe
b36b9d6923
fix some xcode 7.0 warnings
2015-09-29 23:11:09 +02:00
bunnei
4a07e855cd
Merge pull request #1160 from lioncash/clang
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Silence some clang warnings
2015-09-21 21:29:55 -04:00
Cruel
aad98addf2
Implement 3dsx RomFS
2015-09-21 13:03:18 -04:00
Lioncash
08147474cb
general: Silence some warnings when using clang
2015-09-16 08:51:53 -04:00
Yuri Kunde Schlesner
318429ff53
Service/CFG: Add default entry for block 0x000A0001 (birthday)
2015-09-14 17:39:52 -03:00
Yuri Kunde Schlesner
6b451adbf2
Service/CFG: Correct flags in 2 default blocks
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Verified against a 9.2.0-20 config save
2015-09-14 17:39:51 -03:00
Yuri Kunde Schlesner
737572c283
Service/CFG: Add additional blocks to default save data
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These blocks are required by various games to boot.
2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
6a8deb9b91
Fix narrowing conversion warning
2015-09-14 17:39:50 -03:00
Yuri Kunde Schlesner
9a28ef260b
Service/CFG: Move several private types from the header to the cpp
2015-09-14 17:39:49 -03:00
Yuri Kunde Schlesner
8fa38e6011
Service/CFG: Clean up default block creation
2015-09-14 17:39:48 -03:00
Yuri Kunde Schlesner
222d77c31a
GSP: Implement command 0x05, used for flushing caches
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May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash
1ab765ff61
general: Replace 0 literals with nullptr where applicable
2015-09-11 23:11:01 -04:00
Lioncash
5c77b656b8
General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 14:59:49 -04:00
Yuri Kunde Schlesner
13310a9b26
Merge pull request #1130 from lioncash/block
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memory: Get rid of pointer casts
2015-09-10 18:05:24 -03:00
Lioncash
54fa043c92
General: Fix up doxygen comments
2015-09-10 11:20:21 -04:00
Yuri Kunde Schlesner
0a72f8446b
Merge pull request #1131 from lioncash/uninit
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y2r: Give local variables an initial value
2015-09-10 01:21:58 -03:00
Lioncash
9f37facda2
memory: Get rid of pointer casts
2015-09-10 00:09:55 -04:00
Lioncash
62c80d9331
disk_archive: Remove unimplemented constructor declarations
2015-09-09 23:49:03 -04:00
Lioncash
42f3cbb213
y2r: Give local variables an initial value
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Keeps compilers/static analyzers quiet.
2015-09-09 23:38:55 -04:00
archshift
358f54fa1d
DynCom: Converted all 0xE condition code checks to ConditionCode::AL
2015-09-05 22:24:42 -07:00
bunnei
1eacf4a3d2
Merge pull request #1101 from archshift/camu-service-names
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Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift
0b274a5ca5
Add cam:u service function names to its function table
2015-09-03 01:56:59 -07:00
bunnei
f4e3d89fdd
Merge pull request #1072 from yuriks/GetSystemTick-advance-time
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SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
bunnei
546ffa0046
Merge pull request #1085 from Subv/fs_stat
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Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30 11:44:39 -04:00
Yuri Kunde Schlesner
e5bcc24426
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
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Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
Subv
3334ae7b74
Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
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Closes #1067
2015-08-28 22:01:03 -05:00
Yuri Kunde Schlesner
6bef26d764
Kernel: Fix wrong linear heap base on titles using newer kernels
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Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
Yuri Kunde Schlesner
990ff3f241
Kernel: Fix assertion failure when ControlMemory is called with size=0
2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner
b9b540a222
Core: Improve APT Shared Font hack
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Should fix invalid read loops in some games
2015-08-26 21:28:58 -03:00
Lioncash
3fb10e8f62
dyncom: Simplify some comparisons in CondPassed
2015-08-26 00:10:23 -04:00
Lioncash
f8425c3dad
dyncom: Change return type of CondPassed to bool
2015-08-25 23:59:01 -04:00
Yuri Kunde Schlesner
424b0fa646
Integrate the MicroProfile profiling library
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This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
91fcf7f484
Fix broken boot introduced by last-minute change in #1025
2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner
e3936a67b7
Merge pull request #1025 from yuriks/heap-management
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Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
Yuri Kunde Schlesner
8220a201eb
Merge pull request #996 from yuriks/texture-copy
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GPU: Implement TextureCopy-mode display transfers
2015-08-18 20:52:40 -07:00
Yuri Kunde Schlesner
63a0b6de7b
Merge pull request #1033 from bbarenblat/master
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Handle `FileType::CIA` in `switch` statements
2015-08-15 22:40:29 -07:00
Yuri Kunde Schlesner
209113743f
GPU: Implement TextureCopy-mode display transfers
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Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
bunnei
e3de8e63c3
Merge pull request #1032 from lioncash/swap
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vfp: use std::swap where applicable
2015-08-16 00:20:35 -04:00
Yuri Kunde Schlesner
984bea6698
Kernel: Remove unused legacy heap MapBlock_* functions
2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner
bad440fdc9
APT: Adjust shared font hack so it works with the new linear heap code
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
00e9d19f28
Kernel: Implement svcGetProcessInfo in a basic way
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This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
e34643a3e4
Kernel: Add more infrastructure to support different memory layouts
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This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
cbc7419408
HLE: Remove empty ConfigMem and SharedPage Shutdown functions
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
6bb23baf0a
Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
168d376c67
Memory: Move address type conversion routines to memory.cpp/h
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These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
521cb56792
Process: Store kernel compatibility version during loading
2015-08-16 01:03:45 -03:00