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AudioCore: Skeleton Implementation
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
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19 changed files with 875 additions and 71 deletions
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@ -23,7 +23,15 @@ public:
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/// Signals that a DSP interrupt has occurred to userland code
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void SignalInterrupt();
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/// Signal all audio related interrupts.
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void SignalAllInterrupts();
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/**
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* Signal a specific audio related interrupt based on interrupt id and channel id.
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* @param interrupt_id The interrupt id
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* @param channel_id The channel id
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* The significance of various values of interrupt_id and channel_id is not yet known.
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*/
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void SignalInterrupt(u32 interrupt_id, u32 channel_id);
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} // namespace
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