nvnflinger/gpu: implement applet capture

This commit is contained in:
Liam 2024-01-26 16:10:21 -05:00
parent 1c32e4157c
commit ce72818075
19 changed files with 288 additions and 55 deletions

View file

@ -215,6 +215,8 @@ public:
void RequestComposite(std::vector<Tegra::FramebufferConfig>&& layers,
std::vector<Service::Nvidia::NvFence>&& fences);
std::vector<u8> GetAppletCaptureBuffer();
/// Performs any additional setup necessary in order to begin GPU emulation.
/// This can be used to launch any necessary threads and register any necessary
/// core timing events.