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core: hid: Finish linking motion from virtual controllers
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06104b04b6
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5 changed files with 57 additions and 9 deletions
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@ -29,10 +29,10 @@ struct ConsoleMotionInfo {
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MotionInput emulated{};
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};
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using ConsoleMotionDevices = std::unique_ptr<Common::Input::InputDevice>;
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using ConsoleMotionDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, 2>;
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using TouchDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, MaxTouchDevices>;
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using ConsoleMotionParams = Common::ParamPackage;
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using ConsoleMotionParams = std::array<Common::ParamPackage, 2>;
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using TouchParams = std::array<Common::ParamPackage, MaxTouchDevices>;
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using ConsoleMotionValues = ConsoleMotionInfo;
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