gpu: dependency-inject scaling/antialiasing filter state for capture layers

This commit is contained in:
Liam 2024-01-27 19:10:22 -05:00
parent ce72818075
commit ba17a8c2b8
12 changed files with 93 additions and 31 deletions

View file

@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/settings.h"
#include "video_core/present.h"
#include "video_core/renderer_opengl/gl_blit_screen.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/renderer_opengl/present/filters.h"
@ -13,9 +14,9 @@ namespace OpenGL {
BlitScreen::BlitScreen(RasterizerOpenGL& rasterizer_,
Tegra::MaxwellDeviceMemoryManager& device_memory_,
StateTracker& state_tracker_, ProgramManager& program_manager_,
Device& device_)
Device& device_, const PresentFilters& filters_)
: rasterizer(rasterizer_), device_memory(device_memory_), state_tracker(state_tracker_),
program_manager(program_manager_), device(device_) {}
program_manager(program_manager_), device(device_), filters(filters_) {}
BlitScreen::~BlitScreen() = default;
@ -56,7 +57,7 @@ void BlitScreen::DrawScreen(std::span<const Tegra::FramebufferConfig> framebuffe
glDepthRangeIndexed(0, 0.0, 0.0);
while (layers.size() < framebuffers.size()) {
layers.emplace_back(rasterizer, device_memory);
layers.emplace_back(rasterizer, device_memory, filters);
}
CreateWindowAdapt();
@ -67,11 +68,11 @@ void BlitScreen::DrawScreen(std::span<const Tegra::FramebufferConfig> framebuffe
}
void BlitScreen::CreateWindowAdapt() {
if (window_adapt && Settings::values.scaling_filter.GetValue() == current_window_adapt) {
if (window_adapt && filters.get_scaling_filter() == current_window_adapt) {
return;
}
current_window_adapt = Settings::values.scaling_filter.GetValue();
current_window_adapt = filters.get_scaling_filter();
switch (current_window_adapt) {
case Settings::ScalingFilter::NearestNeighbor:
window_adapt = MakeNearestNeighbor(device);

View file

@ -15,6 +15,8 @@ namespace Layout {
struct FramebufferLayout;
}
struct PresentFilters;
namespace Tegra {
struct FramebufferConfig;
}
@ -46,7 +48,7 @@ public:
explicit BlitScreen(RasterizerOpenGL& rasterizer,
Tegra::MaxwellDeviceMemoryManager& device_memory,
StateTracker& state_tracker, ProgramManager& program_manager,
Device& device);
Device& device, const PresentFilters& filters);
~BlitScreen();
/// Draws the emulated screens to the emulator window.
@ -61,6 +63,7 @@ private:
StateTracker& state_tracker;
ProgramManager& program_manager;
Device& device;
const PresentFilters& filters;
Settings::ScalingFilter current_window_adapt{};
std::unique_ptr<WindowAdaptPass> window_adapt;

View file

@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "video_core/framebuffer_config.h"
#include "video_core/present.h"
#include "video_core/renderer_opengl/gl_blit_screen.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/present/fsr.h"
@ -14,8 +15,9 @@
namespace OpenGL {
Layer::Layer(RasterizerOpenGL& rasterizer_, Tegra::MaxwellDeviceMemoryManager& device_memory_)
: rasterizer(rasterizer_), device_memory(device_memory_) {
Layer::Layer(RasterizerOpenGL& rasterizer_, Tegra::MaxwellDeviceMemoryManager& device_memory_,
const PresentFilters& filters_)
: rasterizer(rasterizer_), device_memory(device_memory_), filters(filters_) {
// Allocate textures for the screen
framebuffer_texture.resource.Create(GL_TEXTURE_2D);
@ -39,7 +41,7 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
auto crop = Tegra::NormalizeCrop(framebuffer, info.width, info.height);
GLuint texture = info.display_texture;
auto anti_aliasing = Settings::values.anti_aliasing.GetValue();
auto anti_aliasing = filters.get_anti_aliasing();
if (anti_aliasing != Settings::AntiAliasing::None) {
glEnablei(GL_SCISSOR_TEST, 0);
auto viewport_width = Settings::values.resolution_info.ScaleUp(framebuffer_texture.width);
@ -64,7 +66,7 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
glDisablei(GL_SCISSOR_TEST, 0);
if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
if (filters.get_scaling_filter() == Settings::ScalingFilter::Fsr) {
if (!fsr || fsr->NeedsRecreation(layout.screen)) {
fsr = std::make_unique<FSR>(layout.screen.GetWidth(), layout.screen.GetHeight());
}

View file

@ -13,6 +13,8 @@ namespace Layout {
struct FramebufferLayout;
}
struct PresentFilters;
namespace Service::android {
enum class PixelFormat : u32;
};
@ -44,7 +46,8 @@ struct ScreenRectVertex;
class Layer {
public:
explicit Layer(RasterizerOpenGL& rasterizer, Tegra::MaxwellDeviceMemoryManager& device_memory);
explicit Layer(RasterizerOpenGL& rasterizer, Tegra::MaxwellDeviceMemoryManager& device_memory,
const PresentFilters& filters);
~Layer();
GLuint ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
@ -65,6 +68,7 @@ private:
private:
RasterizerOpenGL& rasterizer;
Tegra::MaxwellDeviceMemoryManager& device_memory;
const PresentFilters& filters;
/// OpenGL framebuffer data
std::vector<u8> gl_framebuffer_data;

View file

@ -17,6 +17,7 @@
#include "core/frontend/emu_window.h"
#include "core/telemetry_session.h"
#include "video_core/capture.h"
#include "video_core/present.h"
#include "video_core/renderer_opengl/gl_blit_screen.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
@ -121,9 +122,10 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
glEnableClientState(GL_ELEMENT_ARRAY_UNIFIED_NV);
}
blit_screen = std::make_unique<BlitScreen>(rasterizer, device_memory, state_tracker,
program_manager, device);
blit_applet = std::make_unique<BlitScreen>(rasterizer, device_memory, state_tracker,
program_manager, device);
program_manager, device, PresentFiltersForDisplay);
blit_applet =
std::make_unique<BlitScreen>(rasterizer, device_memory, state_tracker, program_manager,
device, PresentFiltersForAppletCapture);
capture_framebuffer.Create();
capture_renderbuffer.Create();
glBindRenderbuffer(GL_RENDERBUFFER, capture_renderbuffer.handle);