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gl_texture_cache: Add copy from multiple overlaps into a single surface
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3 changed files with 84 additions and 6 deletions
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@ -316,7 +316,7 @@ std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only
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size += GetInnerMipmapMemorySize(level, as_host_size, layer_only, uncompressed);
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}
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if (is_tiled && !as_host_size) {
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//size = Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
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size = Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
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}
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return size;
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}
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