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game_list: Add SD registration loading to game list
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2 changed files with 12 additions and 12 deletions
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@ -172,7 +172,7 @@ private:
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bool deep_scan;
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std::atomic_bool stop_processing;
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void AddInstalledTitlesToGameList();
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void AddInstalledTitlesToGameList(std::shared_ptr<FileSys::RegisteredCache> cache);
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void FillControlMap(const std::string& dir_path);
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void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
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};
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