frontend: Open transferable shader cache for a selected game in the gamelist

This commit is contained in:
unknown 2019-02-08 09:05:51 +01:00
parent 6f3f5f5d99
commit b1e56cc6b2
4 changed files with 50 additions and 0 deletions

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@ -176,6 +176,7 @@ private slots:
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
void OnTransferableShaderCacheOpenFile(u64 program_id);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,