mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-10-12 03:07:46 +00:00
gl_shader_decompiler: Declare all possible varyings on physical attribute usage
This commit is contained in:
parent
f6194ce3fe
commit
ac78410d39
4 changed files with 88 additions and 27 deletions
|
@ -51,6 +51,7 @@ public:
|
|||
static constexpr std::size_t NumCBData = 16;
|
||||
static constexpr std::size_t NumVertexArrays = 32;
|
||||
static constexpr std::size_t NumVertexAttributes = 32;
|
||||
static constexpr std::size_t NumVaryings = 31;
|
||||
static constexpr std::size_t NumTextureSamplers = 32;
|
||||
static constexpr std::size_t NumClipDistances = 8;
|
||||
static constexpr std::size_t MaxShaderProgram = 6;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue