Vulkan 1.4 and New Extensions (#93)

- Add descriptor_indexing, VIDS, provoking_vertex
- Fix up EDS
- Implement VK 1.4

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/93
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
This commit is contained in:
swurl 2025-05-09 14:19:51 +00:00 committed by JPikachu
parent d75dc79f26
commit aa333e6fb1
13 changed files with 264 additions and 159 deletions

View file

@ -313,18 +313,18 @@ void OverrideBcnFormats(std::unordered_map<VkFormat, VkFormatProperties>& format
#endif
NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
const std::set<std::string, std::less<>>& exts) {
const std::set<std::string, std::less<>>& exts) {
VkPhysicalDeviceProperties2 physical_properties{};
physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
physical_properties.pNext = nullptr;
if (exts.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{};
shading_rate_props.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR;
VkPhysicalDeviceProperties2 physical_properties{};
physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
physical_properties.pNext = &shading_rate_props;
physical.GetProperties2(physical_properties);
if (shading_rate_props.primitiveFragmentShadingRateWithMultipleViewports) {
// Only Ampere and newer support this feature
// TODO: Find a way to differentiate Ampere and Ada
return NvidiaArchitecture::Arch_AmpereOrNewer;
}
return NvidiaArchitecture::Arch_Turing;
@ -334,8 +334,6 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT advanced_blending_props{};
advanced_blending_props.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT;
VkPhysicalDeviceProperties2 physical_properties{};
physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
physical_properties.pNext = &advanced_blending_props;
physical.GetProperties2(physical_properties);
if (advanced_blending_props.advancedBlendMaxColorAttachments == 1) {
@ -388,11 +386,11 @@ void Device::RemoveExtensionFeature(bool& extension, Feature& feature,
// Unload extension.
this->RemoveExtension(extension, extension_name);
// Save sType and pNext for chain.
// Save sType and pNext for chain.
VkStructureType sType = feature.sType;
void* pNext = feature.pNext;
// Clear feature struct and restore chain.
// Clear feature struct and restore chain.
feature = {};
feature.sType = sType;
feature.pNext = pNext;
@ -410,7 +408,7 @@ void Device::RemoveExtensionFeatureIfUnsuitable(bool is_suitable, Feature& featu
Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld_)
: instance{instance_}, dld{dld_}, physical{physical_},
format_properties(GetFormatProperties(physical)) {
format_properties(GetFormatProperties(physical)) {
// Get suitability and device properties.
const bool is_suitable = GetSuitability(surface != nullptr);
@ -442,12 +440,13 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
SetupFamilies(surface);
const auto queue_cis = GetDeviceQueueCreateInfos();
// GetSuitability has already configured the linked list of features for us.
// Reuse it here.
// GetSuitability has already configured the linked list of features for us.
// Reuse it here.
const void* first_next = &features2;
VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv{};
if (Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config) {
const bool use_diagnostics_nv = Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config;
if (use_diagnostics_nv) {
nsight_aftermath_tracker = std::make_unique<NsightAftermathTracker>();
diagnostics_nv = {
@ -460,6 +459,18 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
first_next = &diagnostics_nv;
}
VkPhysicalDeviceDescriptorIndexingFeaturesEXT descriptor_indexing{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT,
.pNext = use_diagnostics_nv ? static_cast<void*>(&diagnostics_nv) : static_cast<void*>(&features2),
.shaderSampledImageArrayNonUniformIndexing = VK_TRUE,
.descriptorBindingPartiallyBound = VK_TRUE,
.descriptorBindingVariableDescriptorCount = VK_TRUE,
};
if (extensions.descriptor_indexing && Settings::values.descriptor_indexing.GetValue()) {
first_next = &descriptor_indexing;
}
is_blit_depth24_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D24_UNORM_S8_UINT);
is_blit_depth32_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D32_SFLOAT_S8_UINT);
is_optimal_astc_supported = ComputeIsOptimalAstcSupported();
@ -490,7 +501,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
if (is_qualcomm) {
LOG_WARNING(Render_Vulkan,
"Qualcomm drivers have a slow VK_KHR_push_descriptor implementation");
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
#if defined(ANDROID) && defined(ARCHITECTURE_arm64)
// Patch the driver to enable BCn textures.
@ -524,7 +535,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
} else if (arch <= NvidiaArchitecture::Arch_Volta) {
if (nv_major_version < 527) {
LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor");
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
}
if (nv_major_version >= 510) {
@ -641,9 +652,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
LOG_WARNING(Render_Vulkan, "Intel has broken VK_EXT_vertex_input_dynamic_state");
RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
features.vertex_input_dynamic_state,
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
//RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
//features.vertex_input_dynamic_state,
//VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
if (features.shader_float16_int8.shaderFloat16 && is_intel_windows) {
@ -670,14 +681,14 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
// mesa/mesa/-/commit/ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc
LOG_WARNING(Render_Vulkan,
"ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor");
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
} else if (extensions.push_descriptor && is_nvidia) {
const auto arch = GetNvidiaArch();
if (arch <= NvidiaArchitecture::Arch_Pascal) {
LOG_WARNING(Render_Vulkan,
"Pascal and older architectures have broken VK_KHR_push_descriptor");
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
}
@ -715,28 +726,25 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
must_emulate_scaled_formats = true;
LOG_INFO(Render_Vulkan, "Dynamic state is disabled (dyna_state = 0), forcing scaled format emulation ON");
// Remove all dynamic state 1-2 extensions and features
// Disable dynamic state 1-3 and all extensions
RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color,
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state,
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2,
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state,
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
// Disable extended dynamic state 3 features
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false;
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
LOG_INFO(Render_Vulkan, "Dynamic state extensions and features have been fully disabled");
LOG_INFO(Render_Vulkan, "All dynamic state extensions and features have been disabled");
} else {
must_emulate_scaled_formats = false;
LOG_INFO(Render_Vulkan, "Dynamic state is enabled (dyna_state = 1-3), disabling scaled format emulation");
@ -799,7 +807,7 @@ VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags
return alternative;
}
// No alternatives found, panic
// No alternatives found, panic
LOG_ERROR(Render_Vulkan,
"Format={} with usage={} and type={} is not supported by the host hardware and "
"doesn't support any of the alternatives",
@ -810,7 +818,7 @@ VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags
void Device::ReportLoss() const {
LOG_CRITICAL(Render_Vulkan, "Device loss occurred!");
// Wait for the log to flush and for Nsight Aftermath to dump the results
// Wait for the log to flush and for Nsight Aftermath to dump the results
std::this_thread::sleep_for(std::chrono::seconds{15});
}
@ -963,25 +971,30 @@ bool Device::GetSuitability(bool requires_swapchain) {
// Assume we will be suitable.
bool suitable = true;
// Configure properties.
// Configure properties.
VkPhysicalDeviceVulkan12Features features_1_2{};
VkPhysicalDeviceVulkan13Features features_1_3{};
VkPhysicalDeviceVulkan14Features features_1_4{};
// Configure properties.
properties.properties = physical.GetProperties();
// Set instance version.
// Set instance version.
instance_version = properties.properties.apiVersion;
// Minimum of API version 1.1 is required. (This is well-supported.)
// Minimum of API version 1.1 is required. (This is well-supported.)
ASSERT(instance_version >= VK_API_VERSION_1_1);
// Get available extensions.
// Get available extensions.
auto extension_properties = physical.EnumerateDeviceExtensionProperties();
// Get the set of supported extensions.
// Get the set of supported extensions.
supported_extensions.clear();
for (const VkExtensionProperties& property : extension_properties) {
supported_extensions.insert(property.extensionName);
}
// Generate list of extensions to load.
// Generate list of extensions to load.
loaded_extensions.clear();
#define EXTENSION(prefix, macro_name, var_name) \
@ -1008,7 +1021,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
#undef FEATURE_EXTENSION
#undef EXTENSION
// Some extensions are mandatory. Check those.
// Some extensions are mandatory. Check those.
#define CHECK_EXTENSION(extension_name) \
if (!loaded_extensions.contains(extension_name)) { \
LOG_ERROR(Render_Vulkan, "Missing required extension {}", extension_name); \
@ -1030,15 +1043,28 @@ bool Device::GetSuitability(bool requires_swapchain) {
#undef LOG_EXTENSION
#undef CHECK_EXTENSION
// Generate the linked list of features to test.
// Generate the linked list of features to test.
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
// Set next pointer.
// Set next pointer.
void** next = &features2.pNext;
// Test all features we know about. If the feature is not available in core at our
// current API version, and was not enabled by an extension, skip testing the feature.
// We set the structure sType explicitly here as it is zeroed by the constructor.
// Vulkan 1.2, 1.3 and 1.4 features
if (instance_version >= VK_API_VERSION_1_2) {
features_1_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
features_1_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
features_1_4.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_4_FEATURES;
features_1_2.pNext = &features_1_3;
features_1_3.pNext = &features_1_4;
*next = &features_1_2;
// next = &features_1_4.pNext;
}
// Test all features we know about. If the feature is not available in core at our
// current API version, and was not enabled by an extension, skip testing the feature.
// We set the structure sType explicitly here as it is zeroed by the constructor.
#define FEATURE(prefix, struct_name, macro_name, var_name) \
features.var_name.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES; \
SetNext(next, features.var_name);
@ -1066,11 +1092,13 @@ bool Device::GetSuitability(bool requires_swapchain) {
#undef EXT_FEATURE
#undef FEATURE
// Perform the feature test.
// Perform the feature test.
physical.GetFeatures2(features2);
// Base Vulkan 1.0 features are always valid regardless of instance version.
features.features = features2.features;
// Some features are mandatory. Check those.
// Some features are mandatory. Check those.
#define CHECK_FEATURE(feature, name) \
if (!features.feature.name) { \
LOG_ERROR(Render_Vulkan, "Missing required feature {}", #name); \
@ -1088,21 +1116,21 @@ bool Device::GetSuitability(bool requires_swapchain) {
#undef LOG_FEATURE
#undef CHECK_FEATURE
// Generate linked list of properties.
// Generate linked list of properties.
properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
// Set next pointer.
// Set next pointer.
next = &properties2.pNext;
// Get driver info.
// Get driver info.
properties.driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES;
SetNext(next, properties.driver);
// Retrieve subgroup properties.
// Retrieve subgroup properties.
properties.subgroup_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
SetNext(next, properties.subgroup_properties);
// Retrieve relevant extension properties.
// Retrieve relevant extension properties.
if (extensions.shader_float_controls) {
properties.float_controls.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES;
@ -1124,14 +1152,16 @@ bool Device::GetSuitability(bool requires_swapchain) {
SetNext(next, properties.transform_feedback);
}
// Perform the property fetch.
// Perform the property fetch.
physical.GetProperties2(properties2);
// Store base properties
properties.properties = properties2.properties;
// Unload extensions if feature support is insufficient.
// Unload extensions if feature support is insufficient.
RemoveUnsuitableExtensions();
// Check limits.
// Check limits.
struct Limit {
u32 minimum;
u32 value;
@ -1153,7 +1183,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
}
}
// Return whether we were suitable.
// Return whether we were suitable.
return suitable;
}
@ -1164,14 +1194,14 @@ void Device::RemoveUnsuitableExtensions() {
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
// VK_EXT_depth_bias_control
// VK_EXT_depth_bias_control
extensions.depth_bias_control =
features.depth_bias_control.depthBiasControl &&
features.depth_bias_control.leastRepresentableValueForceUnormRepresentation;
RemoveExtensionFeatureIfUnsuitable(extensions.depth_bias_control, features.depth_bias_control,
VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME);
// VK_EXT_depth_clip_control
// VK_EXT_depth_clip_control
extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
@ -1182,13 +1212,13 @@ void Device::RemoveUnsuitableExtensions() {
features.extended_dynamic_state,
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
// VK_EXT_extended_dynamic_state2
// VK_EXT_extended_dynamic_state2
extensions.extended_dynamic_state2 = features.extended_dynamic_state2.extendedDynamicState2;
RemoveExtensionFeatureIfUnsuitable(extensions.extended_dynamic_state2,
features.extended_dynamic_state2,
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
// VK_EXT_extended_dynamic_state3
// VK_EXT_extended_dynamic_state3
dynamic_state3_blending =
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable &&
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation &&
@ -1204,27 +1234,27 @@ void Device::RemoveUnsuitableExtensions() {
features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
// VK_EXT_provoking_vertex
// VK_EXT_provoking_vertex
extensions.provoking_vertex =
features.provoking_vertex.provokingVertexLast &&
features.provoking_vertex.transformFeedbackPreservesProvokingVertex;
RemoveExtensionFeatureIfUnsuitable(extensions.provoking_vertex, features.provoking_vertex,
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
// RemoveExtensionFeatureIfUnsuitable(extensions.provoking_vertex, features.provoking_vertex,
// VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
// VK_KHR_shader_atomic_int64
// VK_KHR_shader_atomic_int64
extensions.shader_atomic_int64 = features.shader_atomic_int64.shaderBufferInt64Atomics &&
features.shader_atomic_int64.shaderSharedInt64Atomics;
RemoveExtensionFeatureIfUnsuitable(extensions.shader_atomic_int64, features.shader_atomic_int64,
VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
// VK_EXT_shader_demote_to_helper_invocation
// VK_EXT_shader_demote_to_helper_invocation
extensions.shader_demote_to_helper_invocation =
features.shader_demote_to_helper_invocation.shaderDemoteToHelperInvocation;
RemoveExtensionFeatureIfUnsuitable(extensions.shader_demote_to_helper_invocation,
features.shader_demote_to_helper_invocation,
VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME);
// VK_EXT_subgroup_size_control
// VK_EXT_subgroup_size_control
extensions.subgroup_size_control =
features.subgroup_size_control.subgroupSizeControl &&
properties.subgroup_size_control.minSubgroupSize <= GuestWarpSize &&
@ -1233,7 +1263,7 @@ void Device::RemoveUnsuitableExtensions() {
features.subgroup_size_control,
VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
// VK_EXT_transform_feedback
// VK_EXT_transform_feedback
extensions.transform_feedback =
features.transform_feedback.transformFeedback &&
features.transform_feedback.geometryStreams &&
@ -1244,14 +1274,14 @@ void Device::RemoveUnsuitableExtensions() {
RemoveExtensionFeatureIfUnsuitable(extensions.transform_feedback, features.transform_feedback,
VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
// VK_EXT_vertex_input_dynamic_state
// VK_EXT_vertex_input_dynamic_state
extensions.vertex_input_dynamic_state =
features.vertex_input_dynamic_state.vertexInputDynamicState;
RemoveExtensionFeatureIfUnsuitable(extensions.vertex_input_dynamic_state,
features.vertex_input_dynamic_state,
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
//RemoveExtensionFeatureIfUnsuitable(extensions.vertex_input_dynamic_state,
//features.vertex_input_dynamic_state,
//VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
// VK_KHR_pipeline_executable_properties
// VK_KHR_pipeline_executable_properties
if (Settings::values.renderer_shader_feedback.GetValue()) {
extensions.pipeline_executable_properties =
features.pipeline_executable_properties.pipelineExecutableInfo;
@ -1264,7 +1294,7 @@ void Device::RemoveUnsuitableExtensions() {
VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
}
// VK_KHR_workgroup_memory_explicit_layout
// VK_KHR_workgroup_memory_explicit_layout
extensions.workgroup_memory_explicit_layout =
features.features.shaderInt16 &&
features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout &&

View file

@ -84,7 +84,8 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle)
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) \
EXTENSION(EXT, DESCRIPTOR_INDEXING, descriptor_indexing)
// Define extensions which must be supported.
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
@ -404,6 +405,11 @@ public:
return extensions.viewport_array2;
}
/// Returns true if the device supporst VK_EXT_DESCRIPTOR_INDEXING
bool isExtDescriptorIndexingSupported() const {
return extensions.descriptor_indexing;
}
/// Returns true if the device supports VK_NV_geometry_shader_passthrough.
bool IsNvGeometryShaderPassthroughSupported() const {
return extensions.geometry_shader_passthrough;