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Maxwell3D: Fix 3D semaphore counter type 0 handling
Counter type 0 actually releases the semaphore payload rather than a constant zero as was previously thought. This is required by Skyrim.
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2 changed files with 3 additions and 3 deletions
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@ -93,7 +93,7 @@ public:
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};
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enum class QuerySelect : u32 {
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Zero = 0,
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Payload = 0,
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TimeElapsed = 2,
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TransformFeedbackPrimitivesGenerated = 11,
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PrimitivesGenerated = 18,
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