[icc] fix intel c++ compiler errors (#146)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/146
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-07-30 20:59:28 +02:00 committed by crueter
parent ff44444bda
commit 9e0e31132a
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
9 changed files with 125 additions and 114 deletions

View file

@ -1,3 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2018 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -110,12 +112,12 @@ public:
bool RumblePlay(const Common::Input::VibrationStatus vibration) {
constexpr u32 rumble_max_duration_ms = 2000;
constexpr f32 low_start_sensitivity_limit = 140.0;
constexpr f32 low_width_sensitivity_limit = 400.0;
constexpr f32 high_start_sensitivity_limit = 200.0;
constexpr f32 high_width_sensitivity_limit = 700.0;
constexpr f32 low_start_sensitivity_limit = 140.0f;
constexpr f32 low_width_sensitivity_limit = 400.0f;
constexpr f32 high_start_sensitivity_limit = 200.0f;
constexpr f32 high_width_sensitivity_limit = 700.0f;
// Try to provide some feeling of the frequency by reducing the amplitude depending on it.
f32 low_frequency_scale = 1.0;
f32 low_frequency_scale = 1.0f;
if (vibration.low_frequency > low_start_sensitivity_limit) {
low_frequency_scale =
std::max(1.0f - (vibration.low_frequency - low_start_sensitivity_limit) /
@ -124,7 +126,7 @@ public:
}
f32 low_amplitude = vibration.low_amplitude * low_frequency_scale;
f32 high_frequency_scale = 1.0;
f32 high_frequency_scale = 1.0f;
if (vibration.high_frequency > high_start_sensitivity_limit) {
high_frequency_scale =
std::max(1.0f - (vibration.high_frequency - high_start_sensitivity_limit) /

View file

@ -1,3 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -249,7 +251,7 @@ void InputEngine::ResetButtonState() {
void InputEngine::ResetAnalogState() {
for (const auto& controller : controller_list) {
for (const auto& axis : controller.second.axes) {
SetAxis(controller.first, axis.first, 0.0);
SetAxis(controller.first, axis.first, 0.0f);
}
}
}