[fmt] use {:#X} for format instead of 0x{:X} (#309)

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/309
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-08-27 22:39:11 +02:00 committed by crueter
parent 7950c5cca0
commit 9d53933a95
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
36 changed files with 170 additions and 86 deletions

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -148,7 +151,7 @@ Result OpusDecoder::DecodeInterleavedForMultiStream(u32* out_data_size, u64* out
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
LOG_TRACE(Service_Audio, "header size 0x{:X} input data size 0x{:X} in_data size 0x{:X}",
LOG_TRACE(Service_Audio, "header size {:#X} input data size 0x{:X} in_data size 0x{:X}",
header.size, input_data.size_bytes(), in_data.size_bytes());
R_UNLESS(in_data.size_bytes() >= header.size &&