VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines

This commit is contained in:
Yuri Kunde Schlesner 2016-12-17 01:21:16 -08:00
parent 88b533871e
commit 931a2b0ca4
8 changed files with 160 additions and 104 deletions

View file

@ -50,9 +50,11 @@ set(HEADERS
if(ARCHITECTURE_x86_64)
set(SRCS ${SRCS}
shader/shader_jit_x64.cpp
shader/shader_jit_x64_compiler.cpp)
set(HEADERS ${HEADERS}
shader/shader_jit_x64.h
shader/shader_jit_x64_compiler.h)
endif()