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vk_blit_screen: Fix non-accelerated texture size calculation
Addresses the potential OOB access in UnswizzleTexture.
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2824d742e4
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2 changed files with 3 additions and 9 deletions
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@ -159,11 +159,13 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
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const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
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const size_t size_bytes = GetSizeInBytes(framebuffer);
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// TODO(Rodrigo): Read this from HLE
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constexpr u32 block_height_log2 = 4;
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const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
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const u64 size_bytes{Tegra::Texture::CalculateSize(true, bytes_per_pixel,
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framebuffer.stride, framebuffer.height,
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1, block_height_log2, 0)};
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Tegra::Texture::UnswizzleTexture(
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mapped_span.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes),
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bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
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