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const_buffer_engine_interface: Store component types
This is required for Vulkan. Sampling integer textures with float handles is illegal.
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4 changed files with 27 additions and 46 deletions
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@ -48,7 +48,7 @@ struct BindlessSamplerKey {
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Tegra::Engines::SamplerDescriptor sampler;
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};
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constexpr u32 NativeVersion = 18;
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constexpr u32 NativeVersion = 19;
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ShaderCacheVersionHash GetShaderCacheVersionHash() {
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ShaderCacheVersionHash hash{};
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