Shaders: Added decodings for the FSET instructions.

This commit is contained in:
Subv 2018-04-24 22:42:54 -05:00
parent 9add4dba81
commit 74c89df1c8
2 changed files with 30 additions and 9 deletions

View file

@ -519,7 +519,7 @@ private:
}
break;
}
case OpCode::Type::FloatPredicate: {
case OpCode::Type::FloatSetPredicate: {
std::string op_a = instr.fsetp.neg_a ? "-" : "";
op_a += GetRegister(instr.gpr8);