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Transition MSAA images to general layout without uploading data
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@ -1016,6 +1016,7 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
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if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
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LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
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runtime.TransitionImageLayout(image);
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return;
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}
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if (True(image.flags & ImageFlagBits::AsynchronousDecode)) {
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