nvnflinger/gpu: implement layer stack composition

This commit is contained in:
Liam 2024-01-22 12:40:50 -05:00
parent d2f98ce312
commit 5ec76db392
28 changed files with 470 additions and 253 deletions

View file

@ -16,6 +16,7 @@
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
#include "core/hle/service/nvnflinger/hardware_composer.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
@ -43,6 +44,7 @@ Display::Display(u64 id, std::string name_,
KernelHelpers::ServiceContext& service_context_, Core::System& system_)
: display_id{id}, name{std::move(name_)}, hos_binder_driver_server{hos_binder_driver_server_},
service_context{service_context_} {
hardware_composer = std::make_unique<Nvnflinger::HardwareComposer>();
vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id));
}
@ -81,8 +83,6 @@ void Display::SignalVSyncEvent() {
void Display::CreateLayer(u64 layer_id, u32 binder_id,
Service::Nvidia::NvCore::Container& nv_core) {
ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
auto [core, producer, consumer] = CreateBufferQueue(service_context, nv_core.GetNvMapFile());
auto buffer_item_consumer = std::make_shared<android::BufferItemConsumer>(std::move(consumer));

View file

@ -11,9 +11,14 @@
#include "common/common_types.h"
#include "core/hle/result.h"
namespace Core {
class System;
}
namespace Kernel {
class KEvent;
}
class KReadableEvent;
} // namespace Kernel
namespace Service::android {
class BufferQueueProducer;
@ -24,8 +29,9 @@ class ServiceContext;
}
namespace Service::Nvnflinger {
class HardwareComposer;
class HosBinderDriverServer;
}
} // namespace Service::Nvnflinger
namespace Service::Nvidia::NvCore {
class Container;
@ -118,6 +124,10 @@ public:
///
const Layer* FindLayer(u64 layer_id) const;
Nvnflinger::HardwareComposer& GetComposer() const {
return *hardware_composer;
}
private:
u64 display_id;
std::string name;
@ -125,6 +135,7 @@ private:
KernelHelpers::ServiceContext& service_context;
std::vector<std::unique_ptr<Layer>> layers;
std::unique_ptr<Nvnflinger::HardwareComposer> hardware_composer;
Kernel::KEvent* vsync_event{};
bool is_abandoned{};
};

View file

@ -195,8 +195,9 @@ private:
void GetSharedBufferMemoryHandleId(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 buffer_id = rp.PopRaw<u64>();
const u64 aruid = ctx.GetPID();
LOG_INFO(Service_VI, "called. buffer_id={:#x}", buffer_id);
LOG_INFO(Service_VI, "called. buffer_id={:#x}, aruid={:#x}", buffer_id, aruid);
struct OutputParameters {
s32 nvmap_handle;
@ -206,7 +207,7 @@ private:
OutputParameters out{};
Nvnflinger::SharedMemoryPoolLayout layout{};
const auto result = nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId(
&out.size, &out.nvmap_handle, &layout, buffer_id, 0);
&out.size, &out.nvmap_handle, &layout, buffer_id, aruid);
ctx.WriteBuffer(&layout, sizeof(layout));