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scope_exit: Make constexpr
Allows the use of the macro in constexpr-contexts. Also avoids some potential problems when nesting braces inside it.
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58 changed files with 421 additions and 226 deletions
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@ -230,7 +230,9 @@ template <typename Func>
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void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
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MICROPROFILE_SCOPE(OpenGL_Drawing);
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SCOPE_EXIT({ gpu.TickWork(); });
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SCOPE_EXIT {
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gpu.TickWork();
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};
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gpu_memory->FlushCaching();
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GraphicsPipeline* const pipeline{shader_cache.CurrentGraphicsPipeline()};
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@ -355,7 +357,9 @@ void RasterizerOpenGL::DrawIndirect() {
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void RasterizerOpenGL::DrawTexture() {
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MICROPROFILE_SCOPE(OpenGL_Drawing);
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SCOPE_EXIT({ gpu.TickWork(); });
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SCOPE_EXIT {
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gpu.TickWork();
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};
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texture_cache.SynchronizeGraphicsDescriptors();
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texture_cache.UpdateRenderTargets(false);
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