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texture_cache: Move staging buffer into a generic implementation
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4 changed files with 211 additions and 181 deletions
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@ -273,37 +273,11 @@ struct hash<VideoCommon::ViewKey> {
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namespace VideoCommon {
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template <typename TTextureCache, typename TView, typename TExecutionContext>
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class SurfaceBase {
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static_assert(std::is_trivially_copyable_v<TExecutionContext>);
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class SurfaceBaseImpl {
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public:
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virtual void LoadBuffer() = 0;
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void LoadBuffer();
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virtual TExecutionContext FlushBuffer(TExecutionContext exctx) = 0;
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virtual TExecutionContext UploadTexture(TExecutionContext exctx) = 0;
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TView* TryGetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
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if (view_addr < gpu_addr || !params.IsFamiliar(view_params)) {
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// It can't be a view if it's in a prior address.
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return {};
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}
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const auto relative_offset{static_cast<u64>(view_addr - gpu_addr)};
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const auto it{view_offset_map.find(relative_offset)};
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if (it == view_offset_map.end()) {
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// Couldn't find an aligned view.
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return {};
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}
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const auto [layer, level] = it->second;
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if (!params.IsViewValid(view_params, layer, level)) {
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return {};
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}
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return GetView(layer, view_params.GetNumLayers(), level, view_params.GetNumLevels());
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}
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void FlushBuffer();
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GPUVAddr GetGpuAddr() const {
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ASSERT(is_registered);
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@ -325,27 +299,10 @@ public:
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return cache_addr;
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}
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std::size_t GetSizeInBytes() const {
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return params.GetGuestSizeInBytes();
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}
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void MarkAsModified(bool is_modified_) {
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is_modified = is_modified_;
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if (is_modified_) {
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modification_tick = texture_cache.Tick();
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}
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}
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const SurfaceParams& GetSurfaceParams() const {
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return params;
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}
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TView* GetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
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TView* view{TryGetView(view_addr, view_params)};
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ASSERT(view != nullptr);
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return view;
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}
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void Register(GPUVAddr gpu_addr_, VAddr cpu_addr_, u8* host_ptr_) {
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ASSERT(!is_registered);
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is_registered = true;
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@ -361,30 +318,95 @@ public:
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is_registered = false;
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}
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u64 GetModificationTick() const {
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return modification_tick;
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}
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bool IsRegistered() const {
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return is_registered;
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}
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protected:
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explicit SurfaceBase(TTextureCache& texture_cache, const SurfaceParams& params)
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: params{params}, texture_cache{texture_cache}, view_offset_map{
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params.CreateViewOffsetMap()} {}
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std::size_t GetSizeInBytes() const {
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return params.GetGuestSizeInBytes();
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}
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~SurfaceBase() = default;
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u8* GetStagingBufferLevelData(u32 level) {
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return staging_buffer.data() + params.GetHostMipmapLevelOffset(level);
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}
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protected:
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explicit SurfaceBaseImpl(const SurfaceParams& params);
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~SurfaceBaseImpl(); // non-virtual is intended
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virtual void DecorateSurfaceName() = 0;
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virtual std::unique_ptr<TView> CreateView(const ViewKey& view_key) = 0;
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const SurfaceParams params;
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private:
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GPUVAddr gpu_addr{};
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VAddr cpu_addr{};
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u8* host_ptr{};
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CacheAddr cache_addr{};
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bool is_registered{};
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std::vector<u8> staging_buffer;
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};
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template <typename TTextureCache, typename TView, typename TExecutionContext>
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class SurfaceBase : public SurfaceBaseImpl {
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static_assert(std::is_trivially_copyable_v<TExecutionContext>);
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public:
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virtual TExecutionContext UploadTexture(TExecutionContext exctx) = 0;
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virtual TExecutionContext DownloadTexture(TExecutionContext exctx) = 0;
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TView* TryGetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
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if (view_addr < GetGpuAddr() || !params.IsFamiliar(view_params)) {
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// It can't be a view if it's in a prior address.
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return {};
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}
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const auto relative_offset{static_cast<u64>(view_addr - GetGpuAddr())};
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const auto it{view_offset_map.find(relative_offset)};
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if (it == view_offset_map.end()) {
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// Couldn't find an aligned view.
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return {};
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}
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const auto [layer, level] = it->second;
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if (!params.IsViewValid(view_params, layer, level)) {
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return {};
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}
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return GetView(layer, view_params.GetNumLayers(), level, view_params.GetNumLevels());
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}
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void MarkAsModified(bool is_modified_) {
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is_modified = is_modified_;
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if (is_modified_) {
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modification_tick = texture_cache.Tick();
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}
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}
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TView* GetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
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TView* view{TryGetView(view_addr, view_params)};
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ASSERT(view != nullptr);
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return view;
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}
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bool IsModified() const {
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return is_modified;
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}
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const SurfaceParams params;
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u64 GetModificationTick() const {
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return modification_tick;
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}
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protected:
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explicit SurfaceBase(TTextureCache& texture_cache, const SurfaceParams& params)
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: SurfaceBaseImpl{params}, texture_cache{texture_cache},
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view_offset_map{params.CreateViewOffsetMap()} {}
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~SurfaceBase() = default;
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virtual std::unique_ptr<TView> CreateView(const ViewKey& view_key) = 0;
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private:
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TView* GetView(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels) {
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@ -400,13 +422,8 @@ private:
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TTextureCache& texture_cache;
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const std::map<u64, std::pair<u32, u32>> view_offset_map;
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GPUVAddr gpu_addr{};
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VAddr cpu_addr{};
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u8* host_ptr{};
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CacheAddr cache_addr{};
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u64 modification_tick{};
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bool is_modified{};
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bool is_registered{};
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u64 modification_tick{};
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std::unordered_map<ViewKey, std::unique_ptr<TView>> views;
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};
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@ -560,7 +577,7 @@ private:
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if (!fast_view) {
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// Flush even when we don't care about the contents, to preserve memory not
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// written by the new surface.
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exctx = surface->FlushBuffer(exctx);
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exctx = FlushSurface(exctx, surface);
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}
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Unregister(surface);
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}
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@ -590,6 +607,16 @@ private:
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return exctx;
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}
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TExecutionContext FlushSurface(TExecutionContext exctx,
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const std::shared_ptr<TSurface>& surface) {
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if (!surface->IsModified()) {
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return exctx;
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}
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exctx = surface->DownloadTexture(exctx);
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surface->FlushBuffer();
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return exctx;
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}
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std::vector<std::shared_ptr<TSurface>> GetSurfacesInRegion(CacheAddr cache_addr,
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std::size_t size) const {
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if (size == 0) {
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@ -701,8 +728,8 @@ private:
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template <typename TTextureCache, typename TView>
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class SurfaceBaseContextless : public SurfaceBase<TTextureCache, TView, DummyExecutionContext> {
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public:
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DummyExecutionContext FlushBuffer(DummyExecutionContext) {
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FlushBufferImpl();
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DummyExecutionContext DownloadTexture(DummyExecutionContext) {
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DownloadTextureImpl();
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return {};
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}
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@ -715,7 +742,7 @@ protected:
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explicit SurfaceBaseContextless(TTextureCache& texture_cache, const SurfaceParams& params)
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: SurfaceBase<TTextureCache, TView, DummyExecutionContext>{texture_cache, params} {}
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virtual void FlushBufferImpl() = 0;
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virtual void DownloadTextureImpl() = 0;
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virtual void UploadTextureImpl() = 0;
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};
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